Cruising the internet, I have found a large number of Colorado “basketball fans” who are happy that Antonio McDyess wants to embarrass the Nuggets franchise by refusing to play for them after he was traded from the Pistons, along with Chauncey Billups, for Allen Iverson. The Nuggets have been trading for and then spitting out very solid but not superstar players for years and years, and McDyess was spit out of the Mile High City in June 2002.
McDyess is at least a quality 6th man power forward with a lot more heavy duty pressure playoff experience than that young whippersnapper Linas Kleiza, or than Kenyon Martin for that matter. That the Nuggets need him is obvious, though no one least of all me is going to say that the Nuggets are going to be able to get the other pieces to build a playoff winning team any time soon. But you have to start somewhere.
And it seems that the Nuggets can not even start somewhere let alone see the light at the end of the tunnel for their quest to build a team that could win a playoff. Not only does the player himself not want to play for them, because he perceived he was run out of town on a rail in the middle of the night, but many of the “fans” are glad that McDyess does not want to play for the Nuggets.
The Colorado fans are commonly posting that McDyess has this or that personality defect, and so they are glad that he will not play for the Nuggets. Coach George Karl is notorious for thinking that personalities determine the fate of basketball teams. Coaches, especially ones who would already have been fired if they were coaching for another franchise, generally reflect the opinions and outlooks of the higher ups in the organization.
Meanwhile back in Detroit, many ironically like McDyess’ personality. Some even see “the perfect gentleman” type personality in the native of Mississippi and the University of Alabama. They desperately want McDyess back on their squad for what he has proven he can do for a deep playoff team, regardless of his personality. They’re loyal like that in Detroit.
But in Denver the wheels turn round and round the center points of the personality and the style things. “If we could only get the right personalities on our team, we could finally match up with the great teams of the West” they intone. They are looking around all the time and everywhere for personalities and styles, not so much for capabilities and strategic fits. They look at the waiver wire and see a player who they think has a “good personality” and they say “Man, if we get him, his personality will do our team a lot of good.” They look around at prospective free agents and rule out ones with bad personalities. There was never a chance in hell that Ron Artest would ever be allowed to become a Denver Nugget last year.
But Chauncey Billups? What are many in Colorado saying about him? “Oh, he’s such a nice man. So he must be just the man we want on our basketball team. Yes, he will get us a playoff win or two, I’m sure of it. He’s so nice and all, and his style is nice too. His style is pure; he’s a pure point guard. That’s what everyone is saying in the Denver newspapers.”
Laugh out loud, Denver.
The impulsive and immature personality of J.R. Smith on the Nuggets? Let’s listen in to Colorado “fans” as they discuss the New Jersey native known as “The Chosen One”:
“He’s really a good boy; just someone who needed some direction and a lot of bench time and some good talking to. By refusing to start him, we are putting the fear of God in him by God, and we are molding him into being a starter in the future, maybe 6 years from now or so”
Laugh out loud, Denver.
When, if ever, are the majority of Colorado fans going to learn that nice personalities are nice and nice styles are nice and cream puffs are nice, but basketball players can still be great with fairly rotten personalities and with fairly strange styles and with immature styles?
How many years is it going to take them to learn that? How many decades? Or should it be: how many centuries? How many losing seasons will they have before they come down from this obsession with personalities and styles? Will Carmelo Anthony stay when his contract is over and continue to have his personality and style raked over the coals? Will he ever do cornrows again?
___________________________________________
Editorial Notes: A "Fast Break" is a short and quick preview of some of the topics that will be explored and proved in more detail in upcoming regular reports. Fast Breaks will often reappear in full reports with only minor reediting, but there will be more important details, more evidence, and more implications and explanations in the full reports. Moreover, there will be topics that never appear in any Fast Break in a full Report.
Fast Breaks are especially useful for the first few days after major news breaks. They are also very useful for people who will seldom or never have enough time to read a full Game/Team/League Report. Fast Breaks are the type of article that more typical web logs feature almost all or all of the time.
Choose and click on a report and your tab will reload with that report showing about 1/10 the way down the page, below the two title listing panels just below here.
There are actually many more ways to choose and read Reports. For a complete description of all options, see this User Guide article.
There are actually many more ways to choose and read Reports. For a complete description of all options, see this User Guide article.
REPORTS--#21 THROUGH #40
Saturday, November 8, 2008
Ultimate Game Breakdown: Players For Nets 103 Pistons 96 in New Jersey Nov. 7
REAL PLAYER RATINGS (QUALITY) FOR THIS GAME
DETROIT QUALITY
Arron Afflalo, SG 0.971
Rodney Stuckey, PG 0.709
Allen Iverson, PG 0.700
Rasheed Wallace, C 0.668
Tayshaun Prince, SF 0.649
Richard Hamilton, SG 0.563
Amir Johnson, PF 0.536
Walter Herrmann, PF 0.306
Jason Maxiell, PF 0.217
Kwame Brown, C 0.082
NETS QUALITY
Josh Boone, C 1.061
Devin Harris, PG 1.032
Yi Jianlian, PF 0.833
Vince Carter, SG 0.706
Eduardo Najera, PF 0.403
Keyon Dooling, PG 0.403
Bobby Simmons, SF 0.292
Brook Lopez, C 0.088
Jarvis Hayes, SF 0.020
SCALE FOR RPR (QUALITY) RATINGS FOR A SINGLE GAME
Historic Superstar for this game 1.400 and more
Superstar 1.050 to 1.399
Star/Outstanding 0.800 to 1.050
Very Good 0.650 to 0.799
Major Role Player 0.525 to 0.649
Role Player 0.450 to 0.524
Minor Role Player 0.400 to 0.449
Very Minor Role Player or Very Important Defender 0.350 to 0.399
Poor Game or Extremely Importand Defender 0.275 to 0.349
Very Poor Game Regardless of Defending 0.200 to 0.274
Disaster Game Regardless of Defending minus infinity to 0.199
****************************************************
REAL PLAYER PRODUCTION (QUANTITY) IN THIS GAME
DETROIT QUANTITY
Allen Iverson, PG 25.90
Rasheed Wallace, C 24.70
Tayshaun Prince, SF 23.35
Richard Hamilton, SG 20.25
Rodney Stuckey, PG 16.30
Amir Johnson, PF 9.65
Arron Afflalo, SG 6.80
Walter Herrmann, PF 4.90
Jason Maxiell, PF 3.25
Kwame Brown, C 1.15
NETS QUANTITY
Devin Harris, PG 40.25
Josh Boone, C 37.15
Vince Carter, SG 25.40
Yi Jianlian, PF 20.00
Bobby Simmons, SF 9.35
Eduardo Najera, PF 8.05
Keyon Dooling, PG 6.45
Brook Lopez, C 1.15
Jarvis Hayes, SF 0.45
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR STARTING PLAYERS
Only Some Players Can Ever Fly This High, but Not Very Often! 40.0 and more
Massive and Memorable Game 36.0 to 39.9
Huge Game 32.0 to 35.9
Very Big Game 28.0 to 31.9
Big Game 24.0 to 27.9
Typical Average Game 20.0 to 23.9
Somewhat Below Average Game 16.0 to 19.9
Way Below Average Game 12.0 to 15.9
Bad Game 9.0 to 11.9
Really Bad Game 5.0 to 8.9
Total Disaster minus infinity to 4.9
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR NON-STARTING PLAYERS
Only Some Non-Starters Can Ever Fly This High, but Not Very Often! 33.0 and more
Massive and Memorable Game 29.0 to 32.9
Huge Game 25.0 to 28.9
Very Big Game 21.0 to 24.9
Big Game 17.0 to 20.9
Typical Non-Starter Game 12.0 to 16.9
Below Average Even For a Non-Starter 9.0 to 11.9
Way Below Average Even For a Non-Starter or Limited Minutes 6.0 to 8.9
Bad Game Even for a Non-Starter or Very Limited Minutes 3.0 to 5.9
Disaster: Nothing Much to Report minus infinity to 1.9
THE HIGHEST QUALITY PLAYERS IN THIS GAME
NETS OUTSTANDING QUALITY GAMES
Superstar during minutes on the Court: Josh Boone
Star/Outstanding during minutes on the court: Devin Harris
Star/Outstanding during minutes on the court: Yi Jianlian
Very Good during minutes on the court: Vince Carter
PISTONS OUTSTANDING QUALITY GAMES
Star/Outstanding during minutes on the court: Arron Afflalo
Very Good during minutes on the court: Rasheed Wallace
Very Good during minutes on the court: Tayshaun Prince
Very Good during minutes on the court: Rodney Stuckey
Very Good during minutes on the court: Allen Iverson
THE GREATEST POWER PERFORMERS OF THIS GAME
NETS POWER PERFORMERS
Massive and Memorable Game: Devin Harris
Massive and Memorable Game: Josh Boone
Big Game: Vince Carter
PISTONS POWER PERFORMERS
Big Game: Rasheed Wallace
Big Game: Tayshaun Prince
Big Game: Allen Iverson
USER GUIDE FOR THIS TYPE OF REPORT (Last updated Nov. 8)
EDITING AND PUBLISHING PLAN-MAIN DETAILS
This is a "just the important facts please, and give them to me quick" type of report. I will in some cases do a very limited amount of commentary at the bottom of this type of report, but it will really be just notes for commentary that will be elsewhere in the near future. In some cases there will be no comments at all.
Most of the commentaries I do are in "Game/Team/League Reports" and in Fast Breaks". Game/Team/League reports are, with any luck, going to be produced for 26 Nuggets and for 23 games of other teams this season. Originally I was planning to cover the Raptors but now the thinking is that I should concentrate on the Pistons, so those 23 will be mostly or only on the Pistons. Ultimate Game Breakdowns: Players, such as the one here, will be done for the 26 key Nuggets games, for 8 other Nuggets games, for the 23 key Pistons games, and for 17 other games which could be Pistons games or any other NBA games.
So in total, 74 of these relatively easy to produce but very informative Ultimate Game Breakdown-Players reports are scheduled for the regular season. 49 Game/Team/League Reports are planned.
Ultimate Game Breakdown-Coaching reports are done for every game that has a Game/Team/League Report (for 26 Nuggets and 23 Pistons games).
More of every type of report will come out during playoffs season; I won't bore you with those details.
The games that get the full treatment have been very carefully chosen to be the most important games, which are generally the games against the best teams. Full treatment including the kitchen sink report games have been chosen from among only games where neither team is at a disadvantage due to playing on back to back nights. Other internet basketball "experts" are really wasting their time to some extent when they report on a game where one team was playing on back to back nights and the other team was not, because the great majority of those games are almost automatically won by the team that has more rest. I used to do those stupid games, but I'm not doing them anymore, because I keep trying to get better and better at understanding and teaching basketball, so I make changes such as this.
ULTIMATE GAME BREAKDOWN--PLAYERS REPORT EXPLAINED
With an Ultimate Game Breakdown-Players report, you can see very rapidly who was most responsible for the winning or the losing of the game. Then someone like me can easily write a separate game report which explains how things might have worked out better for a team, or why things worked out just about as well as possible, as the case may be.
The Real Player Ratings formula has been very carefully and accurately tweaked again and is currently as follows:
POSITIVE FACTORS
Points 1.00 (at par)
Number of 3-Pt FGs Made 1.00
Number of 2-Pt FGs Made 0.60
Number of FTs Made 0.00
Assists 1.75
Offensive Rebounds 1.15
Defensive Rebounds 1.25
Blocks 1.60
Steals 2.15
NEGATIVE FACTORS
3-Pt FGs Missed -1.00
2-Pt FGs Missed -0.85
FTs Missed -0.85
Turnovers -2.00
Personal Fouls -0.80
ACTUAL COMBINED AWARD OR PENALTY BY TYPE OF SHOT
3-Pointer Made 4.00
2-Pointer Made 2.60
Free Throw Made 1.00
3-Pointer Missed -1.00
2-Pointer Missed -0.85
Free Throw Missed -0.85
ZERO POINTS: PERCENTAGES BELOW WHICH THERE IS A NEGATIVE NET RESULT
3-Pointer 0 score % 0.200
2-Pointer 0 score % 0.246
1-Pointer 0 score % 0.459
ASSISTS VERSUS TURNOVERS ZERO POINT
Assist/Turnover Ratio That Yields 0 Net Points: 1.143
QUALITY (RPR) AND QUANTITY (RPP)-AN EXPLANATION
RPR game reports show for each player the RPR (Real Player Rating) which tells you how good a player did (all the good things minus all the bad things) out on the court per unit of time. The RPP (Real Player Production) report tells you how much in total (the sum of the of the good things minus the sum of the bad things) a player did out on the court.
Many and maybe most sports watchers and an unknown but probably disturbingly large number of sports managers make the mistakes of exaggerating the importance of quantity and overlooking to some extent quality. These reports allow you to expand your horizons. These reports put quantity and quality side by side, which is extremely valuable, because both are roughly equally important in explaining accurately why and how the game turned out the way it did.
Players who over many games consistently have higher RPR (quality) but lower RPP (quantity) results are in many cases not getting enough playing time. Players that over many games consistently have lower RPR (quality) but higher RPP (quantity) results are in many cases getting too much playing time.
The exceptional cases are very often going to be players who are either truly outstanding defenders or truly bad defenders. This is because the one and only thing that is not counted, because it is impossible to calculate it, is the number of shots that a player prevents from being scores. Investigation has to date revealed that, apparently, no one has even attempted, for the NBA, rough estimates of the actual value of each player's defending, in terms of number or percentage of scores prevented, or in terms of number or percentage of possessions made worthless.
Over the coming year, I am going to be working to see if it is possible to use some combination of advanced statistics that are tracked on certain internet sites as an accurate proxy for the number of shots and/or for the number of possessions ruined by a defender.
Another exception. where it is really alright when it looks like a player is playing too much, will be if a team has a point guard who has many more turnovers than the average point guard has. Because the point guard is so important, a good coach has to play his best guard who can make plays at the position for a full set of minutes every game, pretty much regardless of how many turnovers that player makes. If you take out your designated point guard due to "too many turnovers," it's most often going to be sort of like cutting your foot off because you have a bad case of athletes foot!
DETROIT QUALITY
Arron Afflalo, SG 0.971
Rodney Stuckey, PG 0.709
Allen Iverson, PG 0.700
Rasheed Wallace, C 0.668
Tayshaun Prince, SF 0.649
Richard Hamilton, SG 0.563
Amir Johnson, PF 0.536
Walter Herrmann, PF 0.306
Jason Maxiell, PF 0.217
Kwame Brown, C 0.082
NETS QUALITY
Josh Boone, C 1.061
Devin Harris, PG 1.032
Yi Jianlian, PF 0.833
Vince Carter, SG 0.706
Eduardo Najera, PF 0.403
Keyon Dooling, PG 0.403
Bobby Simmons, SF 0.292
Brook Lopez, C 0.088
Jarvis Hayes, SF 0.020
SCALE FOR RPR (QUALITY) RATINGS FOR A SINGLE GAME
Historic Superstar for this game 1.400 and more
Superstar 1.050 to 1.399
Star/Outstanding 0.800 to 1.050
Very Good 0.650 to 0.799
Major Role Player 0.525 to 0.649
Role Player 0.450 to 0.524
Minor Role Player 0.400 to 0.449
Very Minor Role Player or Very Important Defender 0.350 to 0.399
Poor Game or Extremely Importand Defender 0.275 to 0.349
Very Poor Game Regardless of Defending 0.200 to 0.274
Disaster Game Regardless of Defending minus infinity to 0.199
****************************************************
REAL PLAYER PRODUCTION (QUANTITY) IN THIS GAME
DETROIT QUANTITY
Allen Iverson, PG 25.90
Rasheed Wallace, C 24.70
Tayshaun Prince, SF 23.35
Richard Hamilton, SG 20.25
Rodney Stuckey, PG 16.30
Amir Johnson, PF 9.65
Arron Afflalo, SG 6.80
Walter Herrmann, PF 4.90
Jason Maxiell, PF 3.25
Kwame Brown, C 1.15
NETS QUANTITY
Devin Harris, PG 40.25
Josh Boone, C 37.15
Vince Carter, SG 25.40
Yi Jianlian, PF 20.00
Bobby Simmons, SF 9.35
Eduardo Najera, PF 8.05
Keyon Dooling, PG 6.45
Brook Lopez, C 1.15
Jarvis Hayes, SF 0.45
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR STARTING PLAYERS
Only Some Players Can Ever Fly This High, but Not Very Often! 40.0 and more
Massive and Memorable Game 36.0 to 39.9
Huge Game 32.0 to 35.9
Very Big Game 28.0 to 31.9
Big Game 24.0 to 27.9
Typical Average Game 20.0 to 23.9
Somewhat Below Average Game 16.0 to 19.9
Way Below Average Game 12.0 to 15.9
Bad Game 9.0 to 11.9
Really Bad Game 5.0 to 8.9
Total Disaster minus infinity to 4.9
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR NON-STARTING PLAYERS
Only Some Non-Starters Can Ever Fly This High, but Not Very Often! 33.0 and more
Massive and Memorable Game 29.0 to 32.9
Huge Game 25.0 to 28.9
Very Big Game 21.0 to 24.9
Big Game 17.0 to 20.9
Typical Non-Starter Game 12.0 to 16.9
Below Average Even For a Non-Starter 9.0 to 11.9
Way Below Average Even For a Non-Starter or Limited Minutes 6.0 to 8.9
Bad Game Even for a Non-Starter or Very Limited Minutes 3.0 to 5.9
Disaster: Nothing Much to Report minus infinity to 1.9
THE HIGHEST QUALITY PLAYERS IN THIS GAME
NETS OUTSTANDING QUALITY GAMES
Superstar during minutes on the Court: Josh Boone
Star/Outstanding during minutes on the court: Devin Harris
Star/Outstanding during minutes on the court: Yi Jianlian
Very Good during minutes on the court: Vince Carter
PISTONS OUTSTANDING QUALITY GAMES
Star/Outstanding during minutes on the court: Arron Afflalo
Very Good during minutes on the court: Rasheed Wallace
Very Good during minutes on the court: Tayshaun Prince
Very Good during minutes on the court: Rodney Stuckey
Very Good during minutes on the court: Allen Iverson
THE GREATEST POWER PERFORMERS OF THIS GAME
NETS POWER PERFORMERS
Massive and Memorable Game: Devin Harris
Massive and Memorable Game: Josh Boone
Big Game: Vince Carter
PISTONS POWER PERFORMERS
Big Game: Rasheed Wallace
Big Game: Tayshaun Prince
Big Game: Allen Iverson
USER GUIDE FOR THIS TYPE OF REPORT (Last updated Nov. 8)
EDITING AND PUBLISHING PLAN-MAIN DETAILS
This is a "just the important facts please, and give them to me quick" type of report. I will in some cases do a very limited amount of commentary at the bottom of this type of report, but it will really be just notes for commentary that will be elsewhere in the near future. In some cases there will be no comments at all.
Most of the commentaries I do are in "Game/Team/League Reports" and in Fast Breaks". Game/Team/League reports are, with any luck, going to be produced for 26 Nuggets and for 23 games of other teams this season. Originally I was planning to cover the Raptors but now the thinking is that I should concentrate on the Pistons, so those 23 will be mostly or only on the Pistons. Ultimate Game Breakdowns: Players, such as the one here, will be done for the 26 key Nuggets games, for 8 other Nuggets games, for the 23 key Pistons games, and for 17 other games which could be Pistons games or any other NBA games.
So in total, 74 of these relatively easy to produce but very informative Ultimate Game Breakdown-Players reports are scheduled for the regular season. 49 Game/Team/League Reports are planned.
Ultimate Game Breakdown-Coaching reports are done for every game that has a Game/Team/League Report (for 26 Nuggets and 23 Pistons games).
More of every type of report will come out during playoffs season; I won't bore you with those details.
The games that get the full treatment have been very carefully chosen to be the most important games, which are generally the games against the best teams. Full treatment including the kitchen sink report games have been chosen from among only games where neither team is at a disadvantage due to playing on back to back nights. Other internet basketball "experts" are really wasting their time to some extent when they report on a game where one team was playing on back to back nights and the other team was not, because the great majority of those games are almost automatically won by the team that has more rest. I used to do those stupid games, but I'm not doing them anymore, because I keep trying to get better and better at understanding and teaching basketball, so I make changes such as this.
ULTIMATE GAME BREAKDOWN--PLAYERS REPORT EXPLAINED
With an Ultimate Game Breakdown-Players report, you can see very rapidly who was most responsible for the winning or the losing of the game. Then someone like me can easily write a separate game report which explains how things might have worked out better for a team, or why things worked out just about as well as possible, as the case may be.
The Real Player Ratings formula has been very carefully and accurately tweaked again and is currently as follows:
POSITIVE FACTORS
Points 1.00 (at par)
Number of 3-Pt FGs Made 1.00
Number of 2-Pt FGs Made 0.60
Number of FTs Made 0.00
Assists 1.75
Offensive Rebounds 1.15
Defensive Rebounds 1.25
Blocks 1.60
Steals 2.15
NEGATIVE FACTORS
3-Pt FGs Missed -1.00
2-Pt FGs Missed -0.85
FTs Missed -0.85
Turnovers -2.00
Personal Fouls -0.80
ACTUAL COMBINED AWARD OR PENALTY BY TYPE OF SHOT
3-Pointer Made 4.00
2-Pointer Made 2.60
Free Throw Made 1.00
3-Pointer Missed -1.00
2-Pointer Missed -0.85
Free Throw Missed -0.85
ZERO POINTS: PERCENTAGES BELOW WHICH THERE IS A NEGATIVE NET RESULT
3-Pointer 0 score % 0.200
2-Pointer 0 score % 0.246
1-Pointer 0 score % 0.459
ASSISTS VERSUS TURNOVERS ZERO POINT
Assist/Turnover Ratio That Yields 0 Net Points: 1.143
QUALITY (RPR) AND QUANTITY (RPP)-AN EXPLANATION
RPR game reports show for each player the RPR (Real Player Rating) which tells you how good a player did (all the good things minus all the bad things) out on the court per unit of time. The RPP (Real Player Production) report tells you how much in total (the sum of the of the good things minus the sum of the bad things) a player did out on the court.
Many and maybe most sports watchers and an unknown but probably disturbingly large number of sports managers make the mistakes of exaggerating the importance of quantity and overlooking to some extent quality. These reports allow you to expand your horizons. These reports put quantity and quality side by side, which is extremely valuable, because both are roughly equally important in explaining accurately why and how the game turned out the way it did.
Players who over many games consistently have higher RPR (quality) but lower RPP (quantity) results are in many cases not getting enough playing time. Players that over many games consistently have lower RPR (quality) but higher RPP (quantity) results are in many cases getting too much playing time.
The exceptional cases are very often going to be players who are either truly outstanding defenders or truly bad defenders. This is because the one and only thing that is not counted, because it is impossible to calculate it, is the number of shots that a player prevents from being scores. Investigation has to date revealed that, apparently, no one has even attempted, for the NBA, rough estimates of the actual value of each player's defending, in terms of number or percentage of scores prevented, or in terms of number or percentage of possessions made worthless.
Over the coming year, I am going to be working to see if it is possible to use some combination of advanced statistics that are tracked on certain internet sites as an accurate proxy for the number of shots and/or for the number of possessions ruined by a defender.
Another exception. where it is really alright when it looks like a player is playing too much, will be if a team has a point guard who has many more turnovers than the average point guard has. Because the point guard is so important, a good coach has to play his best guard who can make plays at the position for a full set of minutes every game, pretty much regardless of how many turnovers that player makes. If you take out your designated point guard due to "too many turnovers," it's most often going to be sort of like cutting your foot off because you have a bad case of athletes foot!
Ultimate Game Breakdown: Players: Nuggets 108 Mavericks 105 in Denver, Nov. 7
REAL PLAYER RATINGS (QUALITY) FOR THIS GAME
DENVER QUALITY
Carmelo Anthony, SF 1.018
Nene, C 0.983
Linas Kleiza, SF 0.900
Chauncey Billups, PG 0.637
J.R. Smith, SG 0.598
Kenyon Martin, PF 0.596
Chris Andersen, PF 0.469
Anthony Carter, PG 0.460
Dahntay Jones, SG 0.168
MAVERICKS QUALITY
Jason Kidd, PG 1.046
Dirk Nowitzki, PF 0.918
Jason Terry, PG 0.874
Gerald Green, SG 0.793
Brandon Bass, PF 0.728
DeSagana Diop, C 0.317
Josh Howard, SF 0.187
Jerry Stackhouse, SG 0.104
Erick Dampier, C -0.110
Antoine Wright, SG -0.183
SCALE FOR RPR (QUALITY) RATINGS FOR A SINGLE GAME
Historic Superstar for this game 1.400 and more
Superstar 1.050 to 1.399
Star/Outstanding 0.800 to 1.050
Very Good 0.650 to 0.799
Major Role Player 0.525 to 0.649
Role Player 0.450 to 0.524
Minor Role Player 0.400 to 0.449
Very Minor Role Player or Very Important Defender 0.350 to 0.399
Poor Game or Extremely Importand Defender 0.275 to 0.349
Very Poor Game Regardless of Defending 0.200 to 0.274
Disaster Game Regardless of Defending minus infinity to 0.199
****************************************************
REAL PLAYER PRODUCTION (QUANTITY) IN THIS GAME
DENVER QUANTITY
Nene, C 35.40
Carmelo Anthony, SF 33.60
Kenyon Martin, PF 20.85
Chauncey Billups, PG 19.10
J.R. Smith, SG 16.15
Linas Kleiza, SF 13.50
Anthony Carter, PG 11.05
Chris Andersen, PF 8.45
Dahntay Jones, SG 3.70
MAVERICKS QUANTITY
Jason Kidd, PG 41.85
Dirk Nowitzki, PF 35.80
Jason Terry, PG 34.10
Brandon Bass, PF 18.20
Gerald Green, SG 11.90
DeSagana Diop, C 6.65
Josh Howard, SF 5.05
Jerry Stackhouse, SG 1.45
Erick Dampier, C -1.10
Antoine Wright, SG -1.65
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR STARTING PLAYERS
Only Some Players Can Ever Fly This High, but Not Very Often! 40.0 and more
Massive and Memorable Game 36.0 to 39.9
Huge Game 32.0 to 35.9
Very Big Game 28.0 to 31.9
Big Game 24.0 to 27.9
Typical Average Game 20.0 to 23.9
Somewhat Below Average Game 16.0 to 19.9
Way Below Average Game 12.0 to 15.9
Bad Game 9.0 to 11.9
Really Bad Game 5.0 to 8.9
Total Disaster minus infinity to 4.9
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR NON-STARTING PLAYERS
Only Some Non-Starters Can Ever Fly This High, but Not Very Often! 33.0 and more
Massive and Memorable Game 29.0 to 32.9
Huge Game 25.0 to 28.9
Very Big Game 21.0 to 24.9
Big Game 17.0 to 20.9
Typical Non-Starter Game 12.0 to 16.9
Below Average Even For a Non-Starter 9.0 to 11.9
Way Below Average Even For a Non-Starter or Limited Minutes 6.0 to 8.9
Bad Game Even for a Non-Starter or Very Limited Minutes 3.0 to 5.9
Disaster: Nothing Much to Report minus infinity to 1.9
THE HIGHEST QUALITY PLAYERS IN THIS GAME
MAVERICKS OUTSTANDING QUALITY GAMES
Superstar during minutes on the Court: Jason Kidd
Star/Outstanding during minutes on the court: Dirk Nowitzki
Star/Outstanding during minutes on the court: Jason Terry
Very Good during minutes on the court: Gerald Green
Very Good during minutes on the court: Brandon Bass
NUGGETS OUTSTANDING QUALITY GAMES
Superstar during minutes on the Court: Nene
Star/Outstanding during minutes on the court: Carmelo Anthony
Star/Outstanding during minutes on the court: Linas Kleiza
Very Good during minutes on the court: Chauncey Billups
Very Good during minutes on the court: Kenyon Martin
THE GREATEST POWER PERFORMERS OF THIS GAME
MAVERICKS POWER PERFORMERS
Only Some Non-Starters Can Ever Fly This High, and Not Very Often!: Jason Kidd
Massive and Memorable Game: Dirk Nowitzki
Huge Game: Jason Terry
Big Game: Brandon Bass
NUGGETS POWER PERFORMERS
Massive and Memorable Game: Nene
Huge Game: Carmelo Anthony
USER GUIDE FOR THIS TYPE OF REPORT (Last updated Nov. 8)
EDITING AND PUBLISHING PLAN-MAIN DETAILS
This is a "just the important facts please, and give them to me quick" type of report. I will in some cases do a very limited amount of commentary at the bottom of this type of report, but it will really be just notes for commentary that will be elsewhere in the near future. In some cases there will be no comments at all.
Most of the commentaries I do are in "Game/Team/League Reports" and in Fast Breaks". Game/Team/League reports are, with any luck, going to be produced for 26 Nuggets and for 23 games of other teams this season. Originally I was planning to cover the Raptors but now the thinking is that I should concentrate on the Pistons, so those 23 will be mostly or only on the Pistons. Ultimate Game Breakdowns: Players, such as the one here, will be done for the 26 key Nuggets games, for 8 other Nuggets games, for the 23 key Pistons games, and for 17 other games which could be Pistons games or any other NBA games.
So in total, 74 of these relatively easy to produce but very informative Ultimate Game Breakdown-Players reports are scheduled for the regular season. 49 Game/Team/League Reports are planned.
Ultimate Game Breakdown-Coaching reports are done for every game that has a Game/Team/League Report (for 26 Nuggets and 23 Pistons games).
More of every type of report will come out during playoffs season; I won't bore you with those details.
The games that get the full treatment have been very carefully chosen to be the most important games, which are generally the games against the best teams. Full treatment including the kitchen sink report games have been chosen from among only games where neither team is at a disadvantage due to playing on back to back nights. Other internet basketball "experts" are really wasting their time to some extent when they report on a game where one team was playing on back to back nights and the other team was not, because the great majority of those games are almost automatically won by the team that has more rest. I used to do those stupid games, but I'm not doing them anymore, because I keep trying to get better and better at understanding and teaching basketball, so I make changes such as this.
ULTIMATE GAME BREAKDOWN--PLAYERS REPORT EXPLAINED
With an Ultimate Game Breakdown-Players report, you can see very rapidly who was most responsible for the winning or the losing of the game. Then someone like me can easily write a separate game report which explains how things might have worked out better for a team, or why things worked out just about as well as possible, as the case may be.
The Real Player Ratings formula has been very carefully and accurately tweaked again and is currently as follows:
POSITIVE FACTORS
Points 1.00 (at par)
Number of 3-Pt FGs Made 1.00
Number of 2-Pt FGs Made 0.60
Number of FTs Made 0.00
Assists 1.75
Offensive Rebounds 1.15
Defensive Rebounds 1.25
Blocks 1.60
Steals 2.15
NEGATIVE FACTORS
3-Pt FGs Missed -1.00
2-Pt FGs Missed -0.85
FTs Missed -0.85
Turnovers -2.00
Personal Fouls -0.80
ACTUAL COMBINED AWARD OR PENALTY BY TYPE OF SHOT
3-Pointer Made 4.00
2-Pointer Made 2.60
Free Throw Made 1.00
3-Pointer Missed -1.00
2-Pointer Missed -0.85
Free Throw Missed -0.85
ZERO POINTS: PERCENTAGES BELOW WHICH THERE IS A NEGATIVE NET RESULT
3-Pointer 0 score % 0.200
2-Pointer 0 score % 0.246
1-Pointer 0 score % 0.459
ASSISTS VERSUS TURNOVERS ZERO POINT
Assist/Turnover Ratio That Yields 0 Net Points: 1.143
QUALITY (RPR) AND QUANTITY (RPP)-AN EXPLANATION
RPR game reports show for each player the RPR (Real Player Rating) which tells you how good a player did (all the good things minus all the bad things) out on the court per unit of time. The RPP (Real Player Production) report tells you how much in total (the sum of the of the good things minus the sum of the bad things) a player did out on the court.
Many and maybe most sports watchers and an unknown but probably disturbingly large number of sports managers make the mistakes of exaggerating the importance of quantity and overlooking to some extent quality. These reports allow you to expand your horizons. These reports put quantity and quality side by side, which is extremely valuable, because both are roughly equally important in explaining accurately why and how the game turned out the way it did.
Players who over many games consistently have higher RPR (quality) but lower RPP (quantity) results are in many cases not getting enough playing time. Players that over many games consistently have lower RPR (quality) but higher RPP (quantity) results are in many cases getting too much playing time.
The exceptional cases are very often going to be players who are either truly outstanding defenders or truly bad defenders. This is because the one and only thing that is not counted, because it is impossible to calculate it, is the number of shots that a player prevents from being scores. Investigation has to date revealed that, apparently, no one has even attempted, for the NBA, rough estimates of the actual value of each player's defending, in terms of number or percentage of scores prevented, or in terms of number or percentage of possessions made worthless.
Over the coming year, I am going to be working to see if it is possible to use some combination of advanced statistics that are tracked on certain internet sites as an accurate proxy for the number of shots and/or for the number of possessions ruined by a defender.
Another exception. where it is really alright when it looks like a player is playing too much, will be if a team has a point guard who has many more turnovers than the average point guard has. Because the point guard is so important, a good coach has to play his best guard who can make plays at the position for a full set of minutes every game, pretty much regardless of how many turnovers that player makes. If you take out your designated point guard due to "too many turnovers," it's most often going to be sort of like cutting your foot off because you have a bad case of athletes foot!
DENVER QUALITY
Carmelo Anthony, SF 1.018
Nene, C 0.983
Linas Kleiza, SF 0.900
Chauncey Billups, PG 0.637
J.R. Smith, SG 0.598
Kenyon Martin, PF 0.596
Chris Andersen, PF 0.469
Anthony Carter, PG 0.460
Dahntay Jones, SG 0.168
MAVERICKS QUALITY
Jason Kidd, PG 1.046
Dirk Nowitzki, PF 0.918
Jason Terry, PG 0.874
Gerald Green, SG 0.793
Brandon Bass, PF 0.728
DeSagana Diop, C 0.317
Josh Howard, SF 0.187
Jerry Stackhouse, SG 0.104
Erick Dampier, C -0.110
Antoine Wright, SG -0.183
SCALE FOR RPR (QUALITY) RATINGS FOR A SINGLE GAME
Historic Superstar for this game 1.400 and more
Superstar 1.050 to 1.399
Star/Outstanding 0.800 to 1.050
Very Good 0.650 to 0.799
Major Role Player 0.525 to 0.649
Role Player 0.450 to 0.524
Minor Role Player 0.400 to 0.449
Very Minor Role Player or Very Important Defender 0.350 to 0.399
Poor Game or Extremely Importand Defender 0.275 to 0.349
Very Poor Game Regardless of Defending 0.200 to 0.274
Disaster Game Regardless of Defending minus infinity to 0.199
****************************************************
REAL PLAYER PRODUCTION (QUANTITY) IN THIS GAME
DENVER QUANTITY
Nene, C 35.40
Carmelo Anthony, SF 33.60
Kenyon Martin, PF 20.85
Chauncey Billups, PG 19.10
J.R. Smith, SG 16.15
Linas Kleiza, SF 13.50
Anthony Carter, PG 11.05
Chris Andersen, PF 8.45
Dahntay Jones, SG 3.70
MAVERICKS QUANTITY
Jason Kidd, PG 41.85
Dirk Nowitzki, PF 35.80
Jason Terry, PG 34.10
Brandon Bass, PF 18.20
Gerald Green, SG 11.90
DeSagana Diop, C 6.65
Josh Howard, SF 5.05
Jerry Stackhouse, SG 1.45
Erick Dampier, C -1.10
Antoine Wright, SG -1.65
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR STARTING PLAYERS
Only Some Players Can Ever Fly This High, but Not Very Often! 40.0 and more
Massive and Memorable Game 36.0 to 39.9
Huge Game 32.0 to 35.9
Very Big Game 28.0 to 31.9
Big Game 24.0 to 27.9
Typical Average Game 20.0 to 23.9
Somewhat Below Average Game 16.0 to 19.9
Way Below Average Game 12.0 to 15.9
Bad Game 9.0 to 11.9
Really Bad Game 5.0 to 8.9
Total Disaster minus infinity to 4.9
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR NON-STARTING PLAYERS
Only Some Non-Starters Can Ever Fly This High, but Not Very Often! 33.0 and more
Massive and Memorable Game 29.0 to 32.9
Huge Game 25.0 to 28.9
Very Big Game 21.0 to 24.9
Big Game 17.0 to 20.9
Typical Non-Starter Game 12.0 to 16.9
Below Average Even For a Non-Starter 9.0 to 11.9
Way Below Average Even For a Non-Starter or Limited Minutes 6.0 to 8.9
Bad Game Even for a Non-Starter or Very Limited Minutes 3.0 to 5.9
Disaster: Nothing Much to Report minus infinity to 1.9
THE HIGHEST QUALITY PLAYERS IN THIS GAME
MAVERICKS OUTSTANDING QUALITY GAMES
Superstar during minutes on the Court: Jason Kidd
Star/Outstanding during minutes on the court: Dirk Nowitzki
Star/Outstanding during minutes on the court: Jason Terry
Very Good during minutes on the court: Gerald Green
Very Good during minutes on the court: Brandon Bass
NUGGETS OUTSTANDING QUALITY GAMES
Superstar during minutes on the Court: Nene
Star/Outstanding during minutes on the court: Carmelo Anthony
Star/Outstanding during minutes on the court: Linas Kleiza
Very Good during minutes on the court: Chauncey Billups
Very Good during minutes on the court: Kenyon Martin
THE GREATEST POWER PERFORMERS OF THIS GAME
MAVERICKS POWER PERFORMERS
Only Some Non-Starters Can Ever Fly This High, and Not Very Often!: Jason Kidd
Massive and Memorable Game: Dirk Nowitzki
Huge Game: Jason Terry
Big Game: Brandon Bass
NUGGETS POWER PERFORMERS
Massive and Memorable Game: Nene
Huge Game: Carmelo Anthony
USER GUIDE FOR THIS TYPE OF REPORT (Last updated Nov. 8)
EDITING AND PUBLISHING PLAN-MAIN DETAILS
This is a "just the important facts please, and give them to me quick" type of report. I will in some cases do a very limited amount of commentary at the bottom of this type of report, but it will really be just notes for commentary that will be elsewhere in the near future. In some cases there will be no comments at all.
Most of the commentaries I do are in "Game/Team/League Reports" and in Fast Breaks". Game/Team/League reports are, with any luck, going to be produced for 26 Nuggets and for 23 games of other teams this season. Originally I was planning to cover the Raptors but now the thinking is that I should concentrate on the Pistons, so those 23 will be mostly or only on the Pistons. Ultimate Game Breakdowns: Players, such as the one here, will be done for the 26 key Nuggets games, for 8 other Nuggets games, for the 23 key Pistons games, and for 17 other games which could be Pistons games or any other NBA games.
So in total, 74 of these relatively easy to produce but very informative Ultimate Game Breakdown-Players reports are scheduled for the regular season. 49 Game/Team/League Reports are planned.
Ultimate Game Breakdown-Coaching reports are done for every game that has a Game/Team/League Report (for 26 Nuggets and 23 Pistons games).
More of every type of report will come out during playoffs season; I won't bore you with those details.
The games that get the full treatment have been very carefully chosen to be the most important games, which are generally the games against the best teams. Full treatment including the kitchen sink report games have been chosen from among only games where neither team is at a disadvantage due to playing on back to back nights. Other internet basketball "experts" are really wasting their time to some extent when they report on a game where one team was playing on back to back nights and the other team was not, because the great majority of those games are almost automatically won by the team that has more rest. I used to do those stupid games, but I'm not doing them anymore, because I keep trying to get better and better at understanding and teaching basketball, so I make changes such as this.
ULTIMATE GAME BREAKDOWN--PLAYERS REPORT EXPLAINED
With an Ultimate Game Breakdown-Players report, you can see very rapidly who was most responsible for the winning or the losing of the game. Then someone like me can easily write a separate game report which explains how things might have worked out better for a team, or why things worked out just about as well as possible, as the case may be.
The Real Player Ratings formula has been very carefully and accurately tweaked again and is currently as follows:
POSITIVE FACTORS
Points 1.00 (at par)
Number of 3-Pt FGs Made 1.00
Number of 2-Pt FGs Made 0.60
Number of FTs Made 0.00
Assists 1.75
Offensive Rebounds 1.15
Defensive Rebounds 1.25
Blocks 1.60
Steals 2.15
NEGATIVE FACTORS
3-Pt FGs Missed -1.00
2-Pt FGs Missed -0.85
FTs Missed -0.85
Turnovers -2.00
Personal Fouls -0.80
ACTUAL COMBINED AWARD OR PENALTY BY TYPE OF SHOT
3-Pointer Made 4.00
2-Pointer Made 2.60
Free Throw Made 1.00
3-Pointer Missed -1.00
2-Pointer Missed -0.85
Free Throw Missed -0.85
ZERO POINTS: PERCENTAGES BELOW WHICH THERE IS A NEGATIVE NET RESULT
3-Pointer 0 score % 0.200
2-Pointer 0 score % 0.246
1-Pointer 0 score % 0.459
ASSISTS VERSUS TURNOVERS ZERO POINT
Assist/Turnover Ratio That Yields 0 Net Points: 1.143
QUALITY (RPR) AND QUANTITY (RPP)-AN EXPLANATION
RPR game reports show for each player the RPR (Real Player Rating) which tells you how good a player did (all the good things minus all the bad things) out on the court per unit of time. The RPP (Real Player Production) report tells you how much in total (the sum of the of the good things minus the sum of the bad things) a player did out on the court.
Many and maybe most sports watchers and an unknown but probably disturbingly large number of sports managers make the mistakes of exaggerating the importance of quantity and overlooking to some extent quality. These reports allow you to expand your horizons. These reports put quantity and quality side by side, which is extremely valuable, because both are roughly equally important in explaining accurately why and how the game turned out the way it did.
Players who over many games consistently have higher RPR (quality) but lower RPP (quantity) results are in many cases not getting enough playing time. Players that over many games consistently have lower RPR (quality) but higher RPP (quantity) results are in many cases getting too much playing time.
The exceptional cases are very often going to be players who are either truly outstanding defenders or truly bad defenders. This is because the one and only thing that is not counted, because it is impossible to calculate it, is the number of shots that a player prevents from being scores. Investigation has to date revealed that, apparently, no one has even attempted, for the NBA, rough estimates of the actual value of each player's defending, in terms of number or percentage of scores prevented, or in terms of number or percentage of possessions made worthless.
Over the coming year, I am going to be working to see if it is possible to use some combination of advanced statistics that are tracked on certain internet sites as an accurate proxy for the number of shots and/or for the number of possessions ruined by a defender.
Another exception. where it is really alright when it looks like a player is playing too much, will be if a team has a point guard who has many more turnovers than the average point guard has. Because the point guard is so important, a good coach has to play his best guard who can make plays at the position for a full set of minutes every game, pretty much regardless of how many turnovers that player makes. If you take out your designated point guard due to "too many turnovers," it's most often going to be sort of like cutting your foot off because you have a bad case of athletes foot!
Friday, November 7, 2008
Ultimate Game Breakdown: Players: Warriors 111 Nuggets 101 in Oakland Nov. 5
REAL PLAYER RATINGS (QUALITY) FOR THIS GAME
DENVER QUALITY
Nene, C 1.049
Chris Andersen, PF 0.850
Carmelo Anthony, SF 0.779
Anthony Carter, PG 0.650
Linas Kleiza, SF 0.645
Kenyon Martin, PF 0.563
Dahntay Jones, SG 0.412
J.R. Smith, SG 0.110
WARRIORS QUALITY
Brandan Wright, SF 1.063
Kelenna Azubuike, SG 0.884
Ronny Turiaf, PF 0.855
Andris Biedrins, C 0.694
C.J. Watson, PG 0.600
Stephen Jackson, SG 0.570
Al Harrington, PF 0.228
SCALE FOR RPR (QUALITY) RATINGS FOR A SINGLE GAME
Historic Superstar for this game 1.400 and more
Superstar 1.050 to 1.399
Star/Outstanding 0.800 to 1.050
Very Good 0.650 to 0.799
Major Role Player 0.525 to 0.649
Role Player 0.450 to 0.524
Minor Role Player 0.400 to 0.449
Very Minor Role Player or Very Important Defender 0.350 to 0.399
Poor Game or Extremely Importand Defender 0.275 to 0.349
Very Poor Game Regardless of Defending 0.200 to 0.274
Disaster Game Regardless of Defending minus infinity to 0.199
****************************************************
REAL PLAYER PRODUCTION (QUANTITY) IN THIS GAME
DENVER QUANTITY
Nene, C 35.65
Carmelo Anthony, SF 31.95
Anthony Carter, PG 24.70
Kenyon Martin, PF 19.15
Chris Andersen, PF 15.30
Linas Kleiza, SF 12.25
Dahntay Jones, SG 8.65
J.R. Smith, SG 3.20
WARRIORS QUANTITY
Kelenna Azubuike, SG 38.90
Brandan Wright, SF 34.00
C.J. Watson, PG 25.20
Stephen Jackson, SG 25.10
Andris Biedrins, C 22.20
Ronny Turiaf, PF 17.10
Al Harrington, PF 3.65
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR STARTING PLAYERS
Only Some Players Can Ever Fly This High, but Not Very Often! 40.0 and more
Massive and Memorable Game 36.0 to 39.9
Huge Game 32.0 to 35.9
Very Big Game 28.0 to 31.9
Big Game 24.0 to 27.9
Typical Average Game 20.0 to 23.9
Somewhat Below Average Game 16.0 to 19.9
Way Below Average Game 12.0 to 15.9
Bad Game 9.0 to 11.9
Really Bad Game 5.0 to 8.9
Total Disaster minus infinity to 4.9
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR NON-STARTING PLAYERS
Only Some Non-Starters Can Ever Fly This High, but Not Very Often! 33.0 and more
Massive and Memorable Game 29.0 to 32.9
Huge Game 25.0 to 28.9
Very Big Game 21.0 to 24.9
Big Game 17.0 to 20.9
Typical Non-Starter Game 12.0 to 16.9
Below Average Even For a Non-Starter 9.0 to 11.9
Way Below Average Even For a Non-Starter or Limited Minutes 6.0 to 8.9
Bad Game Even for a Non-Starter or Very Limited Minutes 3.0 to 5.9
Disaster: Nothing Much to Report minus infinity to 1.9
THE HIGHEST QUALITY PLAYERS IN THIS GAME
WARRIORS OUTSTANDING QUALITY GAMES
Superstar during minutes on the Court: Brandan Wright
Star/Outstanding during minutes on the court: Kelenna Azubuike
Star/Outstanding during minutes on the court: Ronny Turiaf
Very Good during minutes on the court: Andris Biedrins
NUGGETS OUTSTANDING QUALITY GAMES
Superstar during minutes on the Court: Nene
Star/Outstanding during minutes on the court: Chris Andersen
Very Good during minutes on the court: Carmelo Anthony
THE GREATEST POWER PERFORMERS OF THIS GAME
WARRIORS POWER PERFORMERS
Only Some Non-Starters Can Ever Fly This High, and Not Very Often!: Kelenna Azubuike
Only Some Non-Starters Can Ever Fly This High, and Not Very Often!: Brandan Wright
Very Big Game: C.J. Watson
Big Game: Stephen Jackson
Big Game: Andris Biedrins
NUGGETS POWER PERFORMERS
Massive and Memorable Game: Nene
Huge Game: Carmelo Anthony
USER GUIDE FOR THIS TYPE OF REPORT (Last updated Nov. 8)
EDITING AND PUBLISHING PLAN-MAIN DETAILS
This is a "just the important facts please, and give them to me quick" type of report. I will in some cases do a very limited amount of commentary at the bottom of this type of report, but it will really be just notes for commentary that will be elsewhere in the near future. In some cases there will be no comments at all.
Most of the commentaries I do are in "Game/Team/League Reports" and in Fast Breaks". Game/Team/League reports are, with any luck, going to be produced for 26 Nuggets and for 23 games of other teams this season. Originally I was planning to cover the Raptors but now the thinking is that I should concentrate on the Pistons, so those 23 will be mostly or only on the Pistons. Ultimate Game Breakdowns: Players, such as the one here, will be done for the 26 key Nuggets games, for 8 other Nuggets games, for the 23 key Pistons games, and for 17 other games which could be Pistons games or any other NBA games.
So in total, 74 of these relatively easy to produce but very informative Ultimate Game Breakdown-Players reports are scheduled for the regular season. 49 Game/Team/League Reports are planned.
Ultimate Game Breakdown-Coaching reports are done for every game that has a Game/Team/League Report (for 26 Nuggets and 23 Pistons games).
More of every type of report will come out during playoffs season; I won't bore you with those details.
The games that get the full treatment have been very carefully chosen to be the most important games, which are generally the games against the best teams. Full treatment including the kitchen sink report games have been chosen from among only games where neither team is at a disadvantage due to playing on back to back nights. Other internet basketball "experts" are really wasting their time to some extent when they report on a game where one team was playing on back to back nights and the other team was not, because the great majority of those games are almost automatically won by the team that has more rest. I used to do those stupid games, but I'm not doing them anymore, because I keep trying to get better and better at understanding and teaching basketball, so I make changes such as this.
ULTIMATE GAME BREAKDOWN--PLAYERS REPORT EXPLAINED
With an Ultimate Game Breakdown-Players report, you can see very rapidly who was most responsible for the winning or the losing of the game. Then someone like me can easily write a separate game report which explains how things might have worked out better for a team, or why things worked out just about as well as possible, as the case may be.
The Real Player Ratings formula has been very carefully and accurately tweaked again and is currently as follows:
POSITIVE FACTORS
Points 1.00 (at par)
Number of 3-Pt FGs Made 1.00
Number of 2-Pt FGs Made 0.60
Number of FTs Made 0.00
Assists 1.75
Offensive Rebounds 1.15
Defensive Rebounds 1.25
Blocks 1.60
Steals 2.15
NEGATIVE FACTORS
3-Pt FGs Missed -1.00
2-Pt FGs Missed -0.85
FTs Missed -0.85
Turnovers -2.00
Personal Fouls -0.80
ACTUAL COMBINED AWARD OR PENALTY BY TYPE OF SHOT
3-Pointer Made 4.00
2-Pointer Made 2.60
Free Throw Made 1.00
3-Pointer Missed -1.00
2-Pointer Missed -0.85
Free Throw Missed -0.85
ZERO POINTS: PERCENTAGES BELOW WHICH THERE IS A NEGATIVE NET RESULT
3-Pointer 0 score % 0.200
2-Pointer 0 score % 0.246
1-Pointer 0 score % 0.459
ASSISTS VERSUS TURNOVERS ZERO POINT
Assist/Turnover Ratio That Yields 0 Net Points: 1.143
QUALITY (RPR) AND QUANTITY (RPP)-AN EXPLANATION
RPR game reports show for each player the RPR (Real Player Rating) which tells you how good a player did (all the good things minus all the bad things) out on the court per unit of time. The RPP (Real Player Production) report tells you how much in total (the sum of the of the good things minus the sum of the bad things) a player did out on the court.
Many and maybe most sports watchers and an unknown but probably disturbingly large number of sports managers make the mistakes of exaggerating the importance of quantity and overlooking to some extent quality. These reports allow you to expand your horizons. These reports put quantity and quality side by side, which is extremely valuable, because both are roughly equally important in explaining accurately why and how the game turned out the way it did.
Players who over many games consistently have higher RPR (quality) but lower RPP (quantity) results are in many cases not getting enough playing time. Players that over many games consistently have lower RPR (quality) but higher RPP (quantity) results are in many cases getting too much playing time.
The exceptional cases are very often going to be players who are either truly outstanding defenders or truly bad defenders. This is because the one and only thing that is not counted, because it is impossible to calculate it, is the number of shots that a player prevents from being scores. Investigation has to date revealed that, apparently, no one has even attempted, for the NBA, rough estimates of the actual value of each player's defending, in terms of number or percentage of scores prevented, or in terms of number or percentage of possessions made worthless.
Over the coming year, I am going to be working to see if it is possible to use some combination of advanced statistics that are tracked on certain internet sites as an accurate proxy for the number of shots and/or for the number of possessions ruined by a defender.
Another exception. where it is really alright when it looks like a player is playing too much, will be if a team has a point guard who has many more turnovers than the average point guard has. Because the point guard is so important, a good coach has to play his best guard who can make plays at the position for a full set of minutes every game, pretty much regardless of how many turnovers that player makes. If you take out your designated point guard due to "too many turnovers," it's most often going to be sort of like cutting your foot off because you have a bad case of athletes foot!
DENVER QUALITY
Nene, C 1.049
Chris Andersen, PF 0.850
Carmelo Anthony, SF 0.779
Anthony Carter, PG 0.650
Linas Kleiza, SF 0.645
Kenyon Martin, PF 0.563
Dahntay Jones, SG 0.412
J.R. Smith, SG 0.110
WARRIORS QUALITY
Brandan Wright, SF 1.063
Kelenna Azubuike, SG 0.884
Ronny Turiaf, PF 0.855
Andris Biedrins, C 0.694
C.J. Watson, PG 0.600
Stephen Jackson, SG 0.570
Al Harrington, PF 0.228
SCALE FOR RPR (QUALITY) RATINGS FOR A SINGLE GAME
Historic Superstar for this game 1.400 and more
Superstar 1.050 to 1.399
Star/Outstanding 0.800 to 1.050
Very Good 0.650 to 0.799
Major Role Player 0.525 to 0.649
Role Player 0.450 to 0.524
Minor Role Player 0.400 to 0.449
Very Minor Role Player or Very Important Defender 0.350 to 0.399
Poor Game or Extremely Importand Defender 0.275 to 0.349
Very Poor Game Regardless of Defending 0.200 to 0.274
Disaster Game Regardless of Defending minus infinity to 0.199
****************************************************
REAL PLAYER PRODUCTION (QUANTITY) IN THIS GAME
DENVER QUANTITY
Nene, C 35.65
Carmelo Anthony, SF 31.95
Anthony Carter, PG 24.70
Kenyon Martin, PF 19.15
Chris Andersen, PF 15.30
Linas Kleiza, SF 12.25
Dahntay Jones, SG 8.65
J.R. Smith, SG 3.20
WARRIORS QUANTITY
Kelenna Azubuike, SG 38.90
Brandan Wright, SF 34.00
C.J. Watson, PG 25.20
Stephen Jackson, SG 25.10
Andris Biedrins, C 22.20
Ronny Turiaf, PF 17.10
Al Harrington, PF 3.65
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR STARTING PLAYERS
Only Some Players Can Ever Fly This High, but Not Very Often! 40.0 and more
Massive and Memorable Game 36.0 to 39.9
Huge Game 32.0 to 35.9
Very Big Game 28.0 to 31.9
Big Game 24.0 to 27.9
Typical Average Game 20.0 to 23.9
Somewhat Below Average Game 16.0 to 19.9
Way Below Average Game 12.0 to 15.9
Bad Game 9.0 to 11.9
Really Bad Game 5.0 to 8.9
Total Disaster minus infinity to 4.9
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR NON-STARTING PLAYERS
Only Some Non-Starters Can Ever Fly This High, but Not Very Often! 33.0 and more
Massive and Memorable Game 29.0 to 32.9
Huge Game 25.0 to 28.9
Very Big Game 21.0 to 24.9
Big Game 17.0 to 20.9
Typical Non-Starter Game 12.0 to 16.9
Below Average Even For a Non-Starter 9.0 to 11.9
Way Below Average Even For a Non-Starter or Limited Minutes 6.0 to 8.9
Bad Game Even for a Non-Starter or Very Limited Minutes 3.0 to 5.9
Disaster: Nothing Much to Report minus infinity to 1.9
THE HIGHEST QUALITY PLAYERS IN THIS GAME
WARRIORS OUTSTANDING QUALITY GAMES
Superstar during minutes on the Court: Brandan Wright
Star/Outstanding during minutes on the court: Kelenna Azubuike
Star/Outstanding during minutes on the court: Ronny Turiaf
Very Good during minutes on the court: Andris Biedrins
NUGGETS OUTSTANDING QUALITY GAMES
Superstar during minutes on the Court: Nene
Star/Outstanding during minutes on the court: Chris Andersen
Very Good during minutes on the court: Carmelo Anthony
THE GREATEST POWER PERFORMERS OF THIS GAME
WARRIORS POWER PERFORMERS
Only Some Non-Starters Can Ever Fly This High, and Not Very Often!: Kelenna Azubuike
Only Some Non-Starters Can Ever Fly This High, and Not Very Often!: Brandan Wright
Very Big Game: C.J. Watson
Big Game: Stephen Jackson
Big Game: Andris Biedrins
NUGGETS POWER PERFORMERS
Massive and Memorable Game: Nene
Huge Game: Carmelo Anthony
USER GUIDE FOR THIS TYPE OF REPORT (Last updated Nov. 8)
EDITING AND PUBLISHING PLAN-MAIN DETAILS
This is a "just the important facts please, and give them to me quick" type of report. I will in some cases do a very limited amount of commentary at the bottom of this type of report, but it will really be just notes for commentary that will be elsewhere in the near future. In some cases there will be no comments at all.
Most of the commentaries I do are in "Game/Team/League Reports" and in Fast Breaks". Game/Team/League reports are, with any luck, going to be produced for 26 Nuggets and for 23 games of other teams this season. Originally I was planning to cover the Raptors but now the thinking is that I should concentrate on the Pistons, so those 23 will be mostly or only on the Pistons. Ultimate Game Breakdowns: Players, such as the one here, will be done for the 26 key Nuggets games, for 8 other Nuggets games, for the 23 key Pistons games, and for 17 other games which could be Pistons games or any other NBA games.
So in total, 74 of these relatively easy to produce but very informative Ultimate Game Breakdown-Players reports are scheduled for the regular season. 49 Game/Team/League Reports are planned.
Ultimate Game Breakdown-Coaching reports are done for every game that has a Game/Team/League Report (for 26 Nuggets and 23 Pistons games).
More of every type of report will come out during playoffs season; I won't bore you with those details.
The games that get the full treatment have been very carefully chosen to be the most important games, which are generally the games against the best teams. Full treatment including the kitchen sink report games have been chosen from among only games where neither team is at a disadvantage due to playing on back to back nights. Other internet basketball "experts" are really wasting their time to some extent when they report on a game where one team was playing on back to back nights and the other team was not, because the great majority of those games are almost automatically won by the team that has more rest. I used to do those stupid games, but I'm not doing them anymore, because I keep trying to get better and better at understanding and teaching basketball, so I make changes such as this.
ULTIMATE GAME BREAKDOWN--PLAYERS REPORT EXPLAINED
With an Ultimate Game Breakdown-Players report, you can see very rapidly who was most responsible for the winning or the losing of the game. Then someone like me can easily write a separate game report which explains how things might have worked out better for a team, or why things worked out just about as well as possible, as the case may be.
The Real Player Ratings formula has been very carefully and accurately tweaked again and is currently as follows:
POSITIVE FACTORS
Points 1.00 (at par)
Number of 3-Pt FGs Made 1.00
Number of 2-Pt FGs Made 0.60
Number of FTs Made 0.00
Assists 1.75
Offensive Rebounds 1.15
Defensive Rebounds 1.25
Blocks 1.60
Steals 2.15
NEGATIVE FACTORS
3-Pt FGs Missed -1.00
2-Pt FGs Missed -0.85
FTs Missed -0.85
Turnovers -2.00
Personal Fouls -0.80
ACTUAL COMBINED AWARD OR PENALTY BY TYPE OF SHOT
3-Pointer Made 4.00
2-Pointer Made 2.60
Free Throw Made 1.00
3-Pointer Missed -1.00
2-Pointer Missed -0.85
Free Throw Missed -0.85
ZERO POINTS: PERCENTAGES BELOW WHICH THERE IS A NEGATIVE NET RESULT
3-Pointer 0 score % 0.200
2-Pointer 0 score % 0.246
1-Pointer 0 score % 0.459
ASSISTS VERSUS TURNOVERS ZERO POINT
Assist/Turnover Ratio That Yields 0 Net Points: 1.143
QUALITY (RPR) AND QUANTITY (RPP)-AN EXPLANATION
RPR game reports show for each player the RPR (Real Player Rating) which tells you how good a player did (all the good things minus all the bad things) out on the court per unit of time. The RPP (Real Player Production) report tells you how much in total (the sum of the of the good things minus the sum of the bad things) a player did out on the court.
Many and maybe most sports watchers and an unknown but probably disturbingly large number of sports managers make the mistakes of exaggerating the importance of quantity and overlooking to some extent quality. These reports allow you to expand your horizons. These reports put quantity and quality side by side, which is extremely valuable, because both are roughly equally important in explaining accurately why and how the game turned out the way it did.
Players who over many games consistently have higher RPR (quality) but lower RPP (quantity) results are in many cases not getting enough playing time. Players that over many games consistently have lower RPR (quality) but higher RPP (quantity) results are in many cases getting too much playing time.
The exceptional cases are very often going to be players who are either truly outstanding defenders or truly bad defenders. This is because the one and only thing that is not counted, because it is impossible to calculate it, is the number of shots that a player prevents from being scores. Investigation has to date revealed that, apparently, no one has even attempted, for the NBA, rough estimates of the actual value of each player's defending, in terms of number or percentage of scores prevented, or in terms of number or percentage of possessions made worthless.
Over the coming year, I am going to be working to see if it is possible to use some combination of advanced statistics that are tracked on certain internet sites as an accurate proxy for the number of shots and/or for the number of possessions ruined by a defender.
Another exception. where it is really alright when it looks like a player is playing too much, will be if a team has a point guard who has many more turnovers than the average point guard has. Because the point guard is so important, a good coach has to play his best guard who can make plays at the position for a full set of minutes every game, pretty much regardless of how many turnovers that player makes. If you take out your designated point guard due to "too many turnovers," it's most often going to be sort of like cutting your foot off because you have a bad case of athletes foot!
Thursday, November 6, 2008
Fast Break: Will the Nuggets Make the Playoffs After Billups for Iverson?
The more common things you hear about the trade, what you might call "the party line," are:
1. The Nuggets benefit more than the Pistons do in the short term.
2. The Pistons benefit more than the Nuggets do in the long term.
When you go beneath those headlines, what you find is that the majority of the majority saying those two things are people who think that Allen Iverson's alleged "score first mentality" is (a) generally bad for his team and (b) disqualifies him from being the designated point guard.
I don't even fully concede the premise, which is that he has a "score first mentality." I think that used to be true, but I just discovered more proof just today, to go along with his 2008 news conferences, that shows that the 2008 Iverson mentality is more of a "win first mentality" than a "score first mentality".
But even if I conceded the premise, I would not agree with the conclusions: (a) and (b) above. A score first mentality guard who is a point guard and a shooting guard at the same time no matter what you do can still be made to work as long as you do not hose up the point guard position by disrespecting it, as the Nuggets completely and hopelessly did.
With respect to Iverson's score first mentality being generally bad for his team, I have written extensively for more than a year now about what the Nuggets (or any decent or good team) needed to do to solve the dilemma and to allow for Iverson to work out on their team. They didn't do any of the things I knew they needed to do. So they flunked out and, realizing they were going nowhere, they got rid of Iverson.
With regard to (b) that Iverson is disqualified from being a designated point guard: here we are living in an age when one of the highest scoring point guards in history brought his team to within 1 game of the Western Finals, yet people are still saying that over and over and over again like zombies. For the umpteenth time, it is not true that a guard who can score a lot of points is a guard who is disqualified from being the point guard. You just have to use your brain to set up your offense in particular and the role of the point guard in particular in such a way that works out with a high scoring point guard. This is something that the Pistons managers seem to know how to do, though it is too early to assume they will completely succeed.
So most of the people who are bowing down to the Nuggets and saying they will now make the playoffs are saying it only because of those false beliefs regarding high scoring point guards in general and an older Allen Iverson in particular. So does that mean that they are wrong, and the Nuggets will not actually make the playoffs even after the trade?
Yes, they are most likely wrong. There are 7 teams that are locks or virtual locks for the playoffs in the West:
1. Lakers
2. Rockets
3. Jazz
4. Hornets
5. Spurs
6. Mavericks
7. Suns
None of those teams have perfect point guards, perfect centers, or perfect anything else, but I would do 100 back flips on the lawn at midnight if I caught any of them disrespecting and hosing up the point guard or the center position.
The following teams will be scrambling for the 8th and final playoff spot:
1. Blazers
2. Clippers
3. Warriors
4. Nuggets
Other West Teams
1. Timberwolves
Thunder
Grizzlies
Kings
There is a slight possibility that the Suns will collapse and fall out of the playoffs, but I would not spend any time on that slight possibility right now. Even if the Spurs or Mavericks tank, they are still virtual locks for the playoffs. So most likely the Nuggets are just 1 of 4 teams battling for the 8th and final playoff spot in the West this year. (Wow, for how many years now has that been about true or exactly true?)
My prediction right now is that the Blazers will get the last spot, but that all depends on how many games Greg Oden plays. If he's out half the year or more, all bets are off.
The Clippers are off to a bad start but don't let that fool you. They are going to finish at least a game ahead of the Nuggets in my view. I even see the Warriors finishing ahead of the Nuggets.
Since this is just a fast break, I'm not going to describe how I think the Billups offense will pan out here; this is too long for a fast break already.
So why is it that I have the Nuggets 11th in the West and many others have them 8th?
1. As explained in some detail already, there is a lot about Iverson and how Iverson on the Nuggets was botched that those who are saying 8th and a playoff do not understand.
2. A good chunk of those same people are also saying that the removal of Marcus Camby from the Nuggets does not make the Nuggets any worse defensively, and may even make them better, especially if the Nuggets practice hard on defense, as they are. I shot this hope down in the game 1 (Jazz) game report. It's just wishful thinking.
3. Most of them are assuming that J.R. Smith will start and play at least 30 minutes per game, when neither is all that likely. Plus even if he does get that, no one disputes that his court thinking is still going to be kind of immature this year. Leave Smith in at the end of close games and you are cruising for a bruising.
4. The Nuggets are getting a sympathy vote. Some of them quite frankly are probably secretly feeling sorry for the bumbling Nuggets, who spent tens of millions of dollars to try to get a World Class team and now find themselves heading who knows how far south in the standings. So they are saying that the Nuggets will make the playoffs, but they don't really and truly think they will.
So I feel confident right at this time saying that the Nuggets will not make the playoffs. The Nuggets need some key injuries on several teams to be able to slip in.
Editorial Note: Please be aware that a "Fast Break" is a short and quick preview of some of the topics that will be explored and proved in more detail in upcoming regular reports. Fast Breaks will often reappear in full reports with only minor reediting, but there will be more important details, more evidence, and more implications and explanations in the full reports. Moreover, there will be topics that never appear in any Fast Break in a full Report.
Fast Breaks are especially useful for the first few days after major news breaks. They are also very useful for people who will seldom or never have enough time to read a full Game/Team/League Report. Fast Breaks are the type of article that more typical web logs feature almost all or all of the time.
1. The Nuggets benefit more than the Pistons do in the short term.
2. The Pistons benefit more than the Nuggets do in the long term.
When you go beneath those headlines, what you find is that the majority of the majority saying those two things are people who think that Allen Iverson's alleged "score first mentality" is (a) generally bad for his team and (b) disqualifies him from being the designated point guard.
I don't even fully concede the premise, which is that he has a "score first mentality." I think that used to be true, but I just discovered more proof just today, to go along with his 2008 news conferences, that shows that the 2008 Iverson mentality is more of a "win first mentality" than a "score first mentality".
But even if I conceded the premise, I would not agree with the conclusions: (a) and (b) above. A score first mentality guard who is a point guard and a shooting guard at the same time no matter what you do can still be made to work as long as you do not hose up the point guard position by disrespecting it, as the Nuggets completely and hopelessly did.
With respect to Iverson's score first mentality being generally bad for his team, I have written extensively for more than a year now about what the Nuggets (or any decent or good team) needed to do to solve the dilemma and to allow for Iverson to work out on their team. They didn't do any of the things I knew they needed to do. So they flunked out and, realizing they were going nowhere, they got rid of Iverson.
With regard to (b) that Iverson is disqualified from being a designated point guard: here we are living in an age when one of the highest scoring point guards in history brought his team to within 1 game of the Western Finals, yet people are still saying that over and over and over again like zombies. For the umpteenth time, it is not true that a guard who can score a lot of points is a guard who is disqualified from being the point guard. You just have to use your brain to set up your offense in particular and the role of the point guard in particular in such a way that works out with a high scoring point guard. This is something that the Pistons managers seem to know how to do, though it is too early to assume they will completely succeed.
So most of the people who are bowing down to the Nuggets and saying they will now make the playoffs are saying it only because of those false beliefs regarding high scoring point guards in general and an older Allen Iverson in particular. So does that mean that they are wrong, and the Nuggets will not actually make the playoffs even after the trade?
Yes, they are most likely wrong. There are 7 teams that are locks or virtual locks for the playoffs in the West:
1. Lakers
2. Rockets
3. Jazz
4. Hornets
5. Spurs
6. Mavericks
7. Suns
None of those teams have perfect point guards, perfect centers, or perfect anything else, but I would do 100 back flips on the lawn at midnight if I caught any of them disrespecting and hosing up the point guard or the center position.
The following teams will be scrambling for the 8th and final playoff spot:
1. Blazers
2. Clippers
3. Warriors
4. Nuggets
Other West Teams
1. Timberwolves
Thunder
Grizzlies
Kings
There is a slight possibility that the Suns will collapse and fall out of the playoffs, but I would not spend any time on that slight possibility right now. Even if the Spurs or Mavericks tank, they are still virtual locks for the playoffs. So most likely the Nuggets are just 1 of 4 teams battling for the 8th and final playoff spot in the West this year. (Wow, for how many years now has that been about true or exactly true?)
My prediction right now is that the Blazers will get the last spot, but that all depends on how many games Greg Oden plays. If he's out half the year or more, all bets are off.
The Clippers are off to a bad start but don't let that fool you. They are going to finish at least a game ahead of the Nuggets in my view. I even see the Warriors finishing ahead of the Nuggets.
Since this is just a fast break, I'm not going to describe how I think the Billups offense will pan out here; this is too long for a fast break already.
So why is it that I have the Nuggets 11th in the West and many others have them 8th?
1. As explained in some detail already, there is a lot about Iverson and how Iverson on the Nuggets was botched that those who are saying 8th and a playoff do not understand.
2. A good chunk of those same people are also saying that the removal of Marcus Camby from the Nuggets does not make the Nuggets any worse defensively, and may even make them better, especially if the Nuggets practice hard on defense, as they are. I shot this hope down in the game 1 (Jazz) game report. It's just wishful thinking.
3. Most of them are assuming that J.R. Smith will start and play at least 30 minutes per game, when neither is all that likely. Plus even if he does get that, no one disputes that his court thinking is still going to be kind of immature this year. Leave Smith in at the end of close games and you are cruising for a bruising.
4. The Nuggets are getting a sympathy vote. Some of them quite frankly are probably secretly feeling sorry for the bumbling Nuggets, who spent tens of millions of dollars to try to get a World Class team and now find themselves heading who knows how far south in the standings. So they are saying that the Nuggets will make the playoffs, but they don't really and truly think they will.
So I feel confident right at this time saying that the Nuggets will not make the playoffs. The Nuggets need some key injuries on several teams to be able to slip in.
Editorial Note: Please be aware that a "Fast Break" is a short and quick preview of some of the topics that will be explored and proved in more detail in upcoming regular reports. Fast Breaks will often reappear in full reports with only minor reediting, but there will be more important details, more evidence, and more implications and explanations in the full reports. Moreover, there will be topics that never appear in any Fast Break in a full Report.
Fast Breaks are especially useful for the first few days after major news breaks. They are also very useful for people who will seldom or never have enough time to read a full Game/Team/League Report. Fast Breaks are the type of article that more typical web logs feature almost all or all of the time.
Fast Break: I Want to Bury the Iverson Can't... Crowd Once and For All
You know what, though? If you are a really, really serious basketball person, you need to look at the cousin of points per assist, which is shots per assist. Since Iverson was much more controlled and accurate by the time he was in his 11th and 12th years in the League, his shooting percentage went up:
IVERSON SHOOTING %
96-97 0.416
97-98 0.461
98-99 0.412
99-00 0.421
00-01 0.420
01-02 0.398
02-03 0.414
03-04 0.387
04-05 0.424
05-06 0.447
06-07 0.413 Sixers
06-07 0.454 Nuggets
07-08 0.458
Now go on to:
IVERSON SHOTS PER ASSIST
96-97 2.65
97-98 2.85
98-99 4.74
99-00 5.28
00-01 5.58
01-02 5.04
02-03 4.27
03-04 3.47
04-05 3.05
05-06 3.42
06-07 3.36 Sixers
06-07 2.64 Nuggets
07-08 2.66
Now the plot has thickened and yours truly has to think things out yet again and make a modification or two.
What happened when Iverson went to Denver is that although the Nuggets did not tell Iverson to change anything, he did in fact change some things:
1 He was a much more accurate shooter than he was in Philadelphia. Whether he was a more what's best for the team as a whole shooter, though, is a separate question and is what is really the issue behind the Nuggets mess.
2. He did in fact return all the way back to his rookie year when he was still a point guard, in terms of shots per assist. He reduced his shots per assist very substantially as soon as he arrived in Denver, and by a greater amount than can be explained only by the Carmelo Anthony factor. The only reason points per assist, from the previous post, were still higher than they were when he was a point guard in Philadelphia in 1996-97, was that he was making more shots in Denver!
3. Although Iverson was not told to reduce shooting in favor of assisting, he did so anyway, but only to a limited extent, once the fact that the Sixers had no one remotely like Carmelo Anthony on their team is taken into account. So he did it voluntarily, and only when he was in the mood. Apparently he thought it might be the right thing to do, but since no one told him to do it, he only did it when he was in the mood to do it, which was not all the time.
In my own reports I have for some games described Iverson as modifying his game some from Philadelphia, but only when he was in the mood. Now I know exactly why I was saying that all those times, laugh out loud.
So getting back to the Pistons, what does the Pistons' objective have to be?
I'd say they need to set the objective at 2.35 shots per assist or lower, because:
1. This is the Pistons we are talking about, not some scrub team.
2. This is a much older Allen Iverson we are talking about, not some 21 year old who has been scoring most of the points on his teams lately.
3. Denver did not get their offensive efficiency up to as high as they needed to get it with Iverson's shots per assist at 2.65, so you need to be 10-15% or more less than that or you will be too much like Denver and, trust me, you do not want to ever be too much like Denver.
And, as already stated, you set the points per assist objective at 3.00 or lower.
You need to achieve both. If Iverson's shooting percentage goes down again, you can allow the shots per assist target to go up again; I would not under any circumstances raise it above 2.60.
The Bottom Line:
1. Pistons want an Iverson shots per assist number of 2.35 or less, unless his shooting percentage goes way down, for example, from .455, to about .415, in which case they might get away with, at most, 2.60.
2. Pistons want an Iverson points per assist number of 3.00 or less. If his shooting percentage goes way down, for example, from .455 to about .415, you would reduce that to as low as 2.50.
We will be watching and seeing, from how the Pistons work Iverson on to their team, if the "Iverson can't..." crowd can be proven wrong once and for all.
Actually the "Iverson can't..." crowd has already been proven wrong to a limited extent, and by sheer accident. I just discovered that Iverson already reduced his shots per assist for the Nuggets, even though management didn't tell him to do that no less. Kind of goes against all the raving and ranting about "Iverson has to get his," or "Iverson is a shooter and scorer and not much else," and "Iverson does not have the mentality of a point guard," don't you think? I ask the "Iverson can't..." crowd, why would a maniac like that cut back on his shooting when he was not even asked?
But that's small potatoes compared with the proof that will be coming my way from the Pistons, with any luck at all. I want to bury the Iverson haters for good.
IVERSON SHOOTING %
96-97 0.416
97-98 0.461
98-99 0.412
99-00 0.421
00-01 0.420
01-02 0.398
02-03 0.414
03-04 0.387
04-05 0.424
05-06 0.447
06-07 0.413 Sixers
06-07 0.454 Nuggets
07-08 0.458
Now go on to:
IVERSON SHOTS PER ASSIST
96-97 2.65
97-98 2.85
98-99 4.74
99-00 5.28
00-01 5.58
01-02 5.04
02-03 4.27
03-04 3.47
04-05 3.05
05-06 3.42
06-07 3.36 Sixers
06-07 2.64 Nuggets
07-08 2.66
Now the plot has thickened and yours truly has to think things out yet again and make a modification or two.
What happened when Iverson went to Denver is that although the Nuggets did not tell Iverson to change anything, he did in fact change some things:
1 He was a much more accurate shooter than he was in Philadelphia. Whether he was a more what's best for the team as a whole shooter, though, is a separate question and is what is really the issue behind the Nuggets mess.
2. He did in fact return all the way back to his rookie year when he was still a point guard, in terms of shots per assist. He reduced his shots per assist very substantially as soon as he arrived in Denver, and by a greater amount than can be explained only by the Carmelo Anthony factor. The only reason points per assist, from the previous post, were still higher than they were when he was a point guard in Philadelphia in 1996-97, was that he was making more shots in Denver!
3. Although Iverson was not told to reduce shooting in favor of assisting, he did so anyway, but only to a limited extent, once the fact that the Sixers had no one remotely like Carmelo Anthony on their team is taken into account. So he did it voluntarily, and only when he was in the mood. Apparently he thought it might be the right thing to do, but since no one told him to do it, he only did it when he was in the mood to do it, which was not all the time.
In my own reports I have for some games described Iverson as modifying his game some from Philadelphia, but only when he was in the mood. Now I know exactly why I was saying that all those times, laugh out loud.
So getting back to the Pistons, what does the Pistons' objective have to be?
I'd say they need to set the objective at 2.35 shots per assist or lower, because:
1. This is the Pistons we are talking about, not some scrub team.
2. This is a much older Allen Iverson we are talking about, not some 21 year old who has been scoring most of the points on his teams lately.
3. Denver did not get their offensive efficiency up to as high as they needed to get it with Iverson's shots per assist at 2.65, so you need to be 10-15% or more less than that or you will be too much like Denver and, trust me, you do not want to ever be too much like Denver.
And, as already stated, you set the points per assist objective at 3.00 or lower.
You need to achieve both. If Iverson's shooting percentage goes down again, you can allow the shots per assist target to go up again; I would not under any circumstances raise it above 2.60.
The Bottom Line:
1. Pistons want an Iverson shots per assist number of 2.35 or less, unless his shooting percentage goes way down, for example, from .455, to about .415, in which case they might get away with, at most, 2.60.
2. Pistons want an Iverson points per assist number of 3.00 or less. If his shooting percentage goes way down, for example, from .455 to about .415, you would reduce that to as low as 2.50.
We will be watching and seeing, from how the Pistons work Iverson on to their team, if the "Iverson can't..." crowd can be proven wrong once and for all.
Actually the "Iverson can't..." crowd has already been proven wrong to a limited extent, and by sheer accident. I just discovered that Iverson already reduced his shots per assist for the Nuggets, even though management didn't tell him to do that no less. Kind of goes against all the raving and ranting about "Iverson has to get his," or "Iverson is a shooter and scorer and not much else," and "Iverson does not have the mentality of a point guard," don't you think? I ask the "Iverson can't..." crowd, why would a maniac like that cut back on his shooting when he was not even asked?
But that's small potatoes compared with the proof that will be coming my way from the Pistons, with any luck at all. I want to bury the Iverson haters for good.
Fast Break: Part 3 of Iverson Out of Shooting Guard Prison
Here's a statistic made just for Iverson and any other PG/SGs: Points per assists.
If you have a combo guide where you have no choice but to designate him point guard, you need to monitor and manage the PPA or Points per assist. Because you don't want him to cheat the point guard position just to be able to score more. Consider the Iverson points per assists over the years:
ALLEN IVERSON
POINTS PER ASSIST
96-97 3.13
97-98 3.55
98-99 5.83
99-00 6.04
00-01 6.76
01-02 5.71
02-03 5.02
03-04 3.88
04-05 3.89
05-06 4.46
06-07 4.27 Sixers
06-07 3.44 Nuggets
07-08 3.72
One of many important things you can conclude from this is that a natural combo guard (like Dwyane Wade) or a point guard who became a combo guard because of some bonehead coach, who is returned to the point guard position (that would be Allen Iverson, Holmes) should be asked to get enough assists so that his points per assists ratio is 3.00. or less. The speed limit for Allen Iverson on the Pistons should be 3 points per assist.
The real dream among the small but totally on point supporters of Iverson at point guard group is to get it down to 2.00, such as 20 points per game and 10 assists per game. All I am saying right at this moment is that whether you can or want to get it down to 2.00, you definitely need to get it down to 3.00 or less. Just getting it to 3.00 is something that the anti-Iverson crowd thinks can not be achieved.
Notice that after Larry Brown moved him away from point guard, his points per assist went sky high. After Brown left, his points per assist went down sharply, but it never went down to what it was in his rookie of the year at point guard season, which was 3.13, just about at the 3.00 I am talking about.
Notice that Iverson's points per assist went down more after he moved from the Sixers to the Nuggets. But most and maybe all of that is due to Carmelo Anthony being such a volume scorer for the Nuggets. Iverson passing a lot more and shooting a lot less was not a big reason that that happened. Iverson did modify in that direction, but he was pulled in the other, wrong direction by George Karl. Karl ordered him to continue to try to score as much as he did in Philadelphia.
Now in the case of the Pistons, you have a team that has several great scorers, but no super high volume scorers. So since the three high scoring Pistons roughly equal Carmelo Anthony in "scoring tendency," if Iverson were told to not change anything, you could expect his points per assists to remain in the 3.50 to 3.75 range, as it was at Denver.
Now we know from Denver that 3.50 to 3.75, although much lower than the far out Brown years, is still not low enough as long as you are not a 20-62 team which needs Iverson to get the bulk of your points. You want a reduction in that. A reduction to 3.00 (and preferably even a little lower) is what everyone involved (except for the "Iverson can't..." crowd, and the Nuggets) should be looking for in the weeks ahead here.
I will of course keep you posted. I'll be posting Iverson's points per assist as his most important statistic.
If you have a combo guide where you have no choice but to designate him point guard, you need to monitor and manage the PPA or Points per assist. Because you don't want him to cheat the point guard position just to be able to score more. Consider the Iverson points per assists over the years:
ALLEN IVERSON
POINTS PER ASSIST
96-97 3.13
97-98 3.55
98-99 5.83
99-00 6.04
00-01 6.76
01-02 5.71
02-03 5.02
03-04 3.88
04-05 3.89
05-06 4.46
06-07 4.27 Sixers
06-07 3.44 Nuggets
07-08 3.72
One of many important things you can conclude from this is that a natural combo guard (like Dwyane Wade) or a point guard who became a combo guard because of some bonehead coach, who is returned to the point guard position (that would be Allen Iverson, Holmes) should be asked to get enough assists so that his points per assists ratio is 3.00. or less. The speed limit for Allen Iverson on the Pistons should be 3 points per assist.
The real dream among the small but totally on point supporters of Iverson at point guard group is to get it down to 2.00, such as 20 points per game and 10 assists per game. All I am saying right at this moment is that whether you can or want to get it down to 2.00, you definitely need to get it down to 3.00 or less. Just getting it to 3.00 is something that the anti-Iverson crowd thinks can not be achieved.
Notice that after Larry Brown moved him away from point guard, his points per assist went sky high. After Brown left, his points per assist went down sharply, but it never went down to what it was in his rookie of the year at point guard season, which was 3.13, just about at the 3.00 I am talking about.
Notice that Iverson's points per assist went down more after he moved from the Sixers to the Nuggets. But most and maybe all of that is due to Carmelo Anthony being such a volume scorer for the Nuggets. Iverson passing a lot more and shooting a lot less was not a big reason that that happened. Iverson did modify in that direction, but he was pulled in the other, wrong direction by George Karl. Karl ordered him to continue to try to score as much as he did in Philadelphia.
Now in the case of the Pistons, you have a team that has several great scorers, but no super high volume scorers. So since the three high scoring Pistons roughly equal Carmelo Anthony in "scoring tendency," if Iverson were told to not change anything, you could expect his points per assists to remain in the 3.50 to 3.75 range, as it was at Denver.
Now we know from Denver that 3.50 to 3.75, although much lower than the far out Brown years, is still not low enough as long as you are not a 20-62 team which needs Iverson to get the bulk of your points. You want a reduction in that. A reduction to 3.00 (and preferably even a little lower) is what everyone involved (except for the "Iverson can't..." crowd, and the Nuggets) should be looking for in the weeks ahead here.
I will of course keep you posted. I'll be posting Iverson's points per assist as his most important statistic.
Fast Break: Part 2 of Iverson Out of Shooting Guard Prison
Editorial Note: A Fast Break is a short and quick preview of upcoming topics that will be explored and proved in full in regular reports. Fast Breaks are especially useful when major news breaks.
Plus Karl has been forced by management to start J.R. Smith, something he fiercely hoped he would never have to do. He may have thought that Smith would eventually start, but he sure as hell wanted to prevent that from happening until after he retires, which could easily be next Spring.
Karl's two favorite players, Iverson and Camby, are gone, which obviously strongly suggests that management has realized that Karl apparently doesn't know what he is doing.
Plus we get to see if the classic Carmelo Anthony comes back to some extent, the one we had before Karl and the Iverson botch up had any influence.
All of this is almost too much good news to take at one time.
This Iverson thing was a classic logical trap that the Nuggets fell into and hurt themselves with. If you have a player who clearly plays both guard positions at once at all times, due to starting out for years as a 1 and then having the PG designation taken away, where do you place such a person in your lineup?
If and only if you have a playoff caliber PG on your team is it safe to keep him at 2-guard. Otherwise, it's far more logical to put him back at 1-guard because (and these are just the main reasons; there are other, smaller reasons):
1. You absolutely must have the best guard on your team who can make plays be the point guard; and do not get hung up on style or personality or things like that. Don't even get hung up on turnovers. Get hung up on assists and passing, but don't worry much about a 18-20 ppg combo guard. More than 18-20 ppg? Start to worry and get him to change.
2. You must avoid having two guards being point guards out there at the same time. You want 4 players who are not the point guard out there most or all of the time.
3. You absolutely must avoid having a stupidly short back court, which will hose up your defense.
The Nuggets did all three of the "absolutely must avoids".
And now we await the verdict on their franchise: how far are they going to drop and how fast?
They are continuing to refuse to start J.R. Smith even now! And who knows, you get what you are worrying about in life sometimes. J.R. Smith may be doubting himself just enough now that he no longer would be such a great starter.
Honestly, I am starting to seriously think that the Nuggets might only win 30-35 games this year.
The first step in getting Iverson to pass more and dominate the ball less is for him to say he will do so if asked. Step one is accomplished:
Quote:
"I have done so many things in this league, as far a being an All-Star, a scoring champion, All-NBA first team, but I haven't accomplished my number one goal, and that's to win a championship."
"Like I was telling Joe (Dumars) earlier today, I'm willing to sacrifice whatever I have to sacrifice to get it done. I've tried it my way plenty of my times. I've tried it different ways and it hasn't been done. Once again, I have to look at myself, I have to look in the mirror at myself and think of things I can do to help us to win a championship. Maybe there are some things I have to change.
One thing is for sure, two things for certain, I'm going to do whatever the coach wants me to do on the basketball court. If he gives me an assignment, I'll just try to carry it out to the fullest."
Source
Does the "Iverson can't do this" and "Iverson can't do that" and "Iverson hurts the team either way, but especially at PG" crowd (which is really big on this website) think that Iverson can actually really make changes? Of course not, that is really their point when all is said is done.
Whether Karl / Nuggets management were in the Iverson will not change crowd is unclear, since it is plausible that they thought that although Iverson would change if asked, Karl insisted that it would not help the Nuggets if he did go for the open man more often. What we do know is that Karl directly ordered Iverson to shoot about as much as he wanted from the day Iverson arrived, which must rank as one of the most boneheaded instructions a coach has made to a star player in the NBA in years.
Step two is for the Pistons to NOT to be in the "Iverson can't play PG crowd" so that they have Stuckey and Iverson out there a lot. That is all but accomplished already as well.
We will be watching for steps 3, 4 and so forth.
Plus Karl has been forced by management to start J.R. Smith, something he fiercely hoped he would never have to do. He may have thought that Smith would eventually start, but he sure as hell wanted to prevent that from happening until after he retires, which could easily be next Spring.
Karl's two favorite players, Iverson and Camby, are gone, which obviously strongly suggests that management has realized that Karl apparently doesn't know what he is doing.
Plus we get to see if the classic Carmelo Anthony comes back to some extent, the one we had before Karl and the Iverson botch up had any influence.
All of this is almost too much good news to take at one time.
This Iverson thing was a classic logical trap that the Nuggets fell into and hurt themselves with. If you have a player who clearly plays both guard positions at once at all times, due to starting out for years as a 1 and then having the PG designation taken away, where do you place such a person in your lineup?
If and only if you have a playoff caliber PG on your team is it safe to keep him at 2-guard. Otherwise, it's far more logical to put him back at 1-guard because (and these are just the main reasons; there are other, smaller reasons):
1. You absolutely must have the best guard on your team who can make plays be the point guard; and do not get hung up on style or personality or things like that. Don't even get hung up on turnovers. Get hung up on assists and passing, but don't worry much about a 18-20 ppg combo guard. More than 18-20 ppg? Start to worry and get him to change.
2. You must avoid having two guards being point guards out there at the same time. You want 4 players who are not the point guard out there most or all of the time.
3. You absolutely must avoid having a stupidly short back court, which will hose up your defense.
The Nuggets did all three of the "absolutely must avoids".
And now we await the verdict on their franchise: how far are they going to drop and how fast?
They are continuing to refuse to start J.R. Smith even now! And who knows, you get what you are worrying about in life sometimes. J.R. Smith may be doubting himself just enough now that he no longer would be such a great starter.
Honestly, I am starting to seriously think that the Nuggets might only win 30-35 games this year.
The first step in getting Iverson to pass more and dominate the ball less is for him to say he will do so if asked. Step one is accomplished:
Quote:
"I have done so many things in this league, as far a being an All-Star, a scoring champion, All-NBA first team, but I haven't accomplished my number one goal, and that's to win a championship."
"Like I was telling Joe (Dumars) earlier today, I'm willing to sacrifice whatever I have to sacrifice to get it done. I've tried it my way plenty of my times. I've tried it different ways and it hasn't been done. Once again, I have to look at myself, I have to look in the mirror at myself and think of things I can do to help us to win a championship. Maybe there are some things I have to change.
One thing is for sure, two things for certain, I'm going to do whatever the coach wants me to do on the basketball court. If he gives me an assignment, I'll just try to carry it out to the fullest."
Source
Does the "Iverson can't do this" and "Iverson can't do that" and "Iverson hurts the team either way, but especially at PG" crowd (which is really big on this website) think that Iverson can actually really make changes? Of course not, that is really their point when all is said is done.
Whether Karl / Nuggets management were in the Iverson will not change crowd is unclear, since it is plausible that they thought that although Iverson would change if asked, Karl insisted that it would not help the Nuggets if he did go for the open man more often. What we do know is that Karl directly ordered Iverson to shoot about as much as he wanted from the day Iverson arrived, which must rank as one of the most boneheaded instructions a coach has made to a star player in the NBA in years.
Step two is for the Pistons to NOT to be in the "Iverson can't play PG crowd" so that they have Stuckey and Iverson out there a lot. That is all but accomplished already as well.
We will be watching for steps 3, 4 and so forth.
Tuesday, November 4, 2008
Fast Break: Iverson Sprung From Shooting Guard Prison
Editorial Note: A Fast Break is a short and quick preview of upcoming topics that will be explored and proved in full in regular reports. Fast Breaks are especially useful when major news breaks.
I'm not sure about the rest of my side of the never ending Iverson debate, which is the side that does not make sweeping declarations that "Iverson can not play point guard" or "Iverson hurts his team at shooting guard" or "Iverson hurts his team regardless of position." But all I, as someone who goes wherever the evidence leads but who avoids getting carried away, ever wanted was for the Nuggets to try to see if they would have a more efficient offense if they stopped thinking of him as a 2-guard and started to think of him as a point guard.
It always seemed very, very likely to me that the Nuggets would become a much more efficient offense if they did that, provided, of course, that Iverson passed a little more and shot a little less after being designated the point guard.
Because regardless of what he is or isn't, the Nuggets were being held back by a virtual abandonment of the point guard concept with the lineup they were actually running for the bulk of the time: Carter at point guard and Iverson at shooting guard. I say "abandonment" because their strategy was so poor and inexplicable that it was an abandonment of the point guard concept itself for all practical purposes.
In other words, all I and most of my side wanted really was a big reduction in what I called the two point guard offense (Iverson and Carter). Others called that the "midget offense" because of it's really bad effect on perimeter defending. Even George Karl agreed that that lineup was not very useful in the playoffs. Does it sound very sensible to you to have a two point guard offense? I hope not, yet that's what the supposedly professional George Karl and the Denver Nuggets were running, because Iverson is obviously not a pure 2-guard, and was always playing both guard positions at once to one extent or another.
To be very clear in case someone tries to confuse or twist things: my side wanted a lot fewer minutes with Iverson and a point guard (specifically and especially Carter) out there at the same time.
And we never got it. Karl and the Nuggets refused to ever even try it let alone fully adopt it. Which was definitely asinine and a huge waste of money and even a big hit on the Nuggets franchise over the next 3-5 years or so.
Well guess what folks. Our side finally gets what it wanted. We had to see Iverson removed from the overly conservative, stubborn and cynical (or do they just not think very well) Nuggets to get it, but it looks like we finally have what we wanted now. We are going to see Iverson for more minutes without a traditional point guard at the same time than with one.
So now we get to see if Iverson is worse for his team while being designated as the point guard compared to while being designated shooting guard, as a surprisingly large and fierce minority have claimed will be true. We get to find out. We get a hearing so to speak.
So I, for one, am going into my 2nd straight day of celebration.
We have Iverson at the one:
http://sports.espn.go.com/nba/depth
I'm not sure about the rest of my side of the never ending Iverson debate, which is the side that does not make sweeping declarations that "Iverson can not play point guard" or "Iverson hurts his team at shooting guard" or "Iverson hurts his team regardless of position." But all I, as someone who goes wherever the evidence leads but who avoids getting carried away, ever wanted was for the Nuggets to try to see if they would have a more efficient offense if they stopped thinking of him as a 2-guard and started to think of him as a point guard.
It always seemed very, very likely to me that the Nuggets would become a much more efficient offense if they did that, provided, of course, that Iverson passed a little more and shot a little less after being designated the point guard.
Because regardless of what he is or isn't, the Nuggets were being held back by a virtual abandonment of the point guard concept with the lineup they were actually running for the bulk of the time: Carter at point guard and Iverson at shooting guard. I say "abandonment" because their strategy was so poor and inexplicable that it was an abandonment of the point guard concept itself for all practical purposes.
In other words, all I and most of my side wanted really was a big reduction in what I called the two point guard offense (Iverson and Carter). Others called that the "midget offense" because of it's really bad effect on perimeter defending. Even George Karl agreed that that lineup was not very useful in the playoffs. Does it sound very sensible to you to have a two point guard offense? I hope not, yet that's what the supposedly professional George Karl and the Denver Nuggets were running, because Iverson is obviously not a pure 2-guard, and was always playing both guard positions at once to one extent or another.
To be very clear in case someone tries to confuse or twist things: my side wanted a lot fewer minutes with Iverson and a point guard (specifically and especially Carter) out there at the same time.
And we never got it. Karl and the Nuggets refused to ever even try it let alone fully adopt it. Which was definitely asinine and a huge waste of money and even a big hit on the Nuggets franchise over the next 3-5 years or so.
Well guess what folks. Our side finally gets what it wanted. We had to see Iverson removed from the overly conservative, stubborn and cynical (or do they just not think very well) Nuggets to get it, but it looks like we finally have what we wanted now. We are going to see Iverson for more minutes without a traditional point guard at the same time than with one.
So now we get to see if Iverson is worse for his team while being designated as the point guard compared to while being designated shooting guard, as a surprisingly large and fierce minority have claimed will be true. We get to find out. We get a hearing so to speak.
So I, for one, am going into my 2nd straight day of celebration.
We have Iverson at the one:
http://sports.espn.go.com/nba/depth
Monday, November 3, 2008
Fast Break: How Sweet It Is
Editorial Note: A Fast Break is a short and quick preview of upcoming topics that will be explored and proved in full in regular reports. Fast Breaks are especially useful when major news breaks.
This is so sweet for me that I'm drowning in sweetness. I win almost any possible way it plays out. Here are many of the possibilities and how much of a "victory" for me each one would be:
Pistons leave Iverson at SG but play him for less minutes in back of Hamilton and get him to shoot a little less and pass a little more while he's out there:
>>>
A small 6 point win for yours truly over the Iverson can't play the point haters.
Pistons officially call Iverson a 2-guard but often leave him out there with Hamilton and with no point guard (unlike the Nuggets, who felt it was their religious duty to keep a scrub point guard out there with Iverson most of the time).
>>>
A 13 point win for me over the Iverson can't play the point haters.
Pistons call Iverson a point guard but really use him at both positions; he shares with Stuckey about 50/50. When he is in there though, he passes more and shoots less.
>>>
A 20 point win
Pistons call Iverson a point guard, he starts at PG, plays full time, he passes more and shoots less. but the Pistons get bounced in the semifinals.
>>>
A 27 point win
Pistons call Iverson a point guard, he starts at PG, plays full time, Iverson passes more and shoots less, and the Pistons don't get bounced until the East Championship
>>>
A 33 point win
Pistons call Iverson a point guard, he starts at PG, plays full time, passes more, shoots less, and the Pistons make it to the NBA Championship
>>>
A 40 point win for me over the Iverson can't play the point haters.
The only way I don't win by something is if the Pistons continue to use Iverson in the same old way that Larry "I'm the only Coach who could not win the Olympics" Brown and George "I will never know how to win in the playoffs" Karl used him: as a "pure 2-guard," laugh out loud. Don't see much of a chance of that happening right now.
This is so sweet for me that I'm drowning in sweetness. I win almost any possible way it plays out. Here are many of the possibilities and how much of a "victory" for me each one would be:
Pistons leave Iverson at SG but play him for less minutes in back of Hamilton and get him to shoot a little less and pass a little more while he's out there:
>>>
A small 6 point win for yours truly over the Iverson can't play the point haters.
Pistons officially call Iverson a 2-guard but often leave him out there with Hamilton and with no point guard (unlike the Nuggets, who felt it was their religious duty to keep a scrub point guard out there with Iverson most of the time).
>>>
A 13 point win for me over the Iverson can't play the point haters.
Pistons call Iverson a point guard but really use him at both positions; he shares with Stuckey about 50/50. When he is in there though, he passes more and shoots less.
>>>
A 20 point win
Pistons call Iverson a point guard, he starts at PG, plays full time, he passes more and shoots less. but the Pistons get bounced in the semifinals.
>>>
A 27 point win
Pistons call Iverson a point guard, he starts at PG, plays full time, Iverson passes more and shoots less, and the Pistons don't get bounced until the East Championship
>>>
A 33 point win
Pistons call Iverson a point guard, he starts at PG, plays full time, passes more, shoots less, and the Pistons make it to the NBA Championship
>>>
A 40 point win for me over the Iverson can't play the point haters.
The only way I don't win by something is if the Pistons continue to use Iverson in the same old way that Larry "I'm the only Coach who could not win the Olympics" Brown and George "I will never know how to win in the playoffs" Karl used him: as a "pure 2-guard," laugh out loud. Don't see much of a chance of that happening right now.
Fast Break: Allen Iverson to Detroit; Chauncey Billups to Denver
Editorial Note: A Fast Break is a short and quick preview of upcoming topics that will be explored and proved in full in regular reports. Fast Breaks are especially useful when major news breaks.
Will the Pistons, a Top Tier Franchise, finally return Iverson to his original (high school, college, rookie of the year) position, and prove all the Iverson at PG haters wrong? The hordes of them?
God I hope so. And how sweet the victory will be for the Pistons, for Iverson, and for yours truly.
Assuming Iverson to Pistons, I'm postponing indefinitely my plans to cover the Raptors along with the Nuggets. This is so I have plenty of time to cover the whys and the aftermaths, for both Detroit and Denver, of this historic trade, if it is true.
First reaction to the Nuggets maneuverings: I credit them for a massive attempt to climb out of a very deep hole that Karl and an over reliance on expensive veterans got them in. But I discredit them for having failed to make any truly effective use of Iverson while he was on the team. What was the point of paying mega bucks to Iverson, but then allowing their Karl worship to blind them to Karl's failure to change even one slight thing in Iverson's games compared with Philadelphia? And then only to announce less than 2 years later that it was all a stupid mistake.
Why do the second tier franchises have to play the fool all the time?
Much, much more later, peace.
Will the Pistons, a Top Tier Franchise, finally return Iverson to his original (high school, college, rookie of the year) position, and prove all the Iverson at PG haters wrong? The hordes of them?
God I hope so. And how sweet the victory will be for the Pistons, for Iverson, and for yours truly.
Assuming Iverson to Pistons, I'm postponing indefinitely my plans to cover the Raptors along with the Nuggets. This is so I have plenty of time to cover the whys and the aftermaths, for both Detroit and Denver, of this historic trade, if it is true.
First reaction to the Nuggets maneuverings: I credit them for a massive attempt to climb out of a very deep hole that Karl and an over reliance on expensive veterans got them in. But I discredit them for having failed to make any truly effective use of Iverson while he was on the team. What was the point of paying mega bucks to Iverson, but then allowing their Karl worship to blind them to Karl's failure to change even one slight thing in Iverson's games compared with Philadelphia? And then only to announce less than 2 years later that it was all a stupid mistake.
Why do the second tier franchises have to play the fool all the time?
Much, much more later, peace.
Sunday, November 2, 2008
Ultimate Game Breakdown: Coaching: Lakers 104 Nuggets 97 in Denver Nov. 1
This report will always lead off with “Total Production,” and with “Real Efficiency,” simply because these are probably the long hoped for development of a single measurement that can be used to compare the quality of coaching as shown by a particular game! If your time is limited, read these two sections at the least!
TOTAL PRODUCTION (See any of the Ultimate Game Breakdown-Players reports for how this is calculated)
Nuggets Total Real Player Production: 144.65
Lakers Total Real Player Production: 139.95
IF THE TEAM THAT PRODUCED THE MOST DID NOT WIN THE GAME, AS HAPPENED HERE, THE COACHING IS ALMOST CERTAINLY TO BLAME
In this game the team that produced more did not win the game. The players of the higher producing team did more but they still lost the game! In most or all such cases, this will be because the coaching is inferior. The combination of the strategies and tactics used by the lesser coaching staff is not as good at producing points as are the strategies and tactics used by the better coaching staff. Or in unusual cases, the players may be out of control and so they may be defying what the coaches have told them to do.
.
REAL EFFICIENCY
Nuggets Real Efficiency: Points / Production 0.671
Lakers Real Efficiency: Points / Production: 0.765
Difference: Lakers were .094 better in converting production to points. This is a very, very large advantage thanks mostly to the Lakers’ coaches. A substantial difference is .020 or more.
Real Efficiency is points / production. It is telling you how good the team was in translating it’s production into the one and only thing that counts toward winning: scoring. Although all the specific ways that differences in the quality of coaching produce different efficiency in scoring will in all honesty most likely never be known, it is a total certainty that the team with a substantially higher Real Efficiency had higher quality coaching, probably including better strategies and/or better tactics and plays, for the game. I want to make very clear that there is no other known reason other than differences in the quality of coaching to account for substantial differences in efficiency.
The number of shots changed from scores to misses by great defending is NOT among the possible reasons. Although that can not be calculated for individual players, forced misses are included in the production numbers at the team level. Every time a player defends well and forces a miss, the other team gets a reduction of it’s production count, which is the same statistically as if you knew who forced the misses and gave them the agreed upon reward for each miss they forced.
Moreover, although at this time it is too early to say for certain, it is considered very likely that the Real Efficiency for various coaching staffs will be relatively consistent from game to game. If this proves to be the case, then Real Efficiency will be a huge breakthrough in comparing one set of coaches with another.
COACHES USE OF RESERVES--NUMBER OF PLAYERS USED
In most cases, the coach who uses more players is the better coach. Reserves would not be professional basketball players at all unless they at least on occasion play as well as starters more often do. So having one or two more reserve players play in a game than the other team has playing gives your team that many more opportunities to discover a reserve player who is “on fire” for the particular game, and who can be a surprise factor toward winning it. Of course, the quality coaches need to and usually do recognize a reserve who is on fire and then leave him in the game more than usual in order to pocket the full amount of the advantage from this.
Moreover, it has been observed that the coaches with the best overall records and especially the ones with the best playoff records play non-starters for substantially more minutes than the lesser coaches. Yes they have their mega stars, but one way they try to get the extra edge over the other guy is to come up with a great package of non-starter playing times for each game.
And the coaches who consistently play that extra non-starter or two are almost by definition the ones who are better at developing the non-starters and who are better at integrating the non-starters into the offensive and defensive game plans, which are of course built around what the starters can do.
NUMBER OF NON-STARTERS IN THIS GAME
Number of Players Who Played at Least 6 Minutes: Nuggets 9 Lakers 10
Number of Players Who Played at Least 10 Minutes: Nuggets 8 Lakers 9
The Lakers’ coaches provided 1 extra possibility than did the Nuggets’ coaches for a reserve to provide an unexpected major spark to propel their team to victory.
PLAYING TIME OF NON-STARTERS EXPLAINED
Now let’s look at minutes. Since the gap between how good the starters are and how good the non-starters are on average is bigger for some teams than for others, you can not simply say that the more minutes the reserves play, the better the coaching is. However, if during the course of the season you see that a Coach consistently uses reserves for 6-14 minutes less and especially for 15 or more minutes less than most other coaches do, than this would be a likely sign that the Coach is excessively stingy with his reserves, or overly reliant on his starters if you prefer.
If a coach is stingy, this frequently will mean that he is unable or unwilling to one extent or another to develop his non-starters into being better players and possible starters. Also, stingy coaches will be ones who often are unable or unwilling to integrate the non-starters better into the dominant offense and defense of the team. Specifically, for example, the stingy coaches are not going to be very interested in making sure that each non-starter has an offensive play or two called while he is on court, where he is one of the key players on the play.
Whether the non-starters are getting enough playing time is something that you have to be sort of a detective about. You decide whether the reserves are getting enough playing time by considering all of the following:
1. How often does this coach play one or two or even three fewer reserves than the other coach?
2. How often does this coach play his reserves for fewer total minutes than the other coach plays his reserves?
3. How many minutes in total this season (or in prior years, for that matter) have reserves gotten on this team compared with what reserves of other teams have gotten? Although this has apparently never been reported anywhere, look for a special report on this subject by yours truly.
4. Possible Mitigating Factors… How good are the reserves compared with the starters? And just as importantly, how big is the gap compared with the gap for other teams? The bigger the gap to begin with between how good the starters are and how good the non-starters are, and the bigger the differences in the gaps between this team and other teams, the more the coach is justified in violating (1), (2), and (3).
But keep in mind that no matter how great the starters are and how supposedly bad the non-starters are, a Coach never has a total blank check to be as stingy as he wants. A coach who is excessively stingy toward reserves due to his incorrect beliefs or philosophy is cheating not only the reserves but also the team as a whole. The stingiest six head coaches out of the 30 NBA coaches are ones who you can safely assume are cheating not only their reserves but their team as a whole. Since stingy coaches seem to be relatively common, you definitely do not want the coach of your team to be among the most stingy of all.
By the way, these six culprits will be identified in the not too distant future. Other stingy coaches can and will be identified on a case by case basis.
5 How often are the veteran starters being overplayed to the point where they “run out of gas” at the worst possible time, late in games? Beyond a certain point, which varies a little from veteran to veteran, any veteran starter loses some effectiveness after he is out on the court too long.
Is it possible for a coach to be too generous to non-starters? Yes, of course it is possible. But in the real world, it seems from all available evidence that this would be a rare problem.
PLAYING TIME OF NON-STARTERS FOR THIS GAME
Note: starters are considered to be the five players who played the most minutes; whether they actually started is not really important here.
Nuggets Non-Starters Minutes: 71
Lakers Non-Starters Minutes: 76
The 5 more minutes that Lakers non-starters played is just small enough to be considered of little significance.
REAL PRODUCTION OF PLAYERS BROKEN DOWN
Now by looking at what the reserves did while out there, you can get some important evidence about how well the reserves are integrated into the overall offense and defense of the team. What you do is look at the production of the non-starters as a percentage of the production of the starters. The higher the percentage, the better the non-starters are integrated into the team’s overall offense and defense.
Real Player Production of Nuggets Non-Starters: 40.40
Real Player Production of Lakers Non-Starters: 32.60
Real Player Production of Nuggets Starters: 104.25
Real Player Production of Lakers Starters: 107.35
EVALUATION OF REAL PRODUCTION OF NON-STARTERS
In this game the Nuggets' non-starters, led by J.R. Smith, were apparently more integrated into their teams' offense and defense than were the Lakers' non-starters.
Be cautioned that evidence from a single game is of limited value because all players have games where they are much above and other games where they are much below normal. So in order to make conclusions about how well a coaching staff has integrated their reserves into the team as a whole, you have to look for persistent patterns across many games, which is of course something we do!
NUGGETS COACHING ERRORS
EXTREME PLAYING TIME DECISIONS CONSTITUTING COACHING ERROR
At any given time, Karl may be doing one or more of the following:
1. He may be imposing a draconian penalty by completely benching a player who should not be benched unless the Nuggets want to shoot themselves in the foot or in the head.
2. He may be severely under playing a player, either due to an excessive penalty for some mistake the player has made, a miscalculation of the benefits and costs of that player, or due to subjective factors up to and including extreme dislike of a player and a desire to make sure that the player is removed from the team in the off-season.
3. He may be over playing and over relying on one or more very experienced and talented veterans. Although a formal study has not been completed, there is plenty of evidence that Karl is one of the stingiest coaches in the League with respect to playing time he gives out to non-starters.
The system we use employs the ranges of playing time minutes that are reasonable for the Nuggets. The ranges take into account all known factors, including not only how good the players are, but also how well they fit into what is strongly believed to be the best possible offensive and defensive strategies that the Nuggets could use. These ranges are plenty large enough to allow for complete coaching discretion, within reason. But the ranges are not large enough for a Coach who is making a clear and basic error regarding how and how much his players should be used.
To be absolutely clear, if the actual playing time is outside of these ranges, it is clearly a coaching error. Playing times lower than the minimum or higher than the maximum are obvious and significant coaching errors.
Certain modifications are needed sometimes. If a player has to leave the game due to an injury, then the minimum rule does not apply for that player. Also, this is subject to appropriate modifications in games in which there is garbage time. How the rule is applied in the case of garbage time games depends substantially on whether the game is a win or a loss. The details on how extreme playing times are calculated in garbage time games will be added to this report in the near future.
CURRENT REASONABLE PLAYING TIME RANGES FOR THE NUGGETS
Carmelo Anthony: 32-42
Allen Iverson: 30-40
Nene: 30-40
Kenyon Martin: 30-40
J.R. Smith: 26-36
Linas Kleiza: 18-28
Chris Andersen 16-26
Anthony Carter: 14-24
Renaldo Balkman 0-16
Dahntay Jones: 0-14
Juwan Howard: 0-8
Chucky Atkins: Unavailable
Steven Hunter: Unavailable
Sunny Weems: Unavailable
EXTREME PLAYING TIMES CONSTITUTING COACHING ERROR FOR THIS GAME:
Anthony Carter: Overplayed, 7 minutes
Kenyon Martin: Underplayed: 1 minute
Total Minutes of Extreme Playing Time Error: 8 minutes
NOTE: The high quality coaches have 0 minutes of error in almost all games.
SEVERE AND CONTINUING SLUMPS
If there are any players who are obviously performing far below what they are capable of, some part of the blame must lie with the failure of the coaches to establish offensive and/or defensive strategies and tactics that will guarantee that the player does not fall to the level he has fallen to. You never to my knowledge see good players on the teams with the high quality coaches have “major and continuing slumps.” There are two ways a player can be declared to be in a major and continuing slump:
1. His production drops by 1/3 or more for each of 3 straight games or more.
2. His average production drops by 1/4 or more over any stretch of 6 games or more.
NUGGETS IN SEVERE AND CONTINUING SLUMPS PARTLY OR ENTIRELY CAUSED BY BAD COACHING
1. No one yet because we don’t have enough games, but obviously I’m keeping a close eye on Carmelo Anthony and even on Iverson to a lesser extent.
UNAVAILABLE PLAYERS
Are coaches as responsible for results when key players can not play as when they can? No they are not; they are less responsible. For how much less, see the impact of the players unavailable on the team’s prospects as shown in the “Manpower Alert Status” system. So the first thing we present in the coaching breakdown is complete information about players who could not play, and about players who might have been playing with minor injuries.
WORLD’S MOST COMPLETE DATA SOURCE FOR NUGGETS PLAYER AVAILABILITY: NUGGETS PLAYERS WHO COULD NOT PLAY IN THE GAME AND WHO WERE NOT AVAILABLE TO THE NUGGETS COACHES
:
NUGGETS PLAYER CHUCKY ATKINS
CBS SPORTSLINE Knee, Questionable for Nov. 5 at Golden State
ESPN Atkins (knee) is doing limited shooting and movement drills on his surgically repaired right knee but hasn't gone through any hard workouts yet, the Denver Post reports
MSNBC Knee, Out 2-3 Weeks
NUGGETS OFFICIAL SITE underwent successful surgery on his right knee on 9/24 and is expected to miss six weeks …
NUGGETS PLAYER SUNNY WEEMS
SPORTSLINE Groin, Questionable for Nov. 5 at Golden State
ESPN
MSNBC Hernia, Day to Day
NUGGETS OFFICIAL SITE did not play in any preseason games and has yet to see
action in the regular season due to a left groin strain. He remains out for tonight’s game …
NUGGETS PLAYER STEVEN HUNTER
SPORTSLINE Knee, Out until at least mid-November
ESPN
MSNBC Knee, Day to Day
NUGGETS OFFICIAL SITE right knee inflammation.
LAKERS PLAYERS WHO COULD NOT PLAY IN THE GAME AND WHO WERE NOT AVAILABLE TO THE LAKERS COACHES
No one was unavailable; no injuries reported
PLAYERS WHO MAY HAVE BEEN PLAYING IN THIS GAME WITH MINOR INJURIES
NUGGETS
Nene
LAKERS
Sasha Vujacic
Josh Powell
Kobe Bryant
MANPOWER ALERT
As of November 1, 2008
This gives you the total impact on each team due to unavailable players.
To calculate the impact, I start with the ESPN player ratings of the unavailable players. The ESPN player rating, while not as good as the Real Player Ratings, are still a very good player rating system. Since there is no full scale live database yet for tracking Real Player Ratings on a real time basis, I have to use the ESPN ratings right now.
Added to these player ratings is one half of the number of minutes per game that a player has been or is supposed to be playing in excess of 20 minutes per game. This is to reflect the extra importance of the players who the team most heavily relies on. Also added is 8 points for the player who is subjectively considered to be the most important player on the team in terms of leadership, and 4 points for the 2nd most important such player.
As an example of how all of this works, consider what the impact on the Cleveland Cavaliers would be if LeBron James were injured. The impact on the Cavaliers would be his ESPN rating plus one half of the number of minutes per game he plays in excess of 20 plus 8 more points, since he is the team leader.
There are numerous instances where the ESPN rating has to be adjusted to get the player’s real value correct. Until late December, the ESPN numbers are modified slightly as necessary to factor in how good the player was during last season as a whole. In cases where due to coaching error a player’s minutes are grossly less than what they should be, that player’s rating is adjusted upward to reflect what it would be if he was playing the minimum reasonable number of minutes. Rookies and other players who were unable to play more than a small fraction of how much they were expected to play have what their ratings would have been estimated from the ground up.
The minimum alert points for any unavailable player are 5. In practice all little used reserves, which generally are the ones who do not play in the majority of games, will be rated 5 points. This minimum is set regardless of player ratings for these low minute players, since the unavailability of even players who have seldom played in recent times reduces crucial flexibility for the coaches, reduces opportunities for wild card “on fire” games, and increases the need for the best players to play even when they should not be playing, such as during garbage time and during when they have certain minor injuries.
NUGGETS INJURIES, ILLNESSES, SUSPENSIONS, AND PERSONAL LEAVES
1. Chucky Atkins 24 points
2. Steven Hunter 5 points
3. Sunny Weems 5 points
Nuggets Unavailable Players Total Alert Points: 34
HOW TO INTERPRET THE MANPOWER ALERT POINT TOTAL
NOTICE: The following interpretation chart assumes that the coach is fully competent and that he makes an appropriate rearranging of his lineups and playing times. If a coach makes seriously incorrect adjustments to lineups and playing times when one or more players become unavailable, the impact on the team will of course be much more severe than what is described here. A totally incompetent coach could in effect increase the true Manpower Alert against his team by as much as 100%,. In other words, he could as much as double the negative impact on his team if when he loses one or more players he makes bad decisions on how to change his lineups and playing times.
0 to 12 No problem at all in either the regular season or in the playoffs
13 to 24 Virtually always, this level is no problem in either the regular season or in the playoffs.
25 to 36 Generally, an extremely small problem in either the regular season or in the playoffs.
37 to 48 Should be a very small problem. This level can affect winning and losing in the regular season or in the playoffs only if the other team is completely healthy or almost completely healthy.
49 to 60 A small problem in the regular season unless it lasts for more than about 6 weeks; in which case the season as a whole is under some threat. For the playoffs, it will often be a major problem, but exactly how much of a problem it is will depend largely on the alert level of the other team.
61 to 72 A substantial problem in the regular season that will definitely cost the team a win here and there. If this level lasts more than 6 weeks, the season as a whole becomes threatened to one extent or another. The impact on marginal playoff teams is more severe, because this level can cost such teams a playoff berth. In the playoffs, this level will generally mean a quick elimination, except of course if the other team has substantial availability problems as well.
73 to 84 A serious problem; the entire season is under a serious threat. Games are lost that would have been won on a regular basis. If the team makes the playoffs regardless of this problem, it will generally be immediately eliminated.
85 to 96 A very serious problem; the entire season is under a very serious threat. Many games that would have been won are now lost. If the team somehow makes the playoffs regardless of this huge problem, it will almost always be immediately eliminated.
97 to 108 An extremely serious problem; season is most likely lost unless the alert level is much improved within a 2-4 weeks. If the team at this alert level somehow makes the playoffs, it will be eliminated immediately.
109 to 120 In many cases, the season is lost if this level is reached for more than a week or two. Making the playoffs is out of the question if a team remains at this level for more than 6 weeks or so. If a team is suddenly at this level while in the playoffs, it will be immediately eliminated.
121 and more: It’s over; come back next season.
MANPOWER ALERTS FOR THIS GAME
Nuggets Unavailable Players Total Alert Points: 34
Lakers Unavailable Players Total Alert Points: 0
Result: The Lakers had a manpower advantage that led to a 1.4 point advantage in the final score
Current Estimate of the Current Average Manpower Alert for the 30 NBA Teams: 60
As a rough but useful estimate, to determine the theoretical impact on a game due to unavailability of players, start with the difference in alert points, and subtract 20 from it since the first 20 points should be completely offset by correct substitutions, and then divide the remainder by 10. The result is a rough but useful estimate of the advantage a team had in points due to the difference in unavailable players.
SUMMARY OF OUTSIDE FACTORS THAT THE COACHES HAD NO CONTROL OVER
Home Court Advantage: Nuggets 4 Points
Extra Rest Advantage, if any: Lakers 5 Points
Manpower Advantage: Lakers 1.4 Points
Net of all Outside Factors: The Lakers had an advantage of 2.4 Points. The Lakers would still have most likely won the game even if there were no outside factors at all.
TOTAL PRODUCTION (See any of the Ultimate Game Breakdown-Players reports for how this is calculated)
Nuggets Total Real Player Production: 144.65
Lakers Total Real Player Production: 139.95
IF THE TEAM THAT PRODUCED THE MOST DID NOT WIN THE GAME, AS HAPPENED HERE, THE COACHING IS ALMOST CERTAINLY TO BLAME
In this game the team that produced more did not win the game. The players of the higher producing team did more but they still lost the game! In most or all such cases, this will be because the coaching is inferior. The combination of the strategies and tactics used by the lesser coaching staff is not as good at producing points as are the strategies and tactics used by the better coaching staff. Or in unusual cases, the players may be out of control and so they may be defying what the coaches have told them to do.
.
REAL EFFICIENCY
Nuggets Real Efficiency: Points / Production 0.671
Lakers Real Efficiency: Points / Production: 0.765
Difference: Lakers were .094 better in converting production to points. This is a very, very large advantage thanks mostly to the Lakers’ coaches. A substantial difference is .020 or more.
Real Efficiency is points / production. It is telling you how good the team was in translating it’s production into the one and only thing that counts toward winning: scoring. Although all the specific ways that differences in the quality of coaching produce different efficiency in scoring will in all honesty most likely never be known, it is a total certainty that the team with a substantially higher Real Efficiency had higher quality coaching, probably including better strategies and/or better tactics and plays, for the game. I want to make very clear that there is no other known reason other than differences in the quality of coaching to account for substantial differences in efficiency.
The number of shots changed from scores to misses by great defending is NOT among the possible reasons. Although that can not be calculated for individual players, forced misses are included in the production numbers at the team level. Every time a player defends well and forces a miss, the other team gets a reduction of it’s production count, which is the same statistically as if you knew who forced the misses and gave them the agreed upon reward for each miss they forced.
Moreover, although at this time it is too early to say for certain, it is considered very likely that the Real Efficiency for various coaching staffs will be relatively consistent from game to game. If this proves to be the case, then Real Efficiency will be a huge breakthrough in comparing one set of coaches with another.
COACHES USE OF RESERVES--NUMBER OF PLAYERS USED
In most cases, the coach who uses more players is the better coach. Reserves would not be professional basketball players at all unless they at least on occasion play as well as starters more often do. So having one or two more reserve players play in a game than the other team has playing gives your team that many more opportunities to discover a reserve player who is “on fire” for the particular game, and who can be a surprise factor toward winning it. Of course, the quality coaches need to and usually do recognize a reserve who is on fire and then leave him in the game more than usual in order to pocket the full amount of the advantage from this.
Moreover, it has been observed that the coaches with the best overall records and especially the ones with the best playoff records play non-starters for substantially more minutes than the lesser coaches. Yes they have their mega stars, but one way they try to get the extra edge over the other guy is to come up with a great package of non-starter playing times for each game.
And the coaches who consistently play that extra non-starter or two are almost by definition the ones who are better at developing the non-starters and who are better at integrating the non-starters into the offensive and defensive game plans, which are of course built around what the starters can do.
NUMBER OF NON-STARTERS IN THIS GAME
Number of Players Who Played at Least 6 Minutes: Nuggets 9 Lakers 10
Number of Players Who Played at Least 10 Minutes: Nuggets 8 Lakers 9
The Lakers’ coaches provided 1 extra possibility than did the Nuggets’ coaches for a reserve to provide an unexpected major spark to propel their team to victory.
PLAYING TIME OF NON-STARTERS EXPLAINED
Now let’s look at minutes. Since the gap between how good the starters are and how good the non-starters are on average is bigger for some teams than for others, you can not simply say that the more minutes the reserves play, the better the coaching is. However, if during the course of the season you see that a Coach consistently uses reserves for 6-14 minutes less and especially for 15 or more minutes less than most other coaches do, than this would be a likely sign that the Coach is excessively stingy with his reserves, or overly reliant on his starters if you prefer.
If a coach is stingy, this frequently will mean that he is unable or unwilling to one extent or another to develop his non-starters into being better players and possible starters. Also, stingy coaches will be ones who often are unable or unwilling to integrate the non-starters better into the dominant offense and defense of the team. Specifically, for example, the stingy coaches are not going to be very interested in making sure that each non-starter has an offensive play or two called while he is on court, where he is one of the key players on the play.
Whether the non-starters are getting enough playing time is something that you have to be sort of a detective about. You decide whether the reserves are getting enough playing time by considering all of the following:
1. How often does this coach play one or two or even three fewer reserves than the other coach?
2. How often does this coach play his reserves for fewer total minutes than the other coach plays his reserves?
3. How many minutes in total this season (or in prior years, for that matter) have reserves gotten on this team compared with what reserves of other teams have gotten? Although this has apparently never been reported anywhere, look for a special report on this subject by yours truly.
4. Possible Mitigating Factors… How good are the reserves compared with the starters? And just as importantly, how big is the gap compared with the gap for other teams? The bigger the gap to begin with between how good the starters are and how good the non-starters are, and the bigger the differences in the gaps between this team and other teams, the more the coach is justified in violating (1), (2), and (3).
But keep in mind that no matter how great the starters are and how supposedly bad the non-starters are, a Coach never has a total blank check to be as stingy as he wants. A coach who is excessively stingy toward reserves due to his incorrect beliefs or philosophy is cheating not only the reserves but also the team as a whole. The stingiest six head coaches out of the 30 NBA coaches are ones who you can safely assume are cheating not only their reserves but their team as a whole. Since stingy coaches seem to be relatively common, you definitely do not want the coach of your team to be among the most stingy of all.
By the way, these six culprits will be identified in the not too distant future. Other stingy coaches can and will be identified on a case by case basis.
5 How often are the veteran starters being overplayed to the point where they “run out of gas” at the worst possible time, late in games? Beyond a certain point, which varies a little from veteran to veteran, any veteran starter loses some effectiveness after he is out on the court too long.
Is it possible for a coach to be too generous to non-starters? Yes, of course it is possible. But in the real world, it seems from all available evidence that this would be a rare problem.
PLAYING TIME OF NON-STARTERS FOR THIS GAME
Note: starters are considered to be the five players who played the most minutes; whether they actually started is not really important here.
Nuggets Non-Starters Minutes: 71
Lakers Non-Starters Minutes: 76
The 5 more minutes that Lakers non-starters played is just small enough to be considered of little significance.
REAL PRODUCTION OF PLAYERS BROKEN DOWN
Now by looking at what the reserves did while out there, you can get some important evidence about how well the reserves are integrated into the overall offense and defense of the team. What you do is look at the production of the non-starters as a percentage of the production of the starters. The higher the percentage, the better the non-starters are integrated into the team’s overall offense and defense.
Real Player Production of Nuggets Non-Starters: 40.40
Real Player Production of Lakers Non-Starters: 32.60
Real Player Production of Nuggets Starters: 104.25
Real Player Production of Lakers Starters: 107.35
EVALUATION OF REAL PRODUCTION OF NON-STARTERS
In this game the Nuggets' non-starters, led by J.R. Smith, were apparently more integrated into their teams' offense and defense than were the Lakers' non-starters.
Be cautioned that evidence from a single game is of limited value because all players have games where they are much above and other games where they are much below normal. So in order to make conclusions about how well a coaching staff has integrated their reserves into the team as a whole, you have to look for persistent patterns across many games, which is of course something we do!
NUGGETS COACHING ERRORS
EXTREME PLAYING TIME DECISIONS CONSTITUTING COACHING ERROR
At any given time, Karl may be doing one or more of the following:
1. He may be imposing a draconian penalty by completely benching a player who should not be benched unless the Nuggets want to shoot themselves in the foot or in the head.
2. He may be severely under playing a player, either due to an excessive penalty for some mistake the player has made, a miscalculation of the benefits and costs of that player, or due to subjective factors up to and including extreme dislike of a player and a desire to make sure that the player is removed from the team in the off-season.
3. He may be over playing and over relying on one or more very experienced and talented veterans. Although a formal study has not been completed, there is plenty of evidence that Karl is one of the stingiest coaches in the League with respect to playing time he gives out to non-starters.
The system we use employs the ranges of playing time minutes that are reasonable for the Nuggets. The ranges take into account all known factors, including not only how good the players are, but also how well they fit into what is strongly believed to be the best possible offensive and defensive strategies that the Nuggets could use. These ranges are plenty large enough to allow for complete coaching discretion, within reason. But the ranges are not large enough for a Coach who is making a clear and basic error regarding how and how much his players should be used.
To be absolutely clear, if the actual playing time is outside of these ranges, it is clearly a coaching error. Playing times lower than the minimum or higher than the maximum are obvious and significant coaching errors.
Certain modifications are needed sometimes. If a player has to leave the game due to an injury, then the minimum rule does not apply for that player. Also, this is subject to appropriate modifications in games in which there is garbage time. How the rule is applied in the case of garbage time games depends substantially on whether the game is a win or a loss. The details on how extreme playing times are calculated in garbage time games will be added to this report in the near future.
CURRENT REASONABLE PLAYING TIME RANGES FOR THE NUGGETS
Carmelo Anthony: 32-42
Allen Iverson: 30-40
Nene: 30-40
Kenyon Martin: 30-40
J.R. Smith: 26-36
Linas Kleiza: 18-28
Chris Andersen 16-26
Anthony Carter: 14-24
Renaldo Balkman 0-16
Dahntay Jones: 0-14
Juwan Howard: 0-8
Chucky Atkins: Unavailable
Steven Hunter: Unavailable
Sunny Weems: Unavailable
EXTREME PLAYING TIMES CONSTITUTING COACHING ERROR FOR THIS GAME:
Anthony Carter: Overplayed, 7 minutes
Kenyon Martin: Underplayed: 1 minute
Total Minutes of Extreme Playing Time Error: 8 minutes
NOTE: The high quality coaches have 0 minutes of error in almost all games.
SEVERE AND CONTINUING SLUMPS
If there are any players who are obviously performing far below what they are capable of, some part of the blame must lie with the failure of the coaches to establish offensive and/or defensive strategies and tactics that will guarantee that the player does not fall to the level he has fallen to. You never to my knowledge see good players on the teams with the high quality coaches have “major and continuing slumps.” There are two ways a player can be declared to be in a major and continuing slump:
1. His production drops by 1/3 or more for each of 3 straight games or more.
2. His average production drops by 1/4 or more over any stretch of 6 games or more.
NUGGETS IN SEVERE AND CONTINUING SLUMPS PARTLY OR ENTIRELY CAUSED BY BAD COACHING
1. No one yet because we don’t have enough games, but obviously I’m keeping a close eye on Carmelo Anthony and even on Iverson to a lesser extent.
UNAVAILABLE PLAYERS
Are coaches as responsible for results when key players can not play as when they can? No they are not; they are less responsible. For how much less, see the impact of the players unavailable on the team’s prospects as shown in the “Manpower Alert Status” system. So the first thing we present in the coaching breakdown is complete information about players who could not play, and about players who might have been playing with minor injuries.
WORLD’S MOST COMPLETE DATA SOURCE FOR NUGGETS PLAYER AVAILABILITY: NUGGETS PLAYERS WHO COULD NOT PLAY IN THE GAME AND WHO WERE NOT AVAILABLE TO THE NUGGETS COACHES
:
NUGGETS PLAYER CHUCKY ATKINS
CBS SPORTSLINE Knee, Questionable for Nov. 5 at Golden State
ESPN Atkins (knee) is doing limited shooting and movement drills on his surgically repaired right knee but hasn't gone through any hard workouts yet, the Denver Post reports
MSNBC Knee, Out 2-3 Weeks
NUGGETS OFFICIAL SITE underwent successful surgery on his right knee on 9/24 and is expected to miss six weeks …
NUGGETS PLAYER SUNNY WEEMS
SPORTSLINE Groin, Questionable for Nov. 5 at Golden State
ESPN
MSNBC Hernia, Day to Day
NUGGETS OFFICIAL SITE did not play in any preseason games and has yet to see
action in the regular season due to a left groin strain. He remains out for tonight’s game …
NUGGETS PLAYER STEVEN HUNTER
SPORTSLINE Knee, Out until at least mid-November
ESPN
MSNBC Knee, Day to Day
NUGGETS OFFICIAL SITE right knee inflammation.
LAKERS PLAYERS WHO COULD NOT PLAY IN THE GAME AND WHO WERE NOT AVAILABLE TO THE LAKERS COACHES
No one was unavailable; no injuries reported
PLAYERS WHO MAY HAVE BEEN PLAYING IN THIS GAME WITH MINOR INJURIES
NUGGETS
Nene
LAKERS
Sasha Vujacic
Josh Powell
Kobe Bryant
MANPOWER ALERT
As of November 1, 2008
This gives you the total impact on each team due to unavailable players.
To calculate the impact, I start with the ESPN player ratings of the unavailable players. The ESPN player rating, while not as good as the Real Player Ratings, are still a very good player rating system. Since there is no full scale live database yet for tracking Real Player Ratings on a real time basis, I have to use the ESPN ratings right now.
Added to these player ratings is one half of the number of minutes per game that a player has been or is supposed to be playing in excess of 20 minutes per game. This is to reflect the extra importance of the players who the team most heavily relies on. Also added is 8 points for the player who is subjectively considered to be the most important player on the team in terms of leadership, and 4 points for the 2nd most important such player.
As an example of how all of this works, consider what the impact on the Cleveland Cavaliers would be if LeBron James were injured. The impact on the Cavaliers would be his ESPN rating plus one half of the number of minutes per game he plays in excess of 20 plus 8 more points, since he is the team leader.
There are numerous instances where the ESPN rating has to be adjusted to get the player’s real value correct. Until late December, the ESPN numbers are modified slightly as necessary to factor in how good the player was during last season as a whole. In cases where due to coaching error a player’s minutes are grossly less than what they should be, that player’s rating is adjusted upward to reflect what it would be if he was playing the minimum reasonable number of minutes. Rookies and other players who were unable to play more than a small fraction of how much they were expected to play have what their ratings would have been estimated from the ground up.
The minimum alert points for any unavailable player are 5. In practice all little used reserves, which generally are the ones who do not play in the majority of games, will be rated 5 points. This minimum is set regardless of player ratings for these low minute players, since the unavailability of even players who have seldom played in recent times reduces crucial flexibility for the coaches, reduces opportunities for wild card “on fire” games, and increases the need for the best players to play even when they should not be playing, such as during garbage time and during when they have certain minor injuries.
NUGGETS INJURIES, ILLNESSES, SUSPENSIONS, AND PERSONAL LEAVES
1. Chucky Atkins 24 points
2. Steven Hunter 5 points
3. Sunny Weems 5 points
Nuggets Unavailable Players Total Alert Points: 34
HOW TO INTERPRET THE MANPOWER ALERT POINT TOTAL
NOTICE: The following interpretation chart assumes that the coach is fully competent and that he makes an appropriate rearranging of his lineups and playing times. If a coach makes seriously incorrect adjustments to lineups and playing times when one or more players become unavailable, the impact on the team will of course be much more severe than what is described here. A totally incompetent coach could in effect increase the true Manpower Alert against his team by as much as 100%,. In other words, he could as much as double the negative impact on his team if when he loses one or more players he makes bad decisions on how to change his lineups and playing times.
0 to 12 No problem at all in either the regular season or in the playoffs
13 to 24 Virtually always, this level is no problem in either the regular season or in the playoffs.
25 to 36 Generally, an extremely small problem in either the regular season or in the playoffs.
37 to 48 Should be a very small problem. This level can affect winning and losing in the regular season or in the playoffs only if the other team is completely healthy or almost completely healthy.
49 to 60 A small problem in the regular season unless it lasts for more than about 6 weeks; in which case the season as a whole is under some threat. For the playoffs, it will often be a major problem, but exactly how much of a problem it is will depend largely on the alert level of the other team.
61 to 72 A substantial problem in the regular season that will definitely cost the team a win here and there. If this level lasts more than 6 weeks, the season as a whole becomes threatened to one extent or another. The impact on marginal playoff teams is more severe, because this level can cost such teams a playoff berth. In the playoffs, this level will generally mean a quick elimination, except of course if the other team has substantial availability problems as well.
73 to 84 A serious problem; the entire season is under a serious threat. Games are lost that would have been won on a regular basis. If the team makes the playoffs regardless of this problem, it will generally be immediately eliminated.
85 to 96 A very serious problem; the entire season is under a very serious threat. Many games that would have been won are now lost. If the team somehow makes the playoffs regardless of this huge problem, it will almost always be immediately eliminated.
97 to 108 An extremely serious problem; season is most likely lost unless the alert level is much improved within a 2-4 weeks. If the team at this alert level somehow makes the playoffs, it will be eliminated immediately.
109 to 120 In many cases, the season is lost if this level is reached for more than a week or two. Making the playoffs is out of the question if a team remains at this level for more than 6 weeks or so. If a team is suddenly at this level while in the playoffs, it will be immediately eliminated.
121 and more: It’s over; come back next season.
MANPOWER ALERTS FOR THIS GAME
Nuggets Unavailable Players Total Alert Points: 34
Lakers Unavailable Players Total Alert Points: 0
Result: The Lakers had a manpower advantage that led to a 1.4 point advantage in the final score
Current Estimate of the Current Average Manpower Alert for the 30 NBA Teams: 60
As a rough but useful estimate, to determine the theoretical impact on a game due to unavailability of players, start with the difference in alert points, and subtract 20 from it since the first 20 points should be completely offset by correct substitutions, and then divide the remainder by 10. The result is a rough but useful estimate of the advantage a team had in points due to the difference in unavailable players.
SUMMARY OF OUTSIDE FACTORS THAT THE COACHES HAD NO CONTROL OVER
Home Court Advantage: Nuggets 4 Points
Extra Rest Advantage, if any: Lakers 5 Points
Manpower Advantage: Lakers 1.4 Points
Net of all Outside Factors: The Lakers had an advantage of 2.4 Points. The Lakers would still have most likely won the game even if there were no outside factors at all.
Ultimate Game Breakdown: Players: Lakers 104 Nuggets 97 in Denver Nov. 1
REAL PLAYER RATINGS (QUALITY) FOR THIS GAME
DENVER QUALITY
Anthony Carter, PG 1.082
Chris Andersen, PF 0.928
Juwan Howard, PF 0.881
Kenyon Martin, PF 0.753
J.R. Smith, SG 0.604
Allen Iverson, SG 0.558
Nene, C 0.534
Carmelo Anthony, SF 0.264
Linas Kleiza, SF 0.110
LAKERS QUALITY
Josh Powell, PF 1.207
Kobe Bryant, SG 1.092
Trevor Ariza, SF 1.084
Pau Gasol, PF 0.930
Lamar Odom, PF 0.574
Derek Fisher, PG 0.455
Andrew Bynum, C 0.414
Vladimir Radmanovic, SF 0.276
Sasha Vujacic, SG -0.110
Jordan Farmar, PG -0.393
SCALE FOR RPR (QUALITY) RATINGS FOR A SINGLE GAME
Historic Superstar for this game 1.400 and more
Superstar 1.050 to 1.399
Star/Outstanding 0.800 to 1.050
Very Good 0.650 to 0.799
Major Role Player 0.525 to 0.649
Role Player 0.450 to 0.524
Minor Role Player 0.400 to 0.449
Very Minor Role Player or Very Important Defender 0.350 to 0.399
Poor Game or Extremely Importand Defender 0.275 to 0.349
Very Poor Game Regardless of Defending 0.200 to 0.274
Disaster Game Regardless of Defending minus infinity to 0.199
****************************************************
REAL PLAYER PRODUCTION (QUANTITY) IN THIS GAME
DENVER QUANTITY
Anthony Carter, PG 33.55
Kenyon Martin, PF 21.85
Allen Iverson, SG 20.65
Nene, C 18.15
J.R. Smith, SG 16.30
Chris Andersen, PF 14.85
Carmelo Anthony, SF 10.05
Juwan Howard, PF 7.05
Linas Kleiza, SF 2.20
LAKERS QUANTITY
Pau Gasol, PF 39.05
Kobe Bryant, SG 36.05
Trevor Ariza, SF 17.35
Derek Fisher, PG 15.00
Lamar Odom, PF 14.35
Andrew Bynum, C 8.70
Vladimir Radmanovic, SF 8.55
Josh Powell, PF 8.45
Sasha Vujacic, SG -1.65
Jordan Farmar, PG -5.90
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR STARTING PLAYERS
Happens only a few times a year in the NBA 40.0 and more
Massive and Memorable Game 36.0 to 39.9
Huge Game 32.0 to 35.9
Very Big Game 28.0 to 31.9
Big Game 24.0 to 27.9
Typical Average Game 20.0 to 23.9
Somewhat Below Average Game 16.0 to 19.9
Way Below Average Game 12.0 to 15.9
Bad Game 9.0 to 11.9
Really Bad Game 5.0 to 8.9
Total Disaster minus infinity to 4.9
SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR NON-STARTING PLAYERS
Massive and Memorable Game 30.0 and more
Huge Game 26.0 to 29.9
Very Big Game 22.0 to 25.9
Big Game 18.0 to 21.9
Typical Non-Starter Game 12.0 to 17.9
Below Average Even For a Non-Starter 9.0 to 11.9
Way Below Average Even For a Non-Starter or Limited Minutes 6.0 to 8.9
Bad Game Even for a Non-Starter or Very Limited Minutes 3.0 to 5.9
Disaster: Nothing Much to Report minus infinity to 1.9
THE HIGHEST QUALITY PLAYERS IN THIS GAME
LAKERS OUTSTANDING QUALITY GAMES
Superstar during minutes on the court: Josh Powell
Superstar during minutes on the court: Kobe Bryant
Superstar during minutes on the court: Trevor Aziza
Star/outstanding during minutes on the court: Pau Gasol
NUGGETS OUTSTANDING QUALITY GAMES
Star/Outstanding during minutes on the court: Anthony Carter
Star/Outstanding during minutes on the court: Chris Andersen
Star/Outstanding during minutes on the court: Juwan Howard
Star/Outstanding during minutes on the court: Kenyon Martin
THE GREATEST POWER PLAYERS OF THIS GAME
LAKERS POWER PLAYERS
Massive and Memorable Game: Pau Gasol
Massive and Memorable Game: Kobe Bryant
Big Game: Trevor Aziza
NUGGETS POWER PLAYERS
Huge Game: Anthony Carter
Big Game: Kenyon Martin
USER GUIDE FOR THE ULTIMATE GAME BREAKDOWNS: PLAYERS (Last updated Oct. 25)
You are viewing RPR2.0! This is a "just the important facts please, and give them to me quick" type of report.
I will in many cases do a little commentary at the bottom of the UGB:Ps, but most of the game and team commentary will be in the separate "Game and Team Reports." Game and Team articles are, with any luck, going to be produced for 26 Nuggets and for 26 Raptors games this season. Ultimate Game Breakdowns: Players, such s the one here, will be done for the 26 key games, and for other games as well, but not necessarily for all 82 games. I don't really know how all this new editing is going to play out time wise yet!
The games that get the full treatment have been very carefully chosen to be the most important games, which are generally the games against the best teams. Full treatment including the kitchen sink report games have been chosen from among only games where neither team is at a disadvantage due to playing on back to back nights. Other internet basketball "experts" are really wasting their time to some extent when they report on a Kegame where one team was playing on back to back nights and the other team was not, because the great majority of those games are almost automatically won by the team that has more rest. I used to do those stupid games, but I'm not doing them anymore, because I keep trying to get better and better at understanding and teaching basketball, so I make changes such as this.
With an Ultimate Game Breakdown-Players report, you can see very rapidly who was most responsible for the winning or the losing of the game. Then someone like me can easily write a separate game report which explains how things might have worked out better for a team, or why things worked out just about as well as possible, as the case may be.
The Real Player Ratings formula has been very carefully and accurately tweaked again and is currently as follows:
POSITIVE FACTORS
Points 1.00 (at par)
Number of 3-Pt FGs Made 1.00
Number of 2-Pt FGs Made 0.60
Number of FTs Made 0.00
Assists 1.75
Offensive Rebounds 1.15
Defensive Rebounds 1.25
Blocks 1.60
Steals 2.10
NEGATIVE FACTORS
3-Pt FGs Missed -1.00
2-Pt FGs Missed -0.85
FTs Missed -0.85
Turnovers -2.00
Personal Fouls -0.80
ACTUAL COMBINED AWARD OR PENALTY BY TYPE OF SHOT
3-Pointer Made 4.00
2-Pointer Made 2.60
Free Throw Made 1.00
3-Pointer Missed -1.00
2-Pointer Missed -0.85
Free Throw Missed -0.85
ZERO POINTS: PERCENTAGES BELOW WHICH THERE IS A NEGATIVE NET RESULT
3-Pointer 0 score % 0.200
2-Pointer 0 score % 0.246
1-Pointer 0 score % 0.459
ASSISTS VERSUS TURNOVERS ZERO POINT
Assist/Turnover Ratio That Yields 0 Net Points: 1.143
QUALITY (RPR) AND QUANTITY (RPP) EXPLANATION
RPR game reports show for each player the RPR (Real Player Rating) which tells you how good a player did (all the good things minus all the bad things) out on the court per unit of time. The RPP (Real Player Production) report tells you how much in total (the sum of the of the good things minus the sum of the bad things) a player did out on the court.
Many and maybe most sports watchers and an unknown but probably disturbingly large number of sports managers make the mistakes of exaggerating the importance of quantity and overlooking to some extent quality. These reports allow you to expand your horizons. These reports put quantity and quality side by side, which is extremely valuable, because both are roughly equally important in explaining accurately why and how the game turned out the way it did.
Players who over many games consistently have higher RPR (quality) but lower RPP (quantity) results are in many cases not getting enough playing time. Players that over many games consistently have lower RPR (quality) but higher RPP (quantity) results are in many cases getting too much playing time.
The exceptional cases are very often going to be players who are either truly outstanding defenders or truly bad defenders. This is because the one and only thing that is not counted, because it is impossible to calculate it, is the number of shots that a player prevents from being scores. Investigation has to date revealed that, apparently, no one has even attempted, for the NBA, rough estimates of the actual value of each player's defending, in terms of number or percentage of scores prevented, or in terms of number or percentage of possessions made worthless.
Over the coming year, I am going to be working to see if it is possible to use some combination of advanced statistics that are tracked on certain internet sites as an accurate proxy for the number of shots and/or for the number of possessions ruined by a defender.
Another exception. where it is really alright when it looks like a player is playing too much, will be if a team has a point guard who has many more turnovers than the average point guard has. Because the point guard is so important, a good coach has to play his best guard who can make plays at the position for a full set of minutes every game, pretty much regardless of how many turnovers that player makes. If you take out your designated point guard due to "too many turnovers," it's most often going to be sort of like cutting your foot off because you have a bad case of athletes foot!
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Although there is a guaranteed minimum rate of Report production regardless of traffic, IT IS IN YOUR POWER to help double or triple the number of and frequency of Reports. Simply take two or three minutes as often as you can to recommend Quest and post links to Quest on your favorite sports and other sites. The resulting automatic increase of traffic will in turn increase the resources that go in to producing Quest, which in turn speeds up reporting. If you want, e-mail how you helped (include the url of where you posted a link to Quest) and we will throw some Internet love back to where you tell us on the Internet. Thank you.
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HOLD MOUSE HERE TO EXPAND THIS MENU OF PLACES ON WHICH YOU CAN POST A LINK TO QUEST:
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Note: Beware of "layered" sites. None of the following are layered sites, which are sites that allow contributions from the public only in hard to find, low traffic areas, while the main areas are off limits for public input and are only for a chosen few. All of the following have at least some notable traffic, and all of them allow relatively equal and open participation. The order is from most recommended to least recommended, based on about half a dozen factors.
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The Fox NBA board is very low traffic, and the MSNBC NBA board doesn't exist anymore. The CBS Sports NBA Message Board is a layered site; you can NOT post topics nor expect to be considered seriously there until you have spent a few years posting there. We do not recommend CBS Sports. So the only real, fully open NBA forum hosted by a big corporation is the ESPN message board. Be forewarned though that the ESPN board is dominated by very young fans who make very short comments. On the other hand, it is a high traffic site, so we won't stop you from posting a Quest link at ESPN if you want to.
ESPN NBA Message Board
GIVE US THE JUICE TO PRODUCE REPORTS MORE QUICKLY
Although there is a guaranteed minimum rate of Report production regardless of traffic, IT IS IN YOUR POWER to help double or triple the number of and frequency of Reports. Simply take two or three minutes as often as you can to recommend Quest and post links to Quest on your favorite sports and other sites. The resulting automatic increase of traffic will in turn increase the resources that go in to producing Quest, which in turn speeds up reporting. If you want, e-mail how you helped (include the url of where you posted a link to Quest) and we will throw some Internet love back to where you tell us on the Internet. Thank you.
Here are some quick links that you can use to find a place where you might post a link to Quest and/or to Quest content.
HOLD MOUSE HERE TO EXPAND THIS MENU OF PLACES ON WHICH YOU CAN POST A LINK TO QUEST:
BASKETBALL SITES THAT ARE OPEN FOR CONTENT FROM ANYONE
Note: Beware of "layered" sites. None of the following are layered sites, which are sites that allow contributions from the public only in hard to find, low traffic areas, while the main areas are off limits for public input and are only for a chosen few. All of the following have at least some notable traffic, and all of them allow relatively equal and open participation. The order is from most recommended to least recommended, based on about half a dozen factors.
Bleacher Report Open Posting Site
Inside Hoops NBA Forum
Real GM NBA and Team Forums
Pro Sports Daily NBA Forum
Basketball Forum NBA Forum
Sporting News NBA Forum
Hoops Hype NBA Forum
Armchair GM Open Posting Site
SportsTwo NBA Forum
NBA Dimensions NBA Forum
OTR Basketball Forums NBA Forum
NBA Boards NBA Forum
NBA Wire NBA Forum
KFFL NBA Forum
Note: there are other forums, but they are all very low traffic and activity compared to the ones above.
MESSAGE BOARDS AT HUGE COROPORATIONS
The Fox NBA board is very low traffic, and the MSNBC NBA board doesn't exist anymore. The CBS Sports NBA Message Board is a layered site; you can NOT post topics nor expect to be considered seriously there until you have spent a few years posting there. We do not recommend CBS Sports. So the only real, fully open NBA forum hosted by a big corporation is the ESPN message board. Be forewarned though that the ESPN board is dominated by very young fans who make very short comments. On the other hand, it is a high traffic site, so we won't stop you from posting a Quest link at ESPN if you want to.
ESPN NBA Message Board
LAKERS SIGN IN HOLLYWOOD
>>>I WANT TO STICK WITH THE WAY OTHER SITES PRESENT POSTS
Due to the number of, uniqueness of, and importance of the many other home page features we have, only one Report loads at a time, currently the one just above. To see the next Report (which would be the one that came out just before the one above) on this home page, click "Older Posts" that is at the very bottom of the Report showing above, just above the section header "Your Ball: Take Your Best Shot".
>>ALTERNATIVE HOME PAGES
There are three home pages, all of which have all of the Reports but which have completely different features appearing on the sidebar and below the one Report that is shown at a time. These pages have been designed so that they fully load in about 10 seconds (no more super long load times we used to be known for.)
HOME PAGE A: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
HOME PAGE B: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
HOME PAGE C: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
>>REPORT READERS: Complete freedom to rapidly choose and read what you need or want to read. The latest 40 Reports are found near the top of all three of the primary home pages (linked to just above) while Reports #41-#100 are found in three separate readers placed at various points down the page on all three primary home pages.
>>EXPRESS VERSION: Every Single Report but no Features: a Fast Loading Page: Click Here
>>FAST BREAK VERSION: The Latest 100 Reports via Report Readers Only; no Features, a Fast Loading Page: Click Here
>>QUEST ARCHIVE HOME PAGES--REPORT ARCHIVES AND A SMALL NUMBER OF CLASSIC FEATURES THAT WON'T FIT ON OTHER HOME PAGES
QUEST 4: REPORTS 101-200
QUEST 5: REPORTS 201-300
QUEST 6: REPORTS 301-400
QUEST 7: REPORTS 401-500
QUEST 8: REPORTS 501-600
QUEST 9: REPORTS 601-700
QUEST 10: REPORTS 701-800
>>FEATURES ONLY HOME PAGES: NO REPORTS, JUST FEATURES THAT WE CAN'T FIT ANYWHERE ELSE
QUEST OVERTIME
QUEST CLASSIC
>>COMPLETE TITLE INDEX: : A Complete Report Title Index, with Express Version Links to all Reports
>>LATEST 25 Reports: Direct links to the latest 25 Reports (with no truncated titles as you find with the poorly designed Google archive). This is located near the very bottom of this page.
>>GOOGLE ARCHIVE you will find this, with Reports shown by week not very far below.
>>I'M NEW AND I DON'T KNOW WHERE I WANT TO GO: Welcome to the Real Zone. Simply browse the page and see for yourself what is here. You will not be disappointed.
>>OR YOU CAN DO A CUSTOM GOOGLE SEARCH OF THE 13 BOOKS AND COUNTING CONTAINED ON THIS SITE>>>>>
Due to the number of, uniqueness of, and importance of the many other home page features we have, only one Report loads at a time, currently the one just above. To see the next Report (which would be the one that came out just before the one above) on this home page, click "Older Posts" that is at the very bottom of the Report showing above, just above the section header "Your Ball: Take Your Best Shot".
>>ALTERNATIVE HOME PAGES
There are three home pages, all of which have all of the Reports but which have completely different features appearing on the sidebar and below the one Report that is shown at a time. These pages have been designed so that they fully load in about 10 seconds (no more super long load times we used to be known for.)
HOME PAGE A: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
HOME PAGE B: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
HOME PAGE C: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
>>REPORT READERS: Complete freedom to rapidly choose and read what you need or want to read. The latest 40 Reports are found near the top of all three of the primary home pages (linked to just above) while Reports #41-#100 are found in three separate readers placed at various points down the page on all three primary home pages.
>>EXPRESS VERSION: Every Single Report but no Features: a Fast Loading Page: Click Here
>>FAST BREAK VERSION: The Latest 100 Reports via Report Readers Only; no Features, a Fast Loading Page: Click Here
>>QUEST ARCHIVE HOME PAGES--REPORT ARCHIVES AND A SMALL NUMBER OF CLASSIC FEATURES THAT WON'T FIT ON OTHER HOME PAGES
QUEST 4: REPORTS 101-200
QUEST 5: REPORTS 201-300
QUEST 6: REPORTS 301-400
QUEST 7: REPORTS 401-500
QUEST 8: REPORTS 501-600
QUEST 9: REPORTS 601-700
QUEST 10: REPORTS 701-800
>>FEATURES ONLY HOME PAGES: NO REPORTS, JUST FEATURES THAT WE CAN'T FIT ANYWHERE ELSE
QUEST OVERTIME
QUEST CLASSIC
>>COMPLETE TITLE INDEX: : A Complete Report Title Index, with Express Version Links to all Reports
>>LATEST 25 Reports: Direct links to the latest 25 Reports (with no truncated titles as you find with the poorly designed Google archive). This is located near the very bottom of this page.
>>GOOGLE ARCHIVE you will find this, with Reports shown by week not very far below.
>>I'M NEW AND I DON'T KNOW WHERE I WANT TO GO: Welcome to the Real Zone. Simply browse the page and see for yourself what is here. You will not be disappointed.
>>OR YOU CAN DO A CUSTOM GOOGLE SEARCH OF THE 13 BOOKS AND COUNTING CONTAINED ON THIS SITE>>>>>
SEARCH THE QUEST FOR THE RING--THE EQUIVALENT OF MORE THAN 15 BOOKS ABOUT BASKETBALL
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TWO WAYS TO LOOK AT HOW LONG QUEST FOR THE RING HAS BEEN KEEPING IT REAL
The above shows you in two different ways the exact amount of time since The Quest for the Ring began to completely explain how the Quest is won, while having as much fun as possible at the expense of basketball pretenders and player haters. The first panel shows how long it has been in each of seven units. The second panel shows how long it has been in the more usual "remainder" way.
QUEST FOR THE RING SOMETIMES GOES INTO HIATUS
Regardless of any temporary unavoidable absences, the Quest is in this project to explain in detail for the very long term--indefinitely, for many, many, many years ahead. At this writing we have the equivalent of 15 basketball books under our belt and we plan on doing dozens more. Count on us being right where basketball is at, which is here, actually.
QUEST FOR THE RING SOMETIMES GOES INTO HIATUS
Regardless of any temporary unavoidable absences, the Quest is in this project to explain in detail for the very long term--indefinitely, for many, many, many years ahead. At this writing we have the equivalent of 15 basketball books under our belt and we plan on doing dozens more. Count on us being right where basketball is at, which is here, actually.
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- ► 03/16 - 03/23 (5)
- ► 03/09 - 03/16 (4)
- ► 03/02 - 03/09 (3)
- ► 02/24 - 03/02 (5)
- ► 02/17 - 02/24 (3)
- ► 02/10 - 02/17 (3)
- ► 01/27 - 02/03 (1)
- ► 01/20 - 01/27 (4)
- ► 01/13 - 01/20 (9)
- ► 01/06 - 01/13 (3)
-
►
2007
(166)
- ► 12/30 - 01/06 (3)
- ► 12/23 - 12/30 (5)
- ► 12/16 - 12/23 (4)
- ► 12/09 - 12/16 (2)
- ► 12/02 - 12/09 (9)
- ► 11/25 - 12/02 (9)
- ► 11/18 - 11/25 (8)
- ► 11/11 - 11/18 (11)
- ► 11/04 - 11/11 (11)
- ► 10/28 - 11/04 (10)
- ► 10/21 - 10/28 (3)
- ► 10/14 - 10/21 (6)
- ► 10/07 - 10/14 (5)
- ► 09/30 - 10/07 (6)
- ► 09/23 - 09/30 (4)
- ► 08/05 - 08/12 (1)
- ► 07/29 - 08/05 (2)
- ► 07/15 - 07/22 (8)
- ► 07/08 - 07/15 (1)
- ► 06/17 - 06/24 (3)
- ► 04/29 - 05/06 (2)
- ► 04/22 - 04/29 (2)
- ► 04/15 - 04/22 (2)
- ► 04/08 - 04/15 (4)
- ► 04/01 - 04/08 (4)
- ► 03/25 - 04/01 (4)
- ► 03/18 - 03/25 (4)
- ► 03/11 - 03/18 (3)
- ► 03/04 - 03/11 (3)
- ► 02/25 - 03/04 (4)
- ► 02/18 - 02/25 (2)
- ► 02/11 - 02/18 (3)
- ► 02/04 - 02/11 (4)
- ► 01/28 - 02/04 (4)
- ► 01/21 - 01/28 (4)
- ► 01/14 - 01/21 (2)
- ► 01/07 - 01/14 (4)
-
►
2006
(18)
- ► 12/31 - 01/07 (3)
- ► 12/24 - 12/31 (3)
- ► 12/17 - 12/24 (3)
- ► 12/10 - 12/17 (4)
- ► 12/03 - 12/10 (3)
- ► 11/26 - 12/03 (2)
QUEST REPORTS #41 TO #60, GOING BACK IN TIME
QUEST IS FREE BUT ABOUT 3 MINUTES OF YOUR TIME CAN GET YOU MORE OF IT
Although there is a guaranteed minimum rate of Report production regardless of traffic, it is in your power to help increase the number of and frequency of Quest Reports. All Quest sites are developed and produced according to both superseding criteria and site traffic. Like all sites started in recent years, Quest receives very little help from Google and other search engines. The search engines mostly serve to keep the older, popular sites popular; they preserve the same old, same old status quo.
The amount of reporting and the frequency of Quest Reports could easily be double what it is were site traffic higher. If Quest obtained the traffic we know it deserves, than production would go from the equivalent of roughly three books about basketball a year to at least five and to as many as six books a year!
WE NEED A GRAND TOTAL OF ABOUT 3 MINUTES OF YOUR TIME
Please take three or four minutes every now and then to recommend Quest and post links to Quest on your favorite sports and other sites. In other words, wherever possible use us to back up what you are posting and writing. The resulting automatic increase of traffic will in turn increase the resources that go in to producing Quest home page Reports. After helping us, feel free to e-mail how you helped and we will throw some Internet love back to your Internet hangout. The email address is thequestforthering1. This is a gmail address, so you use @gmail.com after that address.
The amount of reporting and the frequency of Quest Reports could easily be double what it is were site traffic higher. If Quest obtained the traffic we know it deserves, than production would go from the equivalent of roughly three books about basketball a year to at least five and to as many as six books a year!
WE NEED A GRAND TOTAL OF ABOUT 3 MINUTES OF YOUR TIME
Please take three or four minutes every now and then to recommend Quest and post links to Quest on your favorite sports and other sites. In other words, wherever possible use us to back up what you are posting and writing. The resulting automatic increase of traffic will in turn increase the resources that go in to producing Quest home page Reports. After helping us, feel free to e-mail how you helped and we will throw some Internet love back to your Internet hangout. The email address is thequestforthering1. This is a gmail address, so you use @gmail.com after that address.
QUEST FOR THE RING USER GUIDE
QUEST FOR THE RING USER GUIDE: YOU CAN QUICKLY LOCATE AND GET THE SITE INFORMATION YOU NEED OR WANT RIGHT HERE
LATEST 25 REPORTS THREE AT A TIME -- TO LOAD THE NEXT THREE, CLICK ">" AT THE TOP ON THE RIGHT
QUEST REPORTS #61 TO #80, GOING BACK IN TIME
WORD IS BOND
WELCOME TO THE QUEST--THINGS ARE VERY DIFFERENT HERE
WELCOME TO THE QUEST FOR THE RING, ALSO KNOWN AS THE REAL ZONE
This is one of the most serious basketball sites on the internet, focusing on how and why playoff games and NBA Championships are won. We also love to take comedy and music breaks, but not every day.
WELCOME TO THE QUEST FOR THE RING. YOU HAVE LEFT THE HYPE ZONE AND HAVE ARRIVED IN THE REAL ZONE. Please check any rose colored glasses at the door. The Hype Zone is where you can find out about the personalities and the styles and how popular they are and what they are up to lately. The Real Zone is where we DO NOT think personalities and styles and how popular or unpopular they are things to waste time on just for ratings or traffic.
Instead of hype, here we post as much truth about how NBA playoff games and Championships are won as we can 365 days a year and at at any hour of the day or night. Please have a productive visit, and a nice trip back to the Hype Zone when your visit is over.
A SMALL SAMPLE OF CURRENT AND SOON TO COME QUEST FOR THE RING REAL ZONE TOPICS
--How and Why the 2010 Los Angeles Lakers, the 2010 Cleveland Cavaliers, and the 2010 Boston Celtics Win or Lose in the 2010 Playoffs
--The right "amount of" LeBron James
--How players we know deserve to win a first or second Ring can get one, highly talented players such as Chris Paul, Chris Bosh, Rajon Rondo, and Dwyane Wade.
--How and why the Denver Nuggets Franchise has repeatedly fooled the public, and possibly themselves for that matter. (No, we still have not completely finished with the Nuggets, thanks to how successful they were in 2008-09, albeit there was no chance of a Championship; Continuing, much done already)
--How and why much of what you may think you know about Allen Iverson is dead wrong (Continuing, much done already)
--How and why the playoffs are something completely different from the regular season, and why your team may be simply not prepared for them despite a lot of regular season wins
A SMALL SAMPLE OF ALREADY COMPLETED QUEST FOR THE RING REAL ZONE TOPICS
--How and why Carmelo Anthony has been downsized due to a quest for "well-roundedness," and why this is really bad
--How and why the owner of the Nuggets shortchanged and cheated his team out of a possible Championship
--How and why being physical alone can not win you a Championship
--How and why the Nuggets' high fouling defense will take them only so far
--How and why George Karl is doing more harm than good with respect to J.R. Smith
--How and why George Karl's obsession with personalities is wrong and bad for any team
--How and why George Karl and the Nuggets can not win in the playoffs (2007, 2008) or a West final (2009). If Quest commits a foul, we own up to it, as we do right here: we thought the Nuggets could not win in the playoffs in 2009. They did win 10 games before being eliminated by the Lakers in the West final, so in response we corrected our evaluation of what you can do with the Nuggets' unique 2009 approach to basketball without, however, going overboard.
--How and why George Karl cheats the fans and the franchise out of performance and development of "reserve" players
--How and why playmaking is so important, probably more than you think, and how you manage playmakers correctly.
--How and why you have probably been fooled regarding the Nuggets' 2008 off-season and their 2008-09 defense
UNIQUE SITE DESIGN
The Quest is organized in a completely different way from what you are used to on the internet. We have combined the best features of the blog and the conventional web site formats, the latter being the norm for large organizations. However, since we do not like the idea of using flash to "wow" visitors, we do not use flash except within video and other discrete components. So we are state of the art in terms of expanding the power of visitors to get exactly what they want very quickly, but we do not have the latest flash gadgetry just to "keep up with the Joneses". More broadly, you will find that Quest for the Ring never seeks to keep up with the Joneses, simply because the Joneses never had the nerve and the intelligence to do what we do.
2009: A PROFESSIONAL ORGANIZATION COMES TO QUEST
Just before the 2009-10 season tipped, the very large number of features and links to important resources were strategically reorganized and placed within an easy to use and clearly labelled section system. So ended the era of the rapidly developed, sprawling and slightly disorganized Quest, and so began the era of the big but under careful control and extremely well organized and professional Quest for the Ring.
The Quest Home Page consists of numerous types of content, organized carefully into the new sections as of November 2009. Features can be any educational and / or entertaining thing you can think of, including everything from music players to videos to photos to breaking NBA news readers to top teams performance breakdown pages.
Quest for the Ring has a world class link system for those who know what they are looking for and wish to find and engage the appropriate link, But the Quest visitor does not HAVE to hunt for links to have an intelligent and entertaining experience. The Quest home page is big enough and chock loaded enough that link hunting is not absolutely necessary the way it normally is at many other basketball sites.
THERE MUST BE TEN WAYS TO READ REPORTS [PAUL SIMON LOL]
There are close to ten ways to find out about, select, and read Quest Reports! The standard, traditional blog presentation is available as one of the many ways to choose, access, and read reports. On the Home Page, only one report loads in the traditional format in order to keep this page as quick loading as possible.
See the "Total Freedom of Navigation" section for complete details about how to find, choose, and read reports.
One key place to find Older Reports is on sequentially numbered url's thequestforthering2.blogspot.com, thequestforthering3.blogspot.com, and so forth.
THE QUEST USER GUIDE VERSUS an about page
Other sites most often have undeveloped and limited in scope "about pages" which is usually all they have for what we call a "User Guide". Our User Guide material is a vast improvement, quantitatively and qualitatively, over a mere "about page" While many other sites don't help their visitors to make the best use of the content, we do. Also, the User Guide is chock loaded with invitations to visitors to participate in all kinds of ways, including for example advertising for free, link exchange, and getting a team site supported by Quest.
This is one of the most serious basketball sites on the internet, focusing on how and why playoff games and NBA Championships are won. We also love to take comedy and music breaks, but not every day.
WELCOME TO THE QUEST FOR THE RING. YOU HAVE LEFT THE HYPE ZONE AND HAVE ARRIVED IN THE REAL ZONE. Please check any rose colored glasses at the door. The Hype Zone is where you can find out about the personalities and the styles and how popular they are and what they are up to lately. The Real Zone is where we DO NOT think personalities and styles and how popular or unpopular they are things to waste time on just for ratings or traffic.
Instead of hype, here we post as much truth about how NBA playoff games and Championships are won as we can 365 days a year and at at any hour of the day or night. Please have a productive visit, and a nice trip back to the Hype Zone when your visit is over.
A SMALL SAMPLE OF CURRENT AND SOON TO COME QUEST FOR THE RING REAL ZONE TOPICS
--How and Why the 2010 Los Angeles Lakers, the 2010 Cleveland Cavaliers, and the 2010 Boston Celtics Win or Lose in the 2010 Playoffs
--The right "amount of" LeBron James
--How players we know deserve to win a first or second Ring can get one, highly talented players such as Chris Paul, Chris Bosh, Rajon Rondo, and Dwyane Wade.
--How and why the Denver Nuggets Franchise has repeatedly fooled the public, and possibly themselves for that matter. (No, we still have not completely finished with the Nuggets, thanks to how successful they were in 2008-09, albeit there was no chance of a Championship; Continuing, much done already)
--How and why much of what you may think you know about Allen Iverson is dead wrong (Continuing, much done already)
--How and why the playoffs are something completely different from the regular season, and why your team may be simply not prepared for them despite a lot of regular season wins
A SMALL SAMPLE OF ALREADY COMPLETED QUEST FOR THE RING REAL ZONE TOPICS
--How and why Carmelo Anthony has been downsized due to a quest for "well-roundedness," and why this is really bad
--How and why the owner of the Nuggets shortchanged and cheated his team out of a possible Championship
--How and why being physical alone can not win you a Championship
--How and why the Nuggets' high fouling defense will take them only so far
--How and why George Karl is doing more harm than good with respect to J.R. Smith
--How and why George Karl's obsession with personalities is wrong and bad for any team
--How and why George Karl and the Nuggets can not win in the playoffs (2007, 2008) or a West final (2009). If Quest commits a foul, we own up to it, as we do right here: we thought the Nuggets could not win in the playoffs in 2009. They did win 10 games before being eliminated by the Lakers in the West final, so in response we corrected our evaluation of what you can do with the Nuggets' unique 2009 approach to basketball without, however, going overboard.
--How and why George Karl cheats the fans and the franchise out of performance and development of "reserve" players
--How and why playmaking is so important, probably more than you think, and how you manage playmakers correctly.
--How and why you have probably been fooled regarding the Nuggets' 2008 off-season and their 2008-09 defense
UNIQUE SITE DESIGN
The Quest is organized in a completely different way from what you are used to on the internet. We have combined the best features of the blog and the conventional web site formats, the latter being the norm for large organizations. However, since we do not like the idea of using flash to "wow" visitors, we do not use flash except within video and other discrete components. So we are state of the art in terms of expanding the power of visitors to get exactly what they want very quickly, but we do not have the latest flash gadgetry just to "keep up with the Joneses". More broadly, you will find that Quest for the Ring never seeks to keep up with the Joneses, simply because the Joneses never had the nerve and the intelligence to do what we do.
2009: A PROFESSIONAL ORGANIZATION COMES TO QUEST
Just before the 2009-10 season tipped, the very large number of features and links to important resources were strategically reorganized and placed within an easy to use and clearly labelled section system. So ended the era of the rapidly developed, sprawling and slightly disorganized Quest, and so began the era of the big but under careful control and extremely well organized and professional Quest for the Ring.
The Quest Home Page consists of numerous types of content, organized carefully into the new sections as of November 2009. Features can be any educational and / or entertaining thing you can think of, including everything from music players to videos to photos to breaking NBA news readers to top teams performance breakdown pages.
Quest for the Ring has a world class link system for those who know what they are looking for and wish to find and engage the appropriate link, But the Quest visitor does not HAVE to hunt for links to have an intelligent and entertaining experience. The Quest home page is big enough and chock loaded enough that link hunting is not absolutely necessary the way it normally is at many other basketball sites.
THERE MUST BE TEN WAYS TO READ REPORTS [PAUL SIMON LOL]
There are close to ten ways to find out about, select, and read Quest Reports! The standard, traditional blog presentation is available as one of the many ways to choose, access, and read reports. On the Home Page, only one report loads in the traditional format in order to keep this page as quick loading as possible.
See the "Total Freedom of Navigation" section for complete details about how to find, choose, and read reports.
One key place to find Older Reports is on sequentially numbered url's thequestforthering2.blogspot.com, thequestforthering3.blogspot.com, and so forth.
THE QUEST USER GUIDE VERSUS an about page
Other sites most often have undeveloped and limited in scope "about pages" which is usually all they have for what we call a "User Guide". Our User Guide material is a vast improvement, quantitatively and qualitatively, over a mere "about page" While many other sites don't help their visitors to make the best use of the content, we do. Also, the User Guide is chock loaded with invitations to visitors to participate in all kinds of ways, including for example advertising for free, link exchange, and getting a team site supported by Quest.
SEARCH THE QUEST FOR THE RING, THE EQUIVALENT OF MORE THAN 15 BOOKS ABOUT BASKETBALL
Custom Search
SEARCH THE 15 BOOKS / 1.5 MILLION WORDSQUEST REPORTS #81 TO #100 GOING BACK IN TIME
VIDEOS
QUEST FOR THE RING VIDEOS--The primary Quest video page with video juke boxes for all 30 teams
QUEST FOR THE RING VIDEOS #2--Specially chosen video juke boxes and individual videos
QUEST FOR THE RING PRIMARY HOME PAGE B--A few key video players are here
LATEST NBA.COM NBA VIDEOS
LATEST YAHOO SPORTS NBA / BASKETBALL VIDEOS
LATEST CBS SPORTSLINE NBA VIDEOS
QUEST FOR THE RING VIDEOS #2--Specially chosen video juke boxes and individual videos
QUEST FOR THE RING PRIMARY HOME PAGE B--A few key video players are here
LATEST NBA.COM NBA VIDEOS
LATEST YAHOO SPORTS NBA / BASKETBALL VIDEOS
LATEST CBS SPORTSLINE NBA VIDEOS
MOST RECENT LEAGUE WIDE REAL PLAYER RATINGS
Note: This is generally a once a year, end of season Report. For many teams and players, more recent ratings are often available.
NBA REAL PLAYER RATINGS
2009-10 REGULAR SEASON
POSITION AND TEAM CODES
In the Real Player and related ratings shown for the League, two codes follow each players' name (and before his rating). The first code tells you the players' team and the second one tells you his position.
TEAM CODES
ATLA Atlanta Hawks
BOST Boston Celtics
CHAR Charlotte Bobcats
CHIC Chicago Bulls
CLEV Cleveland Cavaliers
DALL Dallas Mavericks
DENV Denver Nuggets
DETR Detroit Pistons
GOLS Golden State Warriors
HOUS Houston Rockets
INDI Indiana Pacers
LACL Los Angeles Clippers
LALK Los Angeles Lakers
MEMP Memphis Grizzlies
MIAM Miami Heat
MILW Milwaukee Bucks
MINN Minnesota Timberwolves
NJRS New Jersey Nets
NORL New Orleans Hornets
NWYR New York Knicks
OKLA Oklahoma Thunder
ORLA Orlando Magic
PHIL Philadelphia 76'ers
PHNX Phoenix Suns
PORT Portland Trailblazers
SACR Sacramento Kings
SANA San Antonio Spurs
TORO Toronto Raptors
UTAH Utah Jazz
WASH Washington Wizards
POSITION CODES
PG Point Guard
SG Shooting Guard
SF Small Forward
PF Power Forward
C Center
SCALE FOR REGULAR SEASON REAL PLAYER RATINGS
Perfect for all Practical Purposes / Major Historic Super Star 1.100 and more
Historic Super Star 1.000 1.099
Super Star 0.900 0.999
A Star Player / A well above normal starter 0.820 0.899
Very Good Player / A solid starter 0.760 0.819
Major Role Player / Good enough to start 0.700 0.759
Good Role Player / Often a good 6th man 0.640 0.699
Satisfactory Role Player / Preferably should not start 0.580 0.639
Marginal Role Player / Generally should not start 0.520 0.579
Poor Player / Should never start 0.460 0.519
Very Poor Player 0.400 0.459
Extremely Poor Player .399 and less
NBA REAL PLAYER RATINGS
2009-10 REGULAR SEASON
--Shows the real quality of players
--Includes all tracked actions and also includes untracked or hidden defending
--The average Real Player Rating for all players who play 300 minutes or more is about .700.
--All players who have played at least 300 minutes are included here and in all other ratings to follow in coming days
MAJOR HISTORIC SUPERSTARS
1 LeBron James CLEV SF 1.382
2 Tim Duncan SANA PF 1.254
3 Chris Paul NORL PG 1.202
4 Dwight Howard ORLA C 1.121
5 Andrew Bogut MILW C 1.112
HISTORIC SUPERSTARS
6 Steve Nash PHNX PG 1.095
7 Jason Kidd DALL PG 1.092
8 Rajon Rondo BOST PG 1.084
9 Deron Williams UTAH PG 1.076
10 Dwyane Wade MIAM SG 1.075
11 Marcus Camby LACL C 1.071
12 Pau Gasol LALK PF 1.065
13 Greg Oden PORT C 1.060
14 Kevin Durant OKLA SF 1.051
15 Dirk Nowitzki DALL PF 1.034
16 Josh Smith ATLA SF 1.033
17 Kevin Garnett BOST PF 1.033
18 Manu Ginobili SANA SG 1.023
19 Kobe Bryant LALK SG 1.005
SUPERSTARS
20 Carlos Boozer UTAH PF 0.994
21 Lamar Odom LALK PF 0.982
22 Andrei Kirilenko UTAH SF 0.976
23 Chris Bosh TORO PF 0.972
24 David Lee NWYR C 0.971
25 Al Horford ATLA C 0.970
26 Marcus Camby PORT C 0.967
27 Jameer Nelson ORLA PG 0.959
28 Joakim Noah CHIC C 0.955
29 John Salmons MILW SF 0.937
30 Andrew Bynum LALK C 0.936
31 Troy Murphy INDI PF 0.934
32 Kevin Love MINN PF 0.934
33 Anderson Varejao CLEV C 0.933
34 Brendan Haywood DALL C 0.929
35 Vince Carter ORLA SG 0.928
36 Gerald Wallace CHAR SF 0.918
37 Sergio Rodriguez SACR PG 0.908
38 Tyrus Thomas CHIC PF 0.904
39 Derrick Rose CHIC PG 0.903
STARS
40 Baron Davis LACL PG 0.899
41 Russell Westbrook OKLA PG 0.897
42 Zach Randolph MEMP PF 0.885
43 Danny Granger INDI SF 0.885
44 Marc Gasol MEMP C 0.885
45 Joe Johnson ATLA SG 0.883
46 Chauncey Billups DENV PG 0.883
47 Roy Hibbert INDI C 0.880
48 Ben Wallace DETR C 0.877
49 Andre Miller PORT PG 0.874
50 Carmelo Anthony DENV SF 0.874
51 Brandon Jennings MILW PG 0.870
52 Tyrus Thomas CHAR PF 0.870
53 A.J. Price INDI PG 0.868
54 Paul Millsap UTAH PF 0.866
55 Craig Smith LACL PF 0.865
56 Samuel Dalembert PHIL C 0.864
57 Andre Iguodala PHIL SG 0.858
58 Raymond Felton CHAR PG 0.857
59 Delonte West CLEV SG 0.856
60 Al Jefferson MINN C 0.856
61 Eric Maynor OKLA PG 0.856
62 Serge Ibaka OKLA PF 0.855
63 Nene Hilario DENV C 0.852
64 Chris Andersen DENV PF 0.849
65 Shaquille O'Neal CLEV C 0.842
66 Brandon Roy PORT SG 0.842
67 Ryan Anderson ORLA PF 0.840
68 Antonio McDyess SANA PF 0.839
69 Tony Parker SANA PG 0.837
70 Paul Pierce BOST SF 0.836
71 Mo Williams CLEV PG 0.835
72 Kyle Lowry HOUS PG 0.835
73 Ersan Ilyasova MILW SF 0.828
74 Amare Stoudemire PHNX PF 0.828
75 Luke Ridnour MILW PG 0.827
76 Erick Dampier DALL C 0.826
77 Tyreke Evans SACR PG 0.825
78 Andris Biedrins GOLS C 0.825
79 Kyle Korver UTAH SG 0.824
80 Anthony Randolph GOLS PF 0.820
VERY GOOD PLAYERS / SOLID STARTERS
81 Eric Maynor UTAH PG 0.819
82 Carlos Arroyo MIAM PG 0.819
83 Antawn Jamison CLEV PF 0.819
84 Nazr Mohammed CHAR C 0.818
85 Luol Deng CHIC SF 0.817
86 Dorell Wright MIAM SG 0.817
87 LaMarcus Aldridge PORT PF 0.817
88 Carl Landry HOUS PF 0.816
89 Luis Scola HOUS PF 0.816
90 Nick Collison OKLA PF 0.812
91 Carlos Delfino MILW SG 0.809
92 Kendrick Perkins BOST C 0.807
93 Jermaine O'Neal MIAM C 0.805
94 Nate Robinson NWYR PG 0.804
95 Goran Dragic PHNX PG 0.803
96 Mike Bibby ATLA PG 0.803
97 Stephen Curry GOLS PG 0.803
98 Mehmet Okur UTAH C 0.800
99 Jose Calderon TORO PG 0.797
100 Jason Terry DALL SG 0.791
101 Ronnie Price UTAH PG 0.784
102 DeJuan Blair SANA PF 0.784
103 Chris Kaman LACL C 0.783
104 Shaun Livingston WASH PG 0.783
105 Joel Przybilla PORT C 0.782
106 David West NORL PF 0.781
107 John Salmons CHIC SF 0.776
108 Matt Barnes ORLA SF 0.775
109 Darren Collison NORL PG 0.775
110 Ronny Turiaf GOLS C 0.774
111 Udonis Haslem MIAM PF 0.774
112 Shawn Marion DALL SF 0.772
113 Jason Williams ORLA PG 0.771
114 Keyon Dooling NJRS PG 0.771
115 Andray Blatche WASH C 0.770
116 James Harden OKLA SG 0.770
117 Brook Lopez NJRS C 0.770
118 Ray Allen BOST SG 0.770
119 Amir Johnson TORO SF 0.769
120 Ty Lawson DENV PG 0.768
121 Beno Udrih SACR PG 0.768
122 Chuck Hayes HOUS PF 0.765
123 Matt Bonner SANA PF 0.763
124 Reggie Evans TORO PF 0.763
125 Gilbert Arenas WASH PG 0.760
MAJOR ROLE PLAYERS / GOOD ENOUGH TO START
126 Zydrunas Ilgauskas CLEV C 0.758
127 Rasheed Wallace BOST PF 0.757
128 Lou Williams PHIL SG 0.756
129 Stephen Jackson CHAR SF 0.754
130 Dan Gadzuric MILW C 0.754
131 Jamario Moon CLEV SF 0.754
132 Ron Artest LALK SF 0.752
133 Rodney Stuckey DETR PG 0.749
134 Shelden Williams BOST PF 0.748
135 Oleksiy Pecherov MINN C 0.748
136 Aaron Brooks HOUS PG 0.747
137 Boris Diaw CHAR PF 0.746
138 C.J. Watson GOLS PG 0.746
139 Brendan Haywood WASH C 0.744
140 Emeka Okafor NORL C 0.742
141 Taj Gibson CHIC PF 0.741
142 J.R. Smith DENV SG 0.738
143 Mike Miller WASH SF 0.732
144 Channing Frye PHNX C 0.731
145 Louis Amundson PHNX PF 0.731
146 Elton Brand PHIL PF 0.726
147 D.J. Mbenga LALK C 0.725
148 Tayshaun Prince DETR SF 0.724
149 Francisco Garcia SACR SG 0.724
150 Tyler Hansbrough INDI PF 0.724
151 Trevor Ariza HOUS SG 0.723
152 Allen Iverson PHIL SG 0.722
153 Rashard Lewis ORLA PF 0.721
154 Richard Jefferson SANA SF 0.721
155 Luc Richard Mbah a Moute MILW SF 0.721
156 Jamal Crawford ATLA SG 0.721
157 Brad Miller CHIC C 0.720
158 Josh Boone NJRS C 0.718
159 Jason Richardson PHNX SG 0.718
160 Sebastian Telfair LACL PG 0.717
161 Marvin Williams ATLA PF 0.716
162 David Andersen HOUS C 0.715
163 Caron Butler DALL SF 0.715
164 Michael Beasley MIAM PF 0.714
165 George Hill SANA PG 0.713
166 Ronnie Brewer UTAH SG 0.712
167 D.J. Augustin CHAR PG 0.712
168 Monta Ellis GOLS PG 0.711
169 Sean May SACR PF 0.710
170 Anthony Tolliver GOLS PF 0.709
171 Kenyon Martin DENV PF 0.709
172 Tyson Chandler CHAR C 0.709
173 Rodrigue Beaubois DALL PG 0.707
174 Stephen Jackson GOLS SF 0.704
175 Shane Battier HOUS SF 0.703
176 Stephen Graham CHAR SF 0.702
177 Mike Conley MEMP PG 0.702
178 Earl Watson INDI PG 0.701
179 T.J. Ford INDI PG 0.700
GOOD ROLE PLAYERS / OFTEN GOOD 6TH MAN PLAYERS
180 Ramon Sessions MINN PG 0.699
181 Corey Maggette GOLS SF 0.699
182 Marcin Gortat ORLA PF 0.698
183 Terrence Williams NJRS SG 0.698
184 Jarrett Jack TORO PG 0.698
185 James Singleton WASH SF 0.696
186 JaVale McGee WASH C 0.694
187 Jose Juan Barea DALL PG 0.694
188 Marcus Thornton NORL SG 0.693
189 Daequan Cook MIAM SG 0.691
190 Jordan Farmar LALK PG 0.689
191 Kirk Hinrich CHIC PG 0.689
192 Carl Landry SACR PF 0.689
193 Shannon Brown LALK PG 0.687
194 Anthony Carter DENV PG 0.686
195 Jason Thompson SACR PF 0.686
196 Mike Dunleavy INDI SF 0.686
197 Robin Lopez PHNX C 0.684
198 Spencer Hawes SACR C 0.680
199 Rudy Fernandez PORT SG 0.678
200 Drew Gooden LACL PF 0.678
201 Steve Blake LACL PG 0.677
202 Bobby Simmons NJRS SF 0.676
203 Larry Hughes NWYR SG 0.675
204 Jerry Stackhouse MILW SF 0.675
205 Quentin Richardson MIAM SG 0.675
206 Rudy Gay MEMP SF 0.675
207 Darko Milicic MINN C 0.674
208 Drew Gooden DALL PF 0.674
209 Reggie Williams GOLS SF 0.673
210 Ronald Murray CHAR SG 0.671
211 Grant Hill PHNX SF 0.669
212 Nate Robinson BOST PG 0.668
213 Travis Outlaw LACL SF 0.668
214 Steve Blake PORT PG 0.667
215 Devin Harris NJRS PG 0.665
216 Antawn Jamison WASH PF 0.665
217 Danilo Gallinari NWYR SF 0.664
218 Wilson Chandler NWYR SF 0.664
219 Gerald Henderson CHAR SG 0.664
220 Tony Allen BOST SG 0.663
221 Kyrylo Fesenko UTAH C 0.662
222 Anthony Morrow GOLS SG 0.661
223 Jordan Hill HOUS PF 0.661
224 Jared Dudley PHNX SF 0.660
225 Daniel Gibson CLEV PG 0.660
226 Jeff Green OKLA PF 0.659
227 Josh McRoberts INDI PF 0.659
228 Anthony Johnson ORLA PG 0.658
229 J.J. Redick ORLA SG 0.658
230 Al Harrington NWYR PF 0.655
231 Luther Head INDI PG 0.654
232 Nicolas Batum PORT SF 0.653
233 Theo Ratliff CHAR C 0.650
234 Mario Chalmers MIAM PG 0.648
235 Brandon Bass ORLA PF 0.648
236 Kris Humphries NJRS PF 0.646
237 Chris Duhon NWYR PG 0.643
238 Nenad Krstic OKLA C 0.642
239 Kris Humphries DALL PF 0.642
SATISFACTORY ROLE PLAYERS / USUALLY DO NOT START
240 Rasho Nesterovic TORO C 0.637
241 Hedo Turkoglu TORO SF 0.635
242 Johan Petro DENV C 0.635
243 Randy Foye WASH PG 0.634
244 Jrue Holiday PHIL PG 0.633
245 Mickael Pietrus ORLA SG 0.631
246 Jared Jeffries NWYR PF 0.627
247 Leandro Barbosa PHNX SG 0.626
248 Joel Anthony MIAM C 0.624
249 O.J. Mayo MEMP SG 0.622
250 Chase Budinger HOUS SF 0.621
251 Roger Mason SANA SG 0.619
252 Caron Butler WASH SF 0.617
253 Peja Stojakovic NORL SF 0.615
254 Marreese Speights PHIL PF 0.613
255 Jamaal Tinsley MEMP PG 0.613
256 Bobby Brown NORL PG 0.611
257 Jonas Jerebko DETR SF 0.610
258 Omri Casspi SACR SF 0.609
259 Kurt Thomas MILW PF 0.608
260 Thaddeus Young PHIL SF 0.607
261 Brandon Rush INDI SG 0.606
262 Hasheem Thabeet MEMP C 0.605
263 Damien Wilkins MINN SG 0.601
264 Rodney Carney PHIL SF 0.601
265 Earl Boykins WASH PG 0.599
266 J.J. Hickson CLEV PF 0.599
267 Willie Green PHIL SG 0.598
268 Anthony Parker CLEV SG 0.596
269 Jamaal Magloire MIAM C 0.594
270 Wesley Matthews UTAH SG 0.592
271 Devean George GOLS SG 0.592
272 Richard Hamilton DETR SG 0.592
273 Kevin Martin SACR SG 0.591
274 Andrea Bargnani TORO C 0.591
275 Ryan Gomes MINN SF 0.589
276 Thabo Sefolosha OKLA SF 0.589
277 Rafer Alston NJRS PG 0.589
278 Tracy McGrady NWYR SG 0.588
279 Marco Belinelli TORO SG 0.587
280 Michael Finley BOST SF 0.585
281 Marcus Williams MEMP PG 0.583
282 Martell Webster PORT SG 0.583
283 Charlie Villanueva DETR PF 0.582
MARGINAL ROLE PLAYERS / RARELY START
284 Derek Fisher LALK PG 0.578
285 Jannero Pargo CHIC PG 0.577
286 Toney Douglas NWYR PG 0.577
287 Chris Hunter GOLS PF 0.576
288 Derrick Brown CHAR SF 0.575
289 Yi Jianlian NJRS PF 0.575
290 Nathan Jawai MINN PF 0.575
291 Ime Udoka SACR SG 0.574
292 Sergio Rodriguez NWYR PG 0.574
293 Arron Afflalo DENV SG 0.573
294 Kevin Martin HOUS SG 0.572
295 Hakim Warrick MILW PF 0.571
296 Al Thornton WASH SF 0.569
297 Will Bynum DETR PG 0.568
298 Jonny Flynn MINN PG 0.568
299 James Posey NORL SF 0.564
300 Mikki Moore GOLS C 0.561
301 Darius Songaila NORL PF 0.561
302 Jerryd Bayless PORT PG 0.556
303 Jon Brockman SACR PF 0.554
304 Sasha Vujacic LALK SG 0.554
305 Dante Cunningham PORT SF 0.551
306 Michael Redd MILW SG 0.551
307 Eric Gordon LACL SG 0.550
308 C.J. Miles UTAH SF 0.549
309 Al Thornton LACL SF 0.547
310 Julian Wright NORL SF 0.545
311 Jeff Teague ATLA PG 0.544
312 Marquis Daniels BOST SG 0.543
313 Dahntay Jones INDI SG 0.542
314 Chris Douglas-Roberts NJRS SG 0.541
315 Zaza Pachulia ATLA C 0.538
316 Etan Thomas OKLA C 0.538
317 Sonny Weems TORO SG 0.537
318 Devin Brown NORL SG 0.533
319 Jason Maxiell DETR PF 0.532
320 Bill Walker NWYR SG 0.532
321 Courtney Lee NJRS SG 0.528
322 James Jones MIAM SF 0.525
323 Donte Greene SACR SF 0.524
324 Kenny Thomas SACR PF 0.523
325 Wayne Ellington MINN SG 0.521
326 Juwan Howard PORT PF 0.520
POOR PLAYERS / SHOULD NEVER START
327 Charlie Bell MILW SG 0.518
328 Corey Brewer MINN SF 0.518
329 Hakim Warrick CHIC PF 0.514
330 DeAndre Jordan LACL C 0.512
331 Rasual Butler LACL SG 0.509
332 Glen Davis BOST PF 0.508
333 Sam Young MEMP SF 0.508
334 Austin Daye DETR SF 0.507
335 Ronald Murray CHIC SG 0.504
336 Vladimir Radmanovic GOLS SF 0.494
337 Solomon Jones INDI PF 0.493
338 Ben Gordon DETR SG 0.491
339 James Johnson CHIC PF 0.487
340 Rafer Alston MIAM PG 0.482
341 Eduardo Najera DALL PF 0.482
342 Chucky Atkins DETR PG 0.477
343 Earl Clark PHNX SF 0.474
344 Joey Graham DENV SF 0.473
345 Fabricio Oberto WASH C 0.468
346 Jason Smith PHIL PF 0.466
347 Andres Nocioni SACR SF 0.464
348 Jared Jeffries HOUS PF 0.462
349 Nick Young WASH SG 0.462
350 Maurice Evans ATLA SF 0.462
351 Keith Bogans SANA SG 0.462
352 Josh Howard DALL SF 0.460
VERY POOR PLAYERS
353 Eddie House NWYR SG 0.454
354 Joe Smith ATLA PF 0.453
355 Kwame Brown DETR C 0.452
356 Antoine Wright TORO SF 0.451
357 Darrell Arthur MEMP PF 0.443
358 Jarvis Hayes NJRS SF 0.438
359 Ricky Davis LACL SF 0.437
360 Mardy Collins LACL PG 0.436
361 Malik Hairston SANA SG 0.433
362 Jeff Pendergraph PORT PF 0.432
363 Jermaine Taylor HOUS SG 0.428
364 Chris Wilcox DETR C 0.417
365 DeMar DeRozan TORO SG 0.414
366 Jodie Meeks MILW SG 0.413
367 Quinton Ross DALL SF 0.406
EXTREMELY POOR PLAYERS
368 Morris Peterson NORL SG 0.394
369 Josh Powell LALK PF 0.386
370 Jason Kapono PHIL SG 0.383
371 Jawad Williams CLEV SF 0.369
372 DeMarre Carroll MEMP SF 0.357
373 Ryan Hollins MINN C 0.351
374 Steve Novak LACL SF 0.345
375 Trenton Hassell NJRS SF 0.342
376 Brian Scalabrine BOST C 0.329
377 Michael Finley SANA SF 0.321
378 Sasha Pavlovic MINN SG 0.314
379 DeShawn Stevenson WASH SG 0.287
380 Malik Allen DENV PF 0.282
381 DaJuan Summers DETR SF 0.266
SCALE FOR REGULAR SEASON REAL PLAYER RATINGS
Perfect for all Practical Purposes / Major Historic Super Star 1.100 and more
Historic Super Star 1.000 1.099
Super Star 0.900 0.999
A Star Player / A well above normal starter 0.820 0.899
Very Good Player / A solid starter 0.760 0.819
Major Role Player / Good enough to start 0.700 0.759
Good Role Player / Often a good 6th man 0.640 0.699
Satisfactory Role Player / Usually do not start 0.580 0.639
Marginal Role Player / Rarely start 0.520 0.579
Poor Player / Should never start 0.460 0.519
Very Poor Player 0.400 0.459
Extremely Poor Player .399 and less
AVERAGE RATINGS BY POSITION
Not all positions are created equal. These are the average ratings by position among all NBA players who play 300 minutes or more. There are very few small forwards and shooting guards who are superstars. Most (but definitely not all) superstars are players who can play point guard, power forward, or center.
Point Guard .750
Shooting Guard .640
Small Forward .640
Power Forward .720
Center .750
All Positions / All Players (NBA Overall Average) .700
PLAYOFF GRADE PLAYERS
Playoff Grade Players have ratings of .560 and higher. Players with ratings below .560 should not play in the playoffs unless the team is forced to play them so that they have two players at a position and/or so that the team has at least eight players playing in the playoffs and/or because the coach is absolutely certain the low rating player will play better in the playoffs than he did in the regular season.
REGULAR SEASON STARTING PLAYERS
All starters on all teams should have ratings of .575 and higher. If a team has no player at a postion with at least a .575 rating, then it is extremely deficient at that position due to injuries or due to management incompetence.
THE ALL IMPORTANT, AWARD WINNING REAL PLAYER RATINGS USER GUIDE
The above are a few hightlights from the User Guide for Real Player Ratings. For complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide. The User Guide for Real Player Ratings is a necessary reference for anyone who wants to truly understand the value of, the validity of, and the ways you can use the Real Player Rating performance measures.
Also, you should become a regular visitor to Quest for the Ring if you want to get the full advantage of reading and using Real Player Ratings Series performance measures. The more you visit and check out ratings, the more quickly and easily you will be able to evaluate what you are seeing.
NBA REAL PLAYER RATINGS
2009-10 REGULAR SEASON
POSITION AND TEAM CODES
In the Real Player and related ratings shown for the League, two codes follow each players' name (and before his rating). The first code tells you the players' team and the second one tells you his position.
TEAM CODES
ATLA Atlanta Hawks
BOST Boston Celtics
CHAR Charlotte Bobcats
CHIC Chicago Bulls
CLEV Cleveland Cavaliers
DALL Dallas Mavericks
DENV Denver Nuggets
DETR Detroit Pistons
GOLS Golden State Warriors
HOUS Houston Rockets
INDI Indiana Pacers
LACL Los Angeles Clippers
LALK Los Angeles Lakers
MEMP Memphis Grizzlies
MIAM Miami Heat
MILW Milwaukee Bucks
MINN Minnesota Timberwolves
NJRS New Jersey Nets
NORL New Orleans Hornets
NWYR New York Knicks
OKLA Oklahoma Thunder
ORLA Orlando Magic
PHIL Philadelphia 76'ers
PHNX Phoenix Suns
PORT Portland Trailblazers
SACR Sacramento Kings
SANA San Antonio Spurs
TORO Toronto Raptors
UTAH Utah Jazz
WASH Washington Wizards
POSITION CODES
PG Point Guard
SG Shooting Guard
SF Small Forward
PF Power Forward
C Center
SCALE FOR REGULAR SEASON REAL PLAYER RATINGS
Perfect for all Practical Purposes / Major Historic Super Star 1.100 and more
Historic Super Star 1.000 1.099
Super Star 0.900 0.999
A Star Player / A well above normal starter 0.820 0.899
Very Good Player / A solid starter 0.760 0.819
Major Role Player / Good enough to start 0.700 0.759
Good Role Player / Often a good 6th man 0.640 0.699
Satisfactory Role Player / Preferably should not start 0.580 0.639
Marginal Role Player / Generally should not start 0.520 0.579
Poor Player / Should never start 0.460 0.519
Very Poor Player 0.400 0.459
Extremely Poor Player .399 and less
NBA REAL PLAYER RATINGS
2009-10 REGULAR SEASON
--Shows the real quality of players
--Includes all tracked actions and also includes untracked or hidden defending
--The average Real Player Rating for all players who play 300 minutes or more is about .700.
--All players who have played at least 300 minutes are included here and in all other ratings to follow in coming days
MAJOR HISTORIC SUPERSTARS
1 LeBron James CLEV SF 1.382
2 Tim Duncan SANA PF 1.254
3 Chris Paul NORL PG 1.202
4 Dwight Howard ORLA C 1.121
5 Andrew Bogut MILW C 1.112
HISTORIC SUPERSTARS
6 Steve Nash PHNX PG 1.095
7 Jason Kidd DALL PG 1.092
8 Rajon Rondo BOST PG 1.084
9 Deron Williams UTAH PG 1.076
10 Dwyane Wade MIAM SG 1.075
11 Marcus Camby LACL C 1.071
12 Pau Gasol LALK PF 1.065
13 Greg Oden PORT C 1.060
14 Kevin Durant OKLA SF 1.051
15 Dirk Nowitzki DALL PF 1.034
16 Josh Smith ATLA SF 1.033
17 Kevin Garnett BOST PF 1.033
18 Manu Ginobili SANA SG 1.023
19 Kobe Bryant LALK SG 1.005
SUPERSTARS
20 Carlos Boozer UTAH PF 0.994
21 Lamar Odom LALK PF 0.982
22 Andrei Kirilenko UTAH SF 0.976
23 Chris Bosh TORO PF 0.972
24 David Lee NWYR C 0.971
25 Al Horford ATLA C 0.970
26 Marcus Camby PORT C 0.967
27 Jameer Nelson ORLA PG 0.959
28 Joakim Noah CHIC C 0.955
29 John Salmons MILW SF 0.937
30 Andrew Bynum LALK C 0.936
31 Troy Murphy INDI PF 0.934
32 Kevin Love MINN PF 0.934
33 Anderson Varejao CLEV C 0.933
34 Brendan Haywood DALL C 0.929
35 Vince Carter ORLA SG 0.928
36 Gerald Wallace CHAR SF 0.918
37 Sergio Rodriguez SACR PG 0.908
38 Tyrus Thomas CHIC PF 0.904
39 Derrick Rose CHIC PG 0.903
STARS
40 Baron Davis LACL PG 0.899
41 Russell Westbrook OKLA PG 0.897
42 Zach Randolph MEMP PF 0.885
43 Danny Granger INDI SF 0.885
44 Marc Gasol MEMP C 0.885
45 Joe Johnson ATLA SG 0.883
46 Chauncey Billups DENV PG 0.883
47 Roy Hibbert INDI C 0.880
48 Ben Wallace DETR C 0.877
49 Andre Miller PORT PG 0.874
50 Carmelo Anthony DENV SF 0.874
51 Brandon Jennings MILW PG 0.870
52 Tyrus Thomas CHAR PF 0.870
53 A.J. Price INDI PG 0.868
54 Paul Millsap UTAH PF 0.866
55 Craig Smith LACL PF 0.865
56 Samuel Dalembert PHIL C 0.864
57 Andre Iguodala PHIL SG 0.858
58 Raymond Felton CHAR PG 0.857
59 Delonte West CLEV SG 0.856
60 Al Jefferson MINN C 0.856
61 Eric Maynor OKLA PG 0.856
62 Serge Ibaka OKLA PF 0.855
63 Nene Hilario DENV C 0.852
64 Chris Andersen DENV PF 0.849
65 Shaquille O'Neal CLEV C 0.842
66 Brandon Roy PORT SG 0.842
67 Ryan Anderson ORLA PF 0.840
68 Antonio McDyess SANA PF 0.839
69 Tony Parker SANA PG 0.837
70 Paul Pierce BOST SF 0.836
71 Mo Williams CLEV PG 0.835
72 Kyle Lowry HOUS PG 0.835
73 Ersan Ilyasova MILW SF 0.828
74 Amare Stoudemire PHNX PF 0.828
75 Luke Ridnour MILW PG 0.827
76 Erick Dampier DALL C 0.826
77 Tyreke Evans SACR PG 0.825
78 Andris Biedrins GOLS C 0.825
79 Kyle Korver UTAH SG 0.824
80 Anthony Randolph GOLS PF 0.820
VERY GOOD PLAYERS / SOLID STARTERS
81 Eric Maynor UTAH PG 0.819
82 Carlos Arroyo MIAM PG 0.819
83 Antawn Jamison CLEV PF 0.819
84 Nazr Mohammed CHAR C 0.818
85 Luol Deng CHIC SF 0.817
86 Dorell Wright MIAM SG 0.817
87 LaMarcus Aldridge PORT PF 0.817
88 Carl Landry HOUS PF 0.816
89 Luis Scola HOUS PF 0.816
90 Nick Collison OKLA PF 0.812
91 Carlos Delfino MILW SG 0.809
92 Kendrick Perkins BOST C 0.807
93 Jermaine O'Neal MIAM C 0.805
94 Nate Robinson NWYR PG 0.804
95 Goran Dragic PHNX PG 0.803
96 Mike Bibby ATLA PG 0.803
97 Stephen Curry GOLS PG 0.803
98 Mehmet Okur UTAH C 0.800
99 Jose Calderon TORO PG 0.797
100 Jason Terry DALL SG 0.791
101 Ronnie Price UTAH PG 0.784
102 DeJuan Blair SANA PF 0.784
103 Chris Kaman LACL C 0.783
104 Shaun Livingston WASH PG 0.783
105 Joel Przybilla PORT C 0.782
106 David West NORL PF 0.781
107 John Salmons CHIC SF 0.776
108 Matt Barnes ORLA SF 0.775
109 Darren Collison NORL PG 0.775
110 Ronny Turiaf GOLS C 0.774
111 Udonis Haslem MIAM PF 0.774
112 Shawn Marion DALL SF 0.772
113 Jason Williams ORLA PG 0.771
114 Keyon Dooling NJRS PG 0.771
115 Andray Blatche WASH C 0.770
116 James Harden OKLA SG 0.770
117 Brook Lopez NJRS C 0.770
118 Ray Allen BOST SG 0.770
119 Amir Johnson TORO SF 0.769
120 Ty Lawson DENV PG 0.768
121 Beno Udrih SACR PG 0.768
122 Chuck Hayes HOUS PF 0.765
123 Matt Bonner SANA PF 0.763
124 Reggie Evans TORO PF 0.763
125 Gilbert Arenas WASH PG 0.760
MAJOR ROLE PLAYERS / GOOD ENOUGH TO START
126 Zydrunas Ilgauskas CLEV C 0.758
127 Rasheed Wallace BOST PF 0.757
128 Lou Williams PHIL SG 0.756
129 Stephen Jackson CHAR SF 0.754
130 Dan Gadzuric MILW C 0.754
131 Jamario Moon CLEV SF 0.754
132 Ron Artest LALK SF 0.752
133 Rodney Stuckey DETR PG 0.749
134 Shelden Williams BOST PF 0.748
135 Oleksiy Pecherov MINN C 0.748
136 Aaron Brooks HOUS PG 0.747
137 Boris Diaw CHAR PF 0.746
138 C.J. Watson GOLS PG 0.746
139 Brendan Haywood WASH C 0.744
140 Emeka Okafor NORL C 0.742
141 Taj Gibson CHIC PF 0.741
142 J.R. Smith DENV SG 0.738
143 Mike Miller WASH SF 0.732
144 Channing Frye PHNX C 0.731
145 Louis Amundson PHNX PF 0.731
146 Elton Brand PHIL PF 0.726
147 D.J. Mbenga LALK C 0.725
148 Tayshaun Prince DETR SF 0.724
149 Francisco Garcia SACR SG 0.724
150 Tyler Hansbrough INDI PF 0.724
151 Trevor Ariza HOUS SG 0.723
152 Allen Iverson PHIL SG 0.722
153 Rashard Lewis ORLA PF 0.721
154 Richard Jefferson SANA SF 0.721
155 Luc Richard Mbah a Moute MILW SF 0.721
156 Jamal Crawford ATLA SG 0.721
157 Brad Miller CHIC C 0.720
158 Josh Boone NJRS C 0.718
159 Jason Richardson PHNX SG 0.718
160 Sebastian Telfair LACL PG 0.717
161 Marvin Williams ATLA PF 0.716
162 David Andersen HOUS C 0.715
163 Caron Butler DALL SF 0.715
164 Michael Beasley MIAM PF 0.714
165 George Hill SANA PG 0.713
166 Ronnie Brewer UTAH SG 0.712
167 D.J. Augustin CHAR PG 0.712
168 Monta Ellis GOLS PG 0.711
169 Sean May SACR PF 0.710
170 Anthony Tolliver GOLS PF 0.709
171 Kenyon Martin DENV PF 0.709
172 Tyson Chandler CHAR C 0.709
173 Rodrigue Beaubois DALL PG 0.707
174 Stephen Jackson GOLS SF 0.704
175 Shane Battier HOUS SF 0.703
176 Stephen Graham CHAR SF 0.702
177 Mike Conley MEMP PG 0.702
178 Earl Watson INDI PG 0.701
179 T.J. Ford INDI PG 0.700
GOOD ROLE PLAYERS / OFTEN GOOD 6TH MAN PLAYERS
180 Ramon Sessions MINN PG 0.699
181 Corey Maggette GOLS SF 0.699
182 Marcin Gortat ORLA PF 0.698
183 Terrence Williams NJRS SG 0.698
184 Jarrett Jack TORO PG 0.698
185 James Singleton WASH SF 0.696
186 JaVale McGee WASH C 0.694
187 Jose Juan Barea DALL PG 0.694
188 Marcus Thornton NORL SG 0.693
189 Daequan Cook MIAM SG 0.691
190 Jordan Farmar LALK PG 0.689
191 Kirk Hinrich CHIC PG 0.689
192 Carl Landry SACR PF 0.689
193 Shannon Brown LALK PG 0.687
194 Anthony Carter DENV PG 0.686
195 Jason Thompson SACR PF 0.686
196 Mike Dunleavy INDI SF 0.686
197 Robin Lopez PHNX C 0.684
198 Spencer Hawes SACR C 0.680
199 Rudy Fernandez PORT SG 0.678
200 Drew Gooden LACL PF 0.678
201 Steve Blake LACL PG 0.677
202 Bobby Simmons NJRS SF 0.676
203 Larry Hughes NWYR SG 0.675
204 Jerry Stackhouse MILW SF 0.675
205 Quentin Richardson MIAM SG 0.675
206 Rudy Gay MEMP SF 0.675
207 Darko Milicic MINN C 0.674
208 Drew Gooden DALL PF 0.674
209 Reggie Williams GOLS SF 0.673
210 Ronald Murray CHAR SG 0.671
211 Grant Hill PHNX SF 0.669
212 Nate Robinson BOST PG 0.668
213 Travis Outlaw LACL SF 0.668
214 Steve Blake PORT PG 0.667
215 Devin Harris NJRS PG 0.665
216 Antawn Jamison WASH PF 0.665
217 Danilo Gallinari NWYR SF 0.664
218 Wilson Chandler NWYR SF 0.664
219 Gerald Henderson CHAR SG 0.664
220 Tony Allen BOST SG 0.663
221 Kyrylo Fesenko UTAH C 0.662
222 Anthony Morrow GOLS SG 0.661
223 Jordan Hill HOUS PF 0.661
224 Jared Dudley PHNX SF 0.660
225 Daniel Gibson CLEV PG 0.660
226 Jeff Green OKLA PF 0.659
227 Josh McRoberts INDI PF 0.659
228 Anthony Johnson ORLA PG 0.658
229 J.J. Redick ORLA SG 0.658
230 Al Harrington NWYR PF 0.655
231 Luther Head INDI PG 0.654
232 Nicolas Batum PORT SF 0.653
233 Theo Ratliff CHAR C 0.650
234 Mario Chalmers MIAM PG 0.648
235 Brandon Bass ORLA PF 0.648
236 Kris Humphries NJRS PF 0.646
237 Chris Duhon NWYR PG 0.643
238 Nenad Krstic OKLA C 0.642
239 Kris Humphries DALL PF 0.642
SATISFACTORY ROLE PLAYERS / USUALLY DO NOT START
240 Rasho Nesterovic TORO C 0.637
241 Hedo Turkoglu TORO SF 0.635
242 Johan Petro DENV C 0.635
243 Randy Foye WASH PG 0.634
244 Jrue Holiday PHIL PG 0.633
245 Mickael Pietrus ORLA SG 0.631
246 Jared Jeffries NWYR PF 0.627
247 Leandro Barbosa PHNX SG 0.626
248 Joel Anthony MIAM C 0.624
249 O.J. Mayo MEMP SG 0.622
250 Chase Budinger HOUS SF 0.621
251 Roger Mason SANA SG 0.619
252 Caron Butler WASH SF 0.617
253 Peja Stojakovic NORL SF 0.615
254 Marreese Speights PHIL PF 0.613
255 Jamaal Tinsley MEMP PG 0.613
256 Bobby Brown NORL PG 0.611
257 Jonas Jerebko DETR SF 0.610
258 Omri Casspi SACR SF 0.609
259 Kurt Thomas MILW PF 0.608
260 Thaddeus Young PHIL SF 0.607
261 Brandon Rush INDI SG 0.606
262 Hasheem Thabeet MEMP C 0.605
263 Damien Wilkins MINN SG 0.601
264 Rodney Carney PHIL SF 0.601
265 Earl Boykins WASH PG 0.599
266 J.J. Hickson CLEV PF 0.599
267 Willie Green PHIL SG 0.598
268 Anthony Parker CLEV SG 0.596
269 Jamaal Magloire MIAM C 0.594
270 Wesley Matthews UTAH SG 0.592
271 Devean George GOLS SG 0.592
272 Richard Hamilton DETR SG 0.592
273 Kevin Martin SACR SG 0.591
274 Andrea Bargnani TORO C 0.591
275 Ryan Gomes MINN SF 0.589
276 Thabo Sefolosha OKLA SF 0.589
277 Rafer Alston NJRS PG 0.589
278 Tracy McGrady NWYR SG 0.588
279 Marco Belinelli TORO SG 0.587
280 Michael Finley BOST SF 0.585
281 Marcus Williams MEMP PG 0.583
282 Martell Webster PORT SG 0.583
283 Charlie Villanueva DETR PF 0.582
MARGINAL ROLE PLAYERS / RARELY START
284 Derek Fisher LALK PG 0.578
285 Jannero Pargo CHIC PG 0.577
286 Toney Douglas NWYR PG 0.577
287 Chris Hunter GOLS PF 0.576
288 Derrick Brown CHAR SF 0.575
289 Yi Jianlian NJRS PF 0.575
290 Nathan Jawai MINN PF 0.575
291 Ime Udoka SACR SG 0.574
292 Sergio Rodriguez NWYR PG 0.574
293 Arron Afflalo DENV SG 0.573
294 Kevin Martin HOUS SG 0.572
295 Hakim Warrick MILW PF 0.571
296 Al Thornton WASH SF 0.569
297 Will Bynum DETR PG 0.568
298 Jonny Flynn MINN PG 0.568
299 James Posey NORL SF 0.564
300 Mikki Moore GOLS C 0.561
301 Darius Songaila NORL PF 0.561
302 Jerryd Bayless PORT PG 0.556
303 Jon Brockman SACR PF 0.554
304 Sasha Vujacic LALK SG 0.554
305 Dante Cunningham PORT SF 0.551
306 Michael Redd MILW SG 0.551
307 Eric Gordon LACL SG 0.550
308 C.J. Miles UTAH SF 0.549
309 Al Thornton LACL SF 0.547
310 Julian Wright NORL SF 0.545
311 Jeff Teague ATLA PG 0.544
312 Marquis Daniels BOST SG 0.543
313 Dahntay Jones INDI SG 0.542
314 Chris Douglas-Roberts NJRS SG 0.541
315 Zaza Pachulia ATLA C 0.538
316 Etan Thomas OKLA C 0.538
317 Sonny Weems TORO SG 0.537
318 Devin Brown NORL SG 0.533
319 Jason Maxiell DETR PF 0.532
320 Bill Walker NWYR SG 0.532
321 Courtney Lee NJRS SG 0.528
322 James Jones MIAM SF 0.525
323 Donte Greene SACR SF 0.524
324 Kenny Thomas SACR PF 0.523
325 Wayne Ellington MINN SG 0.521
326 Juwan Howard PORT PF 0.520
POOR PLAYERS / SHOULD NEVER START
327 Charlie Bell MILW SG 0.518
328 Corey Brewer MINN SF 0.518
329 Hakim Warrick CHIC PF 0.514
330 DeAndre Jordan LACL C 0.512
331 Rasual Butler LACL SG 0.509
332 Glen Davis BOST PF 0.508
333 Sam Young MEMP SF 0.508
334 Austin Daye DETR SF 0.507
335 Ronald Murray CHIC SG 0.504
336 Vladimir Radmanovic GOLS SF 0.494
337 Solomon Jones INDI PF 0.493
338 Ben Gordon DETR SG 0.491
339 James Johnson CHIC PF 0.487
340 Rafer Alston MIAM PG 0.482
341 Eduardo Najera DALL PF 0.482
342 Chucky Atkins DETR PG 0.477
343 Earl Clark PHNX SF 0.474
344 Joey Graham DENV SF 0.473
345 Fabricio Oberto WASH C 0.468
346 Jason Smith PHIL PF 0.466
347 Andres Nocioni SACR SF 0.464
348 Jared Jeffries HOUS PF 0.462
349 Nick Young WASH SG 0.462
350 Maurice Evans ATLA SF 0.462
351 Keith Bogans SANA SG 0.462
352 Josh Howard DALL SF 0.460
VERY POOR PLAYERS
353 Eddie House NWYR SG 0.454
354 Joe Smith ATLA PF 0.453
355 Kwame Brown DETR C 0.452
356 Antoine Wright TORO SF 0.451
357 Darrell Arthur MEMP PF 0.443
358 Jarvis Hayes NJRS SF 0.438
359 Ricky Davis LACL SF 0.437
360 Mardy Collins LACL PG 0.436
361 Malik Hairston SANA SG 0.433
362 Jeff Pendergraph PORT PF 0.432
363 Jermaine Taylor HOUS SG 0.428
364 Chris Wilcox DETR C 0.417
365 DeMar DeRozan TORO SG 0.414
366 Jodie Meeks MILW SG 0.413
367 Quinton Ross DALL SF 0.406
EXTREMELY POOR PLAYERS
368 Morris Peterson NORL SG 0.394
369 Josh Powell LALK PF 0.386
370 Jason Kapono PHIL SG 0.383
371 Jawad Williams CLEV SF 0.369
372 DeMarre Carroll MEMP SF 0.357
373 Ryan Hollins MINN C 0.351
374 Steve Novak LACL SF 0.345
375 Trenton Hassell NJRS SF 0.342
376 Brian Scalabrine BOST C 0.329
377 Michael Finley SANA SF 0.321
378 Sasha Pavlovic MINN SG 0.314
379 DeShawn Stevenson WASH SG 0.287
380 Malik Allen DENV PF 0.282
381 DaJuan Summers DETR SF 0.266
SCALE FOR REGULAR SEASON REAL PLAYER RATINGS
Perfect for all Practical Purposes / Major Historic Super Star 1.100 and more
Historic Super Star 1.000 1.099
Super Star 0.900 0.999
A Star Player / A well above normal starter 0.820 0.899
Very Good Player / A solid starter 0.760 0.819
Major Role Player / Good enough to start 0.700 0.759
Good Role Player / Often a good 6th man 0.640 0.699
Satisfactory Role Player / Usually do not start 0.580 0.639
Marginal Role Player / Rarely start 0.520 0.579
Poor Player / Should never start 0.460 0.519
Very Poor Player 0.400 0.459
Extremely Poor Player .399 and less
AVERAGE RATINGS BY POSITION
Not all positions are created equal. These are the average ratings by position among all NBA players who play 300 minutes or more. There are very few small forwards and shooting guards who are superstars. Most (but definitely not all) superstars are players who can play point guard, power forward, or center.
Point Guard .750
Shooting Guard .640
Small Forward .640
Power Forward .720
Center .750
All Positions / All Players (NBA Overall Average) .700
PLAYOFF GRADE PLAYERS
Playoff Grade Players have ratings of .560 and higher. Players with ratings below .560 should not play in the playoffs unless the team is forced to play them so that they have two players at a position and/or so that the team has at least eight players playing in the playoffs and/or because the coach is absolutely certain the low rating player will play better in the playoffs than he did in the regular season.
REGULAR SEASON STARTING PLAYERS
All starters on all teams should have ratings of .575 and higher. If a team has no player at a postion with at least a .575 rating, then it is extremely deficient at that position due to injuries or due to management incompetence.
THE ALL IMPORTANT, AWARD WINNING REAL PLAYER RATINGS USER GUIDE
The above are a few hightlights from the User Guide for Real Player Ratings. For complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide. The User Guide for Real Player Ratings is a necessary reference for anyone who wants to truly understand the value of, the validity of, and the ways you can use the Real Player Rating performance measures.
Also, you should become a regular visitor to Quest for the Ring if you want to get the full advantage of reading and using Real Player Ratings Series performance measures. The more you visit and check out ratings, the more quickly and easily you will be able to evaluate what you are seeing.
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