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BOOKMARK OR THERE WON'T BE A LATER

Google shows mostly pre-2000, well advertised, big staff, and big corporation sites in search results. Mostly the same old, often stale sites are shown, sites that editorially only go so far and no farther. This site is about the opposite of what is shown in search results. The vast majority of those who return to this Site use a bookmark since using Google Search to find it is more difficult to do. If you do not bookmark this page in some way, you will probably not be able to find it again. If you are a first time visitor, here is your Welcome and Introduction.

SCROLL DOWN for specific articles you are following a link to..........ALL QUEST PAGES FULLY LOAD in about 10 seconds or less on cable broadband.

Choose and click on a report and your tab will reload with that report showing about 1/10 the way down the page, below the two title listing panels just below here.

There are actually many more ways to choose and read Reports. For a complete description of all options, see this User Guide article.

REPORTS--#21 THROUGH #40


Friday, May 29, 2009

Introducing The Quest for the Ring Toolbox

There are those who would have sworn that Quest would never go on Twitter. But surprise, we are there, posting totally raw and unedited commentary, especially during games, but not limited to just then.

Another thing many or most would assume we would never achieve would be database capability, which often separates the men from the boys with respect to more sophisticated internet sites. We as of the first of June 2009 achieved database capability. All systems are go, Houston!

We are today introducing a page where you can go and calculate Real Player Ratings for as many players and teams that you wish and that you have the correct information for. Getting the correct information for the NBA is very easy, you can get it from any of numerous sites. ESPN and basketball-reference.com are especially good sources.

And you can of course use the Tool to calculate ratings for college and high school players and games, as long as you have all of the correct scorekeeper (box score) numbers.

See the User Guide on the Toolbox Page if you want a customized version, because you believe that you have a rating system in mind that better reflects how basketball games are won. But before you do that, though, keep in mind that our system is being continually tweaked, so that it moves closer and closer to being a perfect reflection of how basketball games are won and lost.

The new Site Page is called The Quest for the Ring Toolbox. Aside from the tool itself, quick instructions and a complete User Guide for the tool is right there on that page.

It is expected that more tools will eventually be developed and made available on that page.

Arguably even more exciting than this, we are now developing, using the same database technology that brought Toolbox to life, a big upgrade for our reporting of Real Player Ratings and Real Team Ratings for the NBA. We don't yet know how much of an improvement we will see in the updating capability, but we already know that the presentation will, going forward, be more on a par with the very best Corporate and advanced statistics sites.

The only known big shortcoming of the Real Player Rating system is that we have lacked the ability to report out accurate, fully adjusted ratings on a real time basis. At the present moment, our capability is limited to two NBA-wide reports, one at about the end of February, and one after the season is over, scheduled for July.

But now, with any luck at all, we will expand, probably greatly, our ability to provide close to real time reporting of the Ratings for all NBA players on all teams. For example, we might be able to achieve weekly updating of the Ratings. Monthly would seem to be all but assured.

However, Real Player Ratings adjusted for hidden defending, which are the only kind we will support now (we're spoiled, laugh out loud) can not be done until the end of January at the earliest, due to the need for large samples of minutes to be able to adjust for hidden defending. But from about February 1 on, we will most likely achieve something between monthly and weekly reporting of Real Player Ratings for the NBA.

Also, we will most likely be able to provide one or more Real Player Ratings Reports for the NBA playoffs, something which was not even on the agenda until now!

The Toolbox Page is here. The User Guide for it is right on that page.

Unedited, Raw Game Notes are Here



BallHype: hype it up!




You Can Post Your Response to Anything on Quest Here

Monday, May 25, 2009

West Finals Game 1: Lakers 105 Nuggets 103 on May 19 2009 Ultimate Game Breakdown

2009 NBA PLAYOFFS
WEST CONFERENCE FINAL GAME 1
LOS ANGELES MAY 19
REAL GAME RATINGS
For all measures below, the first number is Denver Nuggets and the second is Los Angeles Lakers

Possessions 95.45 96.59
POINTS SCORED 103 105
EFFICIENCY: Most Important Single Measure 1.079 1.087

Offensive Rebound Percentage 0.194 0.362
Turnover Percentage 0.157 0.155
Getting to the Line 0.473 0.267
Effective Field Goal Percentage 0.541 0.472
Assists/Turnovers 1.600 1.667

ORIGINAL QUEST FOR THE RING MEASURES: SEE USER GUIDE FOR EXPLANATIONS
Playmaking Identity 1.125 0.800
Playmaking Quality 0.608 0.378
Playmaking Power 0.973 0.630

EFFICIENCY SCALE
1.150 and More: Ultra Efficient
1.130 to 1.149: Extremely Efficient
1.110 to 1.129: Very Efficient
1.090 to 1.109: A Little Above Average Efficiency
1.070 to 1.089: Average Efficiency
1.050 to 1.069: A Little Below Average Efficiency
1.030 to 1.049: Very Inefficient
1.010 to 1.029: Extremely Inefficient
!.009 and Less: Ultra Inefficient
==============================================
2009 NBA PLAYOFFS
WEST CONFERENCE FINAL GAME 1
LOS ANGELES MAY 19
REAL PLAYER RATINGS BY TEAM
Shows Quality of Players

DENVER NUGGETS
Carmelo Anthony, SF 1.225
Chauncey Billups, PG 0.783
Chris Andersen, FC 0.708
Nene, C 0.595
Kenyon Martin, PF 0.582
Anthony Carter, PG 0.327
J.R. Smith, SG 0.200
Linas Kleiza, SF 0.193
Dahntay Jones, SG -0.159

LOS ANGELES LAKERS
Kobe Bryant, SG 1.076
Jordan Farmar, PG 0.761
Pau Gasol, FC 0.743
Lamar Odom, PF 0.718
Derek Fisher, PG 0.626
Andrew Bynum, C 0.625
Luke Walton, SF 0.454
Trevor Ariza, SF 0.286
Sasha Vujacic, SG 0.092

2009 NBA PLAYOFFS
WEST CONFERENCE FINAL GAME 1
LOS ANGELES MAY 19
REAL PLAYER RATINGS COMBINED
Shows Quality of Players

Carmelo Anthony, SF 1.225
Kobe Bryant, SG 1.076
Chauncey Billups, PG 0.783
Jordan Farmar, PG 0.761
Pau Gasol, FC 0.743
Lamar Odom, PF 0.718
Chris Andersen, FC 0.708
Derek Fisher, PG 0.626
Andrew Bynum, C 0.625
Nene, C 0.595
Kenyon Martin, PF 0.582
Luke Walton, SF 0.454
Anthony Carter, PG 0.327
Trevor Ariza, SF 0.286
J.R. Smith, SG 0.200
Linas Kleiza, SF 0.193
Sasha Vujacic, SG 0.092
Dahntay Jones, SG -0.159

SCALE FOR REAL PLAYER RATINGS
Perfect Player? Is there Such a Thing? 1.000 and more
Historic Super Star 0.950 and more
Super Star 0.850 0.949
A Star Player; An Extremely Good Starter 0.775 0.849
An Outstanding Player; A Solid Starter 0.700 0.774
Major Role Player 0.650 0.699
Role Player 0.600 0.649
Minor Role Player 0.550 0.599
Very Minor Role Player 0.500 0.549
Poor Player at This Time 0.425 0.499
Very Poor Player at This Time 0.350 0.424
Extremely Poor Player at This Time / Disaster and less 0.349
===============================================
2009 NBA PLAYOFFS
WEST CONFERENCE FINAL GAME 1
LOS ANGELES MAY 19
REAL PLAYER PRODUCTION BY TEAM
Shows Quantity of Players

DENVER NUGGETS
Carmelo Anthony, SF 49.00
Chauncey Billups, PG 32.10
Kenyon Martin, PF 22.70
Nene, C 19.05
Chris Andersen, FC 17.00
J.R. Smith, SG 5.00
Anthony Carter, PG 4.90
Linas Kleiza, SF 1.35
Dahntay Jones, SG -2.55

LOS ANGELES LAKERS
Kobe Bryant, SG 46.25
Pau Gasol, FC 31.20
Lamar Odom, PF 23.70
Derek Fisher, PG 19.40
Andrew Bynum, C 10.00
Trevor Ariza, SF 8.00
Jordan Farmar, PG 6.85
Luke Walton, SF 5.90
Sasha Vujacic, SG 1.20

2009 NBA PLAYOFFS
WEST CONFERENCE FINAL GAME 1
LOS ANGELES MAY 19
REAL PLAYER PRODUCTION COMBINED
Shows Quantity of Players

Carmelo Anthony, SF 49.00
Kobe Bryant, SG 46.25
Chauncey Billups, PG 32.10
Pau Gasol, FC 31.20
Lamar Odom, PF 23.70
Kenyon Martin, PF 22.70
Derek Fisher, PG 19.40
Nene, C 19.05
Chris Andersen, FC 17.00
Andrew Bynum, C 10.00
Trevor Ariza, SF 8.00
Jordan Farmar, PG 6.85
Luke Walton, SF 5.90
J.R. Smith, SG 5.00
Anthony Carter, PG 4.90
Linas Kleiza, SF 1.35
Sasha Vujacic, SG 1.20
Dahntay Jones, SG -2.55

===============================================
2009 NBA PLAYOFFS
WEST CONFERENCE FINAL GAME 1
LOS ANGELES MAY 19
OFFENSIVE SUB RATING COMBINED
Shows Offensive Quality of Players

Carmelo Anthony, SF 1.178
Kobe Bryant, SG 1.017
Jordan Farmar, PG 0.583
Chauncey Billups, PG 0.583
Derek Fisher, PG 0.574
Nene, C 0.495
Pau Gasol, FC 0.471
Luke Walton, SF 0.431
Andrew Bynum, C 0.406
Chris Andersen, FC 0.371
Lamar Odom, PF 0.352
Kenyon Martin, PF 0.241
J.R. Smith, SG 0.076
Trevor Ariza, SF 0.050
Sasha Vujacic, SG 0.046
Linas Kleiza, SF 0.007
Anthony Carter, PG -0.007
Dahntay Jones, SG -0.228

==============================================
WARNING: The following is NOT the defensive subratings reported for players for the season as a whole that are found in Real Player Ratings reports by team, and possibly in Real Player Ratings reports for the NBA as a whole. Those subratings require a minimum sample of 300 minutes of playing time to be valid. There is no known way to calculate the value of "hidden defending" for single games or for small numbers of games. No one on the internet has come even close to doing this, and it appears to be impossible.

Quest appears to be the only one that has created a statistically valid way of revealing hidden defending for larger numbers of games.

The following is scored or tracked defensive actions (defensive rebounds, steals, blocks, and personal fouls) per minute.

2009 NBA PLAYOFFS
WEST CONFERENCE FINAL GAME 1
LOS ANGELES MAY 19
SCORED OR TRACKED DEFENSIVE RATING
Shows quality of players for defensive rebounds, steals, blocks, minus personal fouls

Lamar Odom, PF 0.367
Kenyon Martin, PF 0.341
Chris Andersen, FC 0.338
Anthony Carter, PG 0.333
Pau Gasol, FC 0.271
Trevor Ariza, SF 0.236
Andrew Bynum, C 0.219
Chauncey Billups, PG 0.200
Linas Kleiza, SF 0.186
Jordan Farmar, PG 0.178
J.R. Smith, SG 0.124
Nene, C 0.100
Dahntay Jones, SG 0.069
Kobe Bryant, SG 0.058
Derek Fisher, PG 0.052
Carmelo Anthony, SF 0.048
Sasha Vujacic, SG 0.046
Luke Walton, SF 0.023

==================================================
MORE IMPORTANT INFORMATION ABOUT THIS GAME
TEXT REPORT ON THE GAME: Coming Soon
USER GUIDE FOR REAL GAME RATINGS
USER GUIDE FOR REAL PLAYER RATINGS

Unedited, Raw Game Notes are Here



BallHype: hype it up!




You Can Post Your Response to Anything on Quest Here

Introducing Real Game Ratings

Although the main place for User Guides for Quest performance measure reports is the Quest Reference page, we usually post new User Guide content here on the home page as well, especially if we are introducing something brand new.

Quest is proud to introduce something brand new and especially important in our mission to become a unique and extremely valuable basketball site and enterprise, one that is seeking to explain exactly how basketball games are won and lost.

Up until now, Ultimate Game Breakdowns have (a) been produced mostly for regular season games and (b) consisted mostly of Real Player Rating breakdowns. From now on, Ultimate Game Breakdowns (a) will be produced mostly for NBA playoff games and (b) will consist of Real Player Rating breakdowns AND the new Real Game Ratings breakdowns.

We are sure that after you review the following User Guide for the Real Game Ratings, that you will agree that this is another huge improvement, and that we are closing in on the best possible system (or set of tools) to explain how basketball games are won and lost that you could possibly have.

So now we will present the new User Guide, which of course is also permanently accessible at the Quest Reference Page.

USER GUIDE FOR REAL GAME RATINGS OF ULTIMATE GAME BREAKDOWNS
Real Game Ratings will be a set of team performance measures in games that, quite simply, allow the user to be at a higher level of knowledge and appreciation about basketball than those who are limited to traditional box scores and statistics.

Some of these ratings have been developed by statistical gurus over the last 20 years or so. Some of them have been developed by Quest and have never been seen before. Although these measures are not rocket science, Quest is indebted to "those who have gone before" in developing sophisticated ways of looking at basketball games and players.

Definitely for Quest and hopefully for most of the statistical experts who have blazed the trail, the objective has to be to reveal how basketball games are won.

ADVANCED MEASURES FOR TEAMS IN GAMES
POSSESSIONS
The number of possessions is the foundation needed for several extremely important performance measures. Several statistical gurus have developed formulas for calculating the number of possessions a team had using box score numbers. The results of these formulas are extremely similar. Quest uses the following formula. Though relatively simple, it yields almost exactly the same number of possessions as do more complicated formulas.

Possessions = Field Goals Attempted + Turnovers + (.44 * Free Throws Attempted) - Offensive Rebounds

EFFICIENCY
Efficiency is the single most important "advanced" performance measure. Anytime you are in a hurry, you can simply look at efficiency to evaluate how well a team played either on offense or defense. Efficiency is:

Efficiency: Points / Possessions

Quest has already been reporting team offensive and defensive efficiency separately and as part of the Real Team Ratings. We will now be including this crucial measure in Ultimate Game Breakdowns, which as explained in the 2009 Site News Update in the User Guide will be mostly for playoff games in the future. In other words, Quest will become virtually the only source on the Internet for team offensive and team defensive efficiency in NBA playoff games.

OFFENSIVE REBOUND PERCENTAGE
Most everyone knows that offensive rebounding is very important toward winning games, especially close games. On the other hand, offensive rebounding is less important for the task of looking at a basketball offense in isolation and evaluating how good it is, and how good the guards are in that offense.

Quest will report this in the Ultimate Game Breakdowns for NBA playoff games. We will be virtually the only known source for this information. The formula is:

Offensive Rebound Percentage = Offensive Rebounds / (Offensive Rebounds + Opponent's Defensive Rebounds)

As you can see, this tells you how many of all of the available rebounds were snagged by the offensive squad.

TURNOVER PERCENTAGE
Turnovers are very, very important in determining which team wins the game, especially in close games. Turnovers are interwoven into the only at Quest offensive quality and power measures.

Quest will report this in the Ultimate Game Breakdowns for NBA playoff games We will be virtually the only known source for this information. The formula is:

Turnover Percentage = Turnovers / Possessions

GETTING TO THE LINE
When a team is playing a good defending team, a rough defending team such as the 2009 Denver Nuggets, and/or a team with very tall centers and power forwards, there is a tendency to settle for more outside jump shots than is wise. Basketball players are human, and given the choice between scoring without taking abuse in the paint and scoring with abuse, they will choose the former.

While it is not true that you can win games simply by excessively over weighting driving into the paint in hopes of dunks, layups, and fouls, it is true that you have to maintain some kind of balance between so doing and between shooting from outside the paint. The main reason the balance is important is that it is much more difficult to defend a team that mixes up well drives in the paint with outside shooting.

One complication involved in determining how much a team should take it to the rim is how closely the referees are calling a game. If the referees are not calling the game loosely, if in other words the refs are "letting them play," then defenders have an unusual advantage in the paint, and the offense will be penalized if it drives into the paint too much. If the referees are calling a game tightly, than the offense in many cases will have the advantage in the paint, so obviously the coach should have the offense drive into the paint much more in that case. Keep in mind though that the referees may change how tightly they are calling the game as the game goes along.

Aside from the factor discussed in the previous paragraph, other factors that determine exactly what the balance should be between drives into the paint and outside shots is relatively complicated, and is beyond the scope of this User Guide. But this very, very important subject will be the subject of future Quest reports.

Quest will report the extent to which each team "got to the line" in Ultimate Game Breakdowns for NBA playoff games. We will be virtually the only known source for this information. The measure will be called Getting to the Line:

Getting to the Line = Free Throws Attempted / Field Goals Attempted

As you can see, this is the ratio of free throws to field goals attempted.

EFFECTIVE FIELD GOAL PERCENTAGE
This is simply a juiced up version of shooting accuracy. Basic shooting accuracy, as reported in box scores as field goals made / field goals attempted, is not a very good measure, because two-point and three-point scores are combined in together as if they are the same thing. Effective field goal percentage adjusts basic shooting percentage so that it reflects the extra value of 3-point scores. So this is where the crucial 3-point shooters are given credit for their contributions toward winning the game.

Obviously, this is one of the most important measures for deciding who wins basketball games, and at the player level, for determining who the most valuable offensive players really are. Defensive Effective Field Goal Percentage is just as important for evaluating team defense as is the flip side.

Effective field goal percentage is a crucial part of efficiency which, as explained above, is the most crucial measure of all for determining who is going to win the basketball game.

Quest will be reporting the Effective Field Goal Percentage for teams in Ultimate Game Breakdowns for NBA playoff games. We will be virtually the only known source for this information. The formula is:

Effective Field Goal Percentage = (Field Goals Made + (0.5 * 3-Point Field Goals Made)) / Field Goals Attempted

ASSIST / TURNOVER RATIO
This is number of assists divided by number of turnovers. Point guards have surprisingly different turnover rates. The ones with the lowest turnover rates are obviously the best for efficiency per se, but for overall effectiveness, you need to look at this ratio. A high turnover point guard can nevertheless be a very good point guard if he makes a truly large number of assists. In general, for every turnover a point guard suffers, the more assists he needs to make up for it.

EVALUATION SCALE FOR ASSIST / TURNOVER RATIO
4.00 and More: Ultra Careful Point Guard, arguably too careful
3.50 to 3.99: Extremely Careful Point Guard, possibly too careful
3.00 to 3.49: Very Careful Point Guard
2.60 to 2.99: Careful Point Guard
2.20 to 2.59: Medium Point Guard
1.90 to 2.19: Slightly Careless Point Guard
1.60 to 1.89: Careless Point Guard
1.40 to 1.59: Very Careless Point Guard
1.20 to 1.39: Extremely Careless Point Guard
1.19 and Less: Ultra Careless Point Guard

Unfortunately, it seems that the assist / turnover ratio by itself is not extremely useful for either evaluating point guards or even at the team level for determining how good an offense really is. The problem seems to be that some point guards "need" more turnovers to produce a lot of assists than do others. Some not very careful point guards can more than make up for turnovers by making assists that are more impressive and important than the assists made by careful point guards.

On the other hand, very careless and worse point guards are not going to be able to fully make up for all their turnovers no matter what they do. Assist / turnover ratios below 1.60 would signal point guards who are simply making too many turnovers to have any chance of being truly effective playmakers. Keep in mind though that young point guards will often have higher or much higher ratios than they will have later on.

So although by itself the ratio is not a greatly important thing, when used in conjunction with other offensive indicators, as Quest does, the assist/turnover ratio becomes much more useful.

Quest will be reporting the Assists/Turnovers ratio for NBA playoff games and for a limited number of regular season games. This will be one of the only sources for this, although of course it is easy to make a rough calculation of this in your head simply by looking at a box score.

QUEST FOR THE RING ORIGINAL SYSTEM FOR RATING THE QUALITY AND POWER OF BASKETBALL OFFENSES
Quest as of June 2009 is officially introducing high level performance measures found no where else on the Internet. Most of these are focused on the offense. But obviously, if you look at how an opponent did in these things, you can evaluate a defense using them. Very intelligent basketball fans, offensive basketball coaches, shooting guards, and especially point guards will be able to make the most use of these new measures.

PLAYMAKING IDENTITY
The Quest discussed during many reports in the first 18 months of the site a concept called "playmaking identity". This is basically to what extent a team's offense is organized for maximum effectiveness. The more a team's offense is directed by the guards in general and especially by the point guards, the more effective it will be. Here are some of the reasons for that:

1. Point Guards bring up the ball. For that and for traditional reasons, point guards are supposed to be able to direct, or in other words to organize the offense to some extent. In theory, the more organized the offense, the more effective it will be, mainly because the more organized it is, the more the plays are repetitive, and the more repetitive and practiced the plays, the easier it is to score.

2. Guards in general and especially point guards are directly responsible for running specific plays called by coaches, both plays in general for every game, and specific plays called in specific situations, especially off time outs and in critical late game situations.

3. Point Guards are supposed to be able to read defenses and to be able to evaluate how well defenders are playing in a particular game. They are supposed to be able to use this knowledge to adjust their offense so as to avoid the good defending and attack the bad defending.

Quest is now formalizing the concept. The definition of playmaking identity will be:

Playmaking Identity = ((2 * Point Guard Assists) + Shooting Guard Assists) / Total Assists

As you can see, this is an adjusted version of percentage of assists by guards. It's adjusted because the point guard assists are double weighted while the shooting guard assists are single weighted. In terms of ultimately rating how good the offense is, point guard assists are the most important, shooting guard assists are of medium importance, and assists by forwards and centers are less important.

Assists by forwards and centers are left out of playmaking identity, which is part of the main point of this new measure, because assists by them, while better than no assists at all, are not very reflective of a quality, organized, and efficient offense.

On the other hand, total assists and the assist/turnover ratio, which would include assists by forwards and centers, are very important, as you will see shortly.

Quest for the Ring will be reporting Playmaking Identity for most NBA playoff games and for carefully selected regular season games. This measure has been created here and will definitely be available only here.

PLAYMAKING QUALITY
Playmaking Quality is an extremely important measure developed by Quest. Not only has this particular measure never been seen before, there has never been a measure that gets at how "good" an offense really is as well as this one does.

The idea, like many of the most useful ideas, is relatively simple actually. The theory is that the two most important things in a basketball offense is how well organized it is, as reflected by Playmaking Identity, and how well it scores, as measured by Effective Field Goal Percentage. So the formula is:

Playmaking Quality = Playmaking Identity * Effective Field Goal Percentage

A way to look at this is that it is effective or real shooting adjusted by to what extent the shooting was organized or not. In theory, the more organized the shooting, the more inevitable it was in the game (and the less by chance it was). So this would be an indicator that you can get from every game as to how good the team's offense really is.

The higher the Playmaking Quality as measured by more and more games, the more wins from offense you can expect for that team over the course of a season. Also, the higher the Playmaking Quality, the lessor the chance that even very good defending opposing teams can win with defense alone.

Quest believes that Playmaking Quality may prove to have one of the most high correlations with winning playoff games and Championships of all measures in existence. Why? For one thing, and to reemphasize, Playmaking Quality measures the extent to which an offense is invulnerable to losing to a quality defense.

Quest for the Ring will be reporting Playmaking Quality for most NBA playoff games and for carefully selected regular season games. This measure has been created here and will definitely be available only here.

PLAYMAKING POWER
While Playmaking Quality alone may be enough to ultimately explain why NBA playoff games are won and lost, Quest is introducing another one that may possibly be slightly more important still: Playmaking Power. This is Playmaking Quality multiplied by the team Assists / Turnover ratio. The formula is:

Playmaking Power: Playmaking Quality * (Assists / Turnovers)

Think of this as the ultimate summary measure of the quality of the offense of a team, with everything including the kitchen sink thrown in. In general, we are taking the best offensive quality measure possible (Playmaking Quality) and multiplying by the effective quantity of that offense, as shown by assists / turnovers. Gross quantity of the offense in this framework would be assists. Net or effective quantity would be assists / turnovers, since the more turnovers there are, the less valuable the assists actually are.

Quest for the Ring will be reporting Playmaking Power for most NBA playoff games and for carefully selected regular season games. This measure has been created here and will definitely be available only here.

PRODUCTION OUTLOOK
Ultimate Game Breakdowns for NBA playoff games and for a small number of regular season games will from now on consist of Real Player Ratings and of the Real Game Ratings, the latter as explained in this User Guide, and the former explained in a separate User Guide.

Unfortunately, we do not have the resources at this time to produce all of this for a substantial number of regular season games, let alone for all regular season games. We will at the least produce this for all NBA Championship games, for all Conference Finals games, and for all Conference semifinals games. To the extent possible, we will produce this for Conference quarterfinals, also known as the first round of the NBA playoffs.

Also due to limitations currently existing, Ultimate Game Breakdowns for NBA playoff games, as detailed, will not be available for days, weeks, or possibly even months following those games. We will, however, be able to make sure that all the Breakdowns for a given year's playoff games are completed at the latest by the end of the year in which those games were played. And we will do everything possible to get the Ultimate Game Breakdowns for the Championship out quickly.

If someday we can find qualified individuals to join the Quest Performance Measure Division (so to speak) then we will be able to do more Breakdowns and we will be able to get the Breakdowns done more quickly.



BallHype: hype it up!




You Can Post Your Response to Anything on Quest Here

Post your response to anything on Quest HERE

GIVE US THE JUICE TO PRODUCE REPORTS MORE QUICKLY

Although there is a guaranteed minimum rate of Report production regardless of traffic, IT IS IN YOUR POWER to help double or triple the number of and frequency of Reports. Simply take two or three minutes as often as you can to recommend Quest and post links to Quest on your favorite sports and other sites. The resulting automatic increase of traffic will in turn increase the resources that go in to producing Quest, which in turn speeds up reporting. If you want, e-mail how you helped (include the url of where you posted a link to Quest) and we will throw some Internet love back to where you tell us on the Internet. Thank you.

Here are some quick links that you can use to find a place where you might post a link to Quest and/or to Quest content.

Share/Bookmark


HOLD MOUSE HERE TO EXPAND THIS MENU OF PLACES ON WHICH YOU CAN POST A LINK TO QUEST:


BASKETBALL SITES THAT ARE OPEN FOR CONTENT FROM ANYONE
Note: Beware of "layered" sites. None of the following are layered sites, which are sites that allow contributions from the public only in hard to find, low traffic areas, while the main areas are off limits for public input and are only for a chosen few. All of the following have at least some notable traffic, and all of them allow relatively equal and open participation. The order is from most recommended to least recommended, based on about half a dozen factors.

Bleacher Report Open Posting Site
Inside Hoops NBA Forum
Real GM NBA and Team Forums
Pro Sports Daily NBA Forum
Basketball Forum NBA Forum
Sporting News NBA Forum
Hoops Hype NBA Forum
Armchair GM Open Posting Site
SportsTwo NBA Forum
NBA Dimensions NBA Forum
OTR Basketball Forums NBA Forum
NBA Boards NBA Forum
NBA Wire NBA Forum
KFFL NBA Forum

Note: there are other forums, but they are all very low traffic and activity compared to the ones above.

MESSAGE BOARDS AT HUGE COROPORATIONS
The Fox NBA board is very low traffic, and the MSNBC NBA board doesn't exist anymore. The CBS Sports NBA Message Board is a layered site; you can NOT post topics nor expect to be considered seriously there until you have spent a few years posting there. We do not recommend CBS Sports. So the only real, fully open NBA forum hosted by a big corporation is the ESPN message board. Be forewarned though that the ESPN board is dominated by very young fans who make very short comments. On the other hand, it is a high traffic site, so we won't stop you from posting a Quest link at ESPN if you want to.

ESPN NBA Message Board

LAKERS SIGN IN HOLLYWOOD

LAKERS SIGN IN HOLLYWOOD
The Nuggets are scary, but Lakers fans can breathe a sigh of relief when they think of who coaches them!

>>>I WANT TO STICK WITH THE WAY OTHER SITES PRESENT POSTS
Due to the number of, uniqueness of, and importance of the many other home page features we have, only one Report loads at a time, currently the one just above. To see the next Report (which would be the one that came out just before the one above) on this home page, click "Older Posts" that is at the very bottom of the Report showing above, just above the section header "Your Ball: Take Your Best Shot".

>>ALTERNATIVE HOME PAGES
There are three home pages, all of which have all of the Reports but which have completely different features appearing on the sidebar and below the one Report that is shown at a time. These pages have been designed so that they fully load in about 10 seconds (no more super long load times we used to be known for.)

HOME PAGE A: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
HOME PAGE B: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
HOME PAGE C: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES

>>REPORT READERS: Complete freedom to rapidly choose and read what you need or want to read. The latest 40 Reports are found near the top of all three of the primary home pages (linked to just above) while Reports #41-#100 are found in three separate readers placed at various points down the page on all three primary home pages.

>>EXPRESS VERSION: Every Single Report but no Features: a Fast Loading Page: Click Here

>>FAST BREAK VERSION: The Latest 100 Reports via Report Readers Only; no Features, a Fast Loading Page: Click Here

>>QUEST ARCHIVE HOME PAGES--REPORT ARCHIVES AND A SMALL NUMBER OF CLASSIC FEATURES THAT WON'T FIT ON OTHER HOME PAGES
QUEST 4: REPORTS 101-200
QUEST 5: REPORTS 201-300
QUEST 6: REPORTS 301-400
QUEST 7: REPORTS 401-500
QUEST 8: REPORTS 501-600
QUEST 9: REPORTS 601-700
QUEST 10: REPORTS 701-800

>>FEATURES ONLY HOME PAGES: NO REPORTS, JUST FEATURES THAT WE CAN'T FIT ANYWHERE ELSE
QUEST OVERTIME
QUEST CLASSIC

>>COMPLETE TITLE INDEX: : A Complete Report Title Index, with Express Version Links to all Reports

>>LATEST 25 Reports: Direct links to the latest 25 Reports (with no truncated titles as you find with the poorly designed Google archive). This is located near the very bottom of this page.

>>GOOGLE ARCHIVE you will find this, with Reports shown by week not very far below.

>>I'M NEW AND I DON'T KNOW WHERE I WANT TO GO: Welcome to the Real Zone. Simply browse the page and see for yourself what is here. You will not be disappointed.

>>OR YOU CAN DO A CUSTOM GOOGLE SEARCH OF THE 13 BOOKS AND COUNTING CONTAINED ON THIS SITE>>>>>

SEARCH THE QUEST FOR THE RING--THE EQUIVALENT OF MORE THAN 15 BOOKS ABOUT BASKETBALL

Custom Search
SEARCH THE 15 BOOKS / 1.5 MILLION WORDS

TWO WAYS TO LOOK AT HOW LONG QUEST FOR THE RING HAS BEEN KEEPING IT REAL

The above shows you in two different ways the exact amount of time since The Quest for the Ring began to completely explain how the Quest is won, while having as much fun as possible at the expense of basketball pretenders and player haters. The first panel shows how long it has been in each of seven units. The second panel shows how long it has been in the more usual "remainder" way.

QUEST FOR THE RING SOMETIMES GOES INTO HIATUS
Regardless of any temporary unavoidable absences, the Quest is in this project to explain in detail for the very long term--indefinitely, for many, many, many years ahead. At this writing we have the equivalent of 15 basketball books under our belt and we plan on doing dozens more. Count on us being right where basketball is at, which is here, actually.

Blog Archive


QUEST REPORTS #41 TO #60, GOING BACK IN TIME


QUEST IS FREE BUT ABOUT 3 MINUTES OF YOUR TIME CAN GET YOU MORE OF IT

Although there is a guaranteed minimum rate of Report production regardless of traffic, it is in your power to help increase the number of and frequency of Quest Reports. All Quest sites are developed and produced according to both superseding criteria and site traffic. Like all sites started in recent years, Quest receives very little help from Google and other search engines. The search engines mostly serve to keep the older, popular sites popular; they preserve the same old, same old status quo.

The amount of reporting and the frequency of Quest Reports could easily be double what it is were site traffic higher. If Quest obtained the traffic we know it deserves, than production would go from the equivalent of roughly three books about basketball a year to at least five and to as many as six books a year!

WE NEED A GRAND TOTAL OF ABOUT 3 MINUTES OF YOUR TIME
Please take three or four minutes every now and then to recommend Quest and post links to Quest on your favorite sports and other sites. In other words, wherever possible use us to back up what you are posting and writing. The resulting automatic increase of traffic will in turn increase the resources that go in to producing Quest home page Reports. After helping us, feel free to e-mail how you helped and we will throw some Internet love back to your Internet hangout. The email address is thequestforthering1. This is a gmail address, so you use @gmail.com after that address.

QUEST FOR THE RING USER GUIDE

QUEST FOR THE RING USER GUIDE: YOU CAN QUICKLY LOCATE AND GET THE SITE INFORMATION YOU NEED OR WANT RIGHT HERE

LATEST 25 REPORTS THREE AT A TIME -- TO LOAD THE NEXT THREE, CLICK ">" AT THE TOP ON THE RIGHT



QUEST REPORTS #61 TO #80, GOING BACK IN TIME


WORD IS BOND

WELCOME TO THE QUEST--THINGS ARE VERY DIFFERENT HERE

WELCOME TO THE QUEST FOR THE RING, ALSO KNOWN AS THE REAL ZONE
This is one of the most serious basketball sites on the internet, focusing on how and why playoff games and NBA Championships are won. We also love to take comedy and music breaks, but not every day.

WELCOME TO THE QUEST FOR THE RING. YOU HAVE LEFT THE HYPE ZONE AND HAVE ARRIVED IN THE REAL ZONE. Please check any rose colored glasses at the door. The Hype Zone is where you can find out about the personalities and the styles and how popular they are and what they are up to lately. The Real Zone is where we DO NOT think personalities and styles and how popular or unpopular they are things to waste time on just for ratings or traffic.

Instead of hype, here we post as much truth about how NBA playoff games and Championships are won as we can 365 days a year and at at any hour of the day or night. Please have a productive visit, and a nice trip back to the Hype Zone when your visit is over.


A SMALL SAMPLE OF CURRENT AND SOON TO COME QUEST FOR THE RING REAL ZONE TOPICS
--How and Why the 2010 Los Angeles Lakers, the 2010 Cleveland Cavaliers, and the 2010 Boston Celtics Win or Lose in the 2010 Playoffs
--The right "amount of" LeBron James
--How players we know deserve to win a first or second Ring can get one, highly talented players such as Chris Paul, Chris Bosh, Rajon Rondo, and Dwyane Wade.
--How and why the Denver Nuggets Franchise has repeatedly fooled the public, and possibly themselves for that matter. (No, we still have not completely finished with the Nuggets, thanks to how successful they were in 2008-09, albeit there was no chance of a Championship; Continuing, much done already)
--How and why much of what you may think you know about Allen Iverson is dead wrong (Continuing, much done already)
--How and why the playoffs are something completely different from the regular season, and why your team may be simply not prepared for them despite a lot of regular season wins

A SMALL SAMPLE OF ALREADY COMPLETED QUEST FOR THE RING REAL ZONE TOPICS
--How and why Carmelo Anthony has been downsized due to a quest for "well-roundedness," and why this is really bad
--How and why the owner of the Nuggets shortchanged and cheated his team out of a possible Championship
--How and why being physical alone can not win you a Championship
--How and why the Nuggets' high fouling defense will take them only so far
--How and why George Karl is doing more harm than good with respect to J.R. Smith
--How and why George Karl's obsession with personalities is wrong and bad for any team
--How and why George Karl and the Nuggets can not win in the playoffs (2007, 2008) or a West final (2009). If Quest commits a foul, we own up to it, as we do right here: we thought the Nuggets could not win in the playoffs in 2009. They did win 10 games before being eliminated by the Lakers in the West final, so in response we corrected our evaluation of what you can do with the Nuggets' unique 2009 approach to basketball without, however, going overboard.
--How and why George Karl cheats the fans and the franchise out of performance and development of "reserve" players
--How and why playmaking is so important, probably more than you think, and how you manage playmakers correctly.
--How and why you have probably been fooled regarding the Nuggets' 2008 off-season and their 2008-09 defense

UNIQUE SITE DESIGN
The Quest is organized in a completely different way from what you are used to on the internet. We have combined the best features of the blog and the conventional web site formats, the latter being the norm for large organizations. However, since we do not like the idea of using flash to "wow" visitors, we do not use flash except within video and other discrete components. So we are state of the art in terms of expanding the power of visitors to get exactly what they want very quickly, but we do not have the latest flash gadgetry just to "keep up with the Joneses". More broadly, you will find that Quest for the Ring never seeks to keep up with the Joneses, simply because the Joneses never had the nerve and the intelligence to do what we do.

2009: A PROFESSIONAL ORGANIZATION COMES TO QUEST
Just before the 2009-10 season tipped, the very large number of features and links to important resources were strategically reorganized and placed within an easy to use and clearly labelled section system. So ended the era of the rapidly developed, sprawling and slightly disorganized Quest, and so began the era of the big but under careful control and extremely well organized and professional Quest for the Ring.

The Quest Home Page consists of numerous types of content, organized carefully into the new sections as of November 2009. Features can be any educational and / or entertaining thing you can think of, including everything from music players to videos to photos to breaking NBA news readers to top teams performance breakdown pages.

Quest for the Ring has a world class link system for those who know what they are looking for and wish to find and engage the appropriate link, But the Quest visitor does not HAVE to hunt for links to have an intelligent and entertaining experience. The Quest home page is big enough and chock loaded enough that link hunting is not absolutely necessary the way it normally is at many other basketball sites.

THERE MUST BE TEN WAYS TO READ REPORTS [PAUL SIMON LOL]
There are close to ten ways to find out about, select, and read Quest Reports! The standard, traditional blog presentation is available as one of the many ways to choose, access, and read reports. On the Home Page, only one report loads in the traditional format in order to keep this page as quick loading as possible.
See the "Total Freedom of Navigation" section for complete details about how to find, choose, and read reports.

One key place to find Older Reports is on sequentially numbered url's thequestforthering2.blogspot.com, thequestforthering3.blogspot.com, and so forth.

THE QUEST USER GUIDE VERSUS an about page
Other sites most often have undeveloped and limited in scope "about pages" which is usually all they have for what we call a "User Guide". Our User Guide material is a vast improvement, quantitatively and qualitatively, over a mere "about page" While many other sites don't help their visitors to make the best use of the content, we do. Also, the User Guide is chock loaded with invitations to visitors to participate in all kinds of ways, including for example advertising for free, link exchange, and getting a team site supported by Quest.

SEARCH THE QUEST FOR THE RING, THE EQUIVALENT OF MORE THAN 15 BOOKS ABOUT BASKETBALL

Custom Search
SEARCH THE 15 BOOKS / 1.5 MILLION WORDS

QUEST REPORTS #81 TO #100 GOING BACK IN TIME

RECOMMENDED SCHOOL--CLICK FOR DETAILS


VIDEOS

QUEST FOR THE RING VIDEOS--The primary Quest video page with video juke boxes for all 30 teams

QUEST FOR THE RING VIDEOS #2--Specially chosen video juke boxes and individual videos

QUEST FOR THE RING PRIMARY HOME PAGE B--A few key video players are here

LATEST NBA.COM NBA VIDEOS
LATEST YAHOO SPORTS NBA / BASKETBALL VIDEOS
LATEST CBS SPORTSLINE NBA VIDEOS

MOST RECENT LEAGUE WIDE REAL PLAYER RATINGS

Note: This is generally a once a year, end of season Report. For many teams and players, more recent ratings are often available.

NBA REAL PLAYER RATINGS
2009-10 REGULAR SEASON

POSITION AND TEAM CODES
In the Real Player and related ratings shown for the League, two codes follow each players' name (and before his rating). The first code tells you the players' team and the second one tells you his position.

TEAM CODES
ATLA Atlanta Hawks
BOST Boston Celtics
CHAR Charlotte Bobcats
CHIC Chicago Bulls
CLEV Cleveland Cavaliers
DALL Dallas Mavericks
DENV Denver Nuggets
DETR Detroit Pistons
GOLS Golden State Warriors
HOUS Houston Rockets
INDI Indiana Pacers
LACL Los Angeles Clippers
LALK Los Angeles Lakers
MEMP Memphis Grizzlies
MIAM Miami Heat
MILW Milwaukee Bucks
MINN Minnesota Timberwolves
NJRS New Jersey Nets
NORL New Orleans Hornets
NWYR New York Knicks
OKLA Oklahoma Thunder
ORLA Orlando Magic
PHIL Philadelphia 76'ers
PHNX Phoenix Suns
PORT Portland Trailblazers
SACR Sacramento Kings
SANA San Antonio Spurs
TORO Toronto Raptors
UTAH Utah Jazz
WASH Washington Wizards

POSITION CODES
PG Point Guard
SG Shooting Guard
SF Small Forward
PF Power Forward
C Center

SCALE FOR REGULAR SEASON REAL PLAYER RATINGS
Perfect for all Practical Purposes / Major Historic Super Star 1.100 and more
Historic Super Star 1.000 1.099
Super Star 0.900 0.999
A Star Player / A well above normal starter 0.820 0.899
Very Good Player / A solid starter 0.760 0.819
Major Role Player / Good enough to start 0.700 0.759
Good Role Player / Often a good 6th man 0.640 0.699
Satisfactory Role Player / Preferably should not start 0.580 0.639
Marginal Role Player / Generally should not start 0.520 0.579
Poor Player / Should never start 0.460 0.519
Very Poor Player 0.400 0.459
Extremely Poor Player .399 and less

NBA REAL PLAYER RATINGS
2009-10 REGULAR SEASON

--Shows the real quality of players
--Includes all tracked actions and also includes untracked or hidden defending
--The average Real Player Rating for all players who play 300 minutes or more is about .700.
--All players who have played at least 300 minutes are included here and in all other ratings to follow in coming days

MAJOR HISTORIC SUPERSTARS
1 LeBron James CLEV SF 1.382
2 Tim Duncan SANA PF 1.254
3 Chris Paul NORL PG 1.202
4 Dwight Howard ORLA C 1.121
5 Andrew Bogut MILW C 1.112

HISTORIC SUPERSTARS
6 Steve Nash PHNX PG 1.095
7 Jason Kidd DALL PG 1.092
8 Rajon Rondo BOST PG 1.084
9 Deron Williams UTAH PG 1.076
10 Dwyane Wade MIAM SG 1.075
11 Marcus Camby LACL C 1.071
12 Pau Gasol LALK PF 1.065
13 Greg Oden PORT C 1.060
14 Kevin Durant OKLA SF 1.051
15 Dirk Nowitzki DALL PF 1.034
16 Josh Smith ATLA SF 1.033
17 Kevin Garnett BOST PF 1.033
18 Manu Ginobili SANA SG 1.023
19 Kobe Bryant LALK SG 1.005

SUPERSTARS
20 Carlos Boozer UTAH PF 0.994
21 Lamar Odom LALK PF 0.982
22 Andrei Kirilenko UTAH SF 0.976
23 Chris Bosh TORO PF 0.972
24 David Lee NWYR C 0.971
25 Al Horford ATLA C 0.970
26 Marcus Camby PORT C 0.967
27 Jameer Nelson ORLA PG 0.959
28 Joakim Noah CHIC C 0.955
29 John Salmons MILW SF 0.937
30 Andrew Bynum LALK C 0.936
31 Troy Murphy INDI PF 0.934
32 Kevin Love MINN PF 0.934
33 Anderson Varejao CLEV C 0.933
34 Brendan Haywood DALL C 0.929
35 Vince Carter ORLA SG 0.928
36 Gerald Wallace CHAR SF 0.918
37 Sergio Rodriguez SACR PG 0.908
38 Tyrus Thomas CHIC PF 0.904
39 Derrick Rose CHIC PG 0.903

STARS
40 Baron Davis LACL PG 0.899
41 Russell Westbrook OKLA PG 0.897
42 Zach Randolph MEMP PF 0.885
43 Danny Granger INDI SF 0.885
44 Marc Gasol MEMP C 0.885
45 Joe Johnson ATLA SG 0.883
46 Chauncey Billups DENV PG 0.883
47 Roy Hibbert INDI C 0.880
48 Ben Wallace DETR C 0.877
49 Andre Miller PORT PG 0.874
50 Carmelo Anthony DENV SF 0.874
51 Brandon Jennings MILW PG 0.870
52 Tyrus Thomas CHAR PF 0.870
53 A.J. Price INDI PG 0.868
54 Paul Millsap UTAH PF 0.866
55 Craig Smith LACL PF 0.865
56 Samuel Dalembert PHIL C 0.864
57 Andre Iguodala PHIL SG 0.858
58 Raymond Felton CHAR PG 0.857
59 Delonte West CLEV SG 0.856
60 Al Jefferson MINN C 0.856
61 Eric Maynor OKLA PG 0.856
62 Serge Ibaka OKLA PF 0.855
63 Nene Hilario DENV C 0.852
64 Chris Andersen DENV PF 0.849
65 Shaquille O'Neal CLEV C 0.842
66 Brandon Roy PORT SG 0.842
67 Ryan Anderson ORLA PF 0.840
68 Antonio McDyess SANA PF 0.839
69 Tony Parker SANA PG 0.837
70 Paul Pierce BOST SF 0.836
71 Mo Williams CLEV PG 0.835
72 Kyle Lowry HOUS PG 0.835
73 Ersan Ilyasova MILW SF 0.828
74 Amare Stoudemire PHNX PF 0.828
75 Luke Ridnour MILW PG 0.827
76 Erick Dampier DALL C 0.826
77 Tyreke Evans SACR PG 0.825
78 Andris Biedrins GOLS C 0.825
79 Kyle Korver UTAH SG 0.824
80 Anthony Randolph GOLS PF 0.820

VERY GOOD PLAYERS / SOLID STARTERS
81 Eric Maynor UTAH PG 0.819
82 Carlos Arroyo MIAM PG 0.819
83 Antawn Jamison CLEV PF 0.819
84 Nazr Mohammed CHAR C 0.818
85 Luol Deng CHIC SF 0.817
86 Dorell Wright MIAM SG 0.817
87 LaMarcus Aldridge PORT PF 0.817
88 Carl Landry HOUS PF 0.816
89 Luis Scola HOUS PF 0.816
90 Nick Collison OKLA PF 0.812
91 Carlos Delfino MILW SG 0.809
92 Kendrick Perkins BOST C 0.807
93 Jermaine O'Neal MIAM C 0.805
94 Nate Robinson NWYR PG 0.804
95 Goran Dragic PHNX PG 0.803
96 Mike Bibby ATLA PG 0.803
97 Stephen Curry GOLS PG 0.803
98 Mehmet Okur UTAH C 0.800
99 Jose Calderon TORO PG 0.797
100 Jason Terry DALL SG 0.791
101 Ronnie Price UTAH PG 0.784
102 DeJuan Blair SANA PF 0.784
103 Chris Kaman LACL C 0.783
104 Shaun Livingston WASH PG 0.783
105 Joel Przybilla PORT C 0.782
106 David West NORL PF 0.781
107 John Salmons CHIC SF 0.776
108 Matt Barnes ORLA SF 0.775
109 Darren Collison NORL PG 0.775
110 Ronny Turiaf GOLS C 0.774
111 Udonis Haslem MIAM PF 0.774
112 Shawn Marion DALL SF 0.772
113 Jason Williams ORLA PG 0.771
114 Keyon Dooling NJRS PG 0.771
115 Andray Blatche WASH C 0.770
116 James Harden OKLA SG 0.770
117 Brook Lopez NJRS C 0.770
118 Ray Allen BOST SG 0.770
119 Amir Johnson TORO SF 0.769
120 Ty Lawson DENV PG 0.768
121 Beno Udrih SACR PG 0.768
122 Chuck Hayes HOUS PF 0.765
123 Matt Bonner SANA PF 0.763
124 Reggie Evans TORO PF 0.763
125 Gilbert Arenas WASH PG 0.760

MAJOR ROLE PLAYERS / GOOD ENOUGH TO START
126 Zydrunas Ilgauskas CLEV C 0.758
127 Rasheed Wallace BOST PF 0.757
128 Lou Williams PHIL SG 0.756
129 Stephen Jackson CHAR SF 0.754
130 Dan Gadzuric MILW C 0.754
131 Jamario Moon CLEV SF 0.754
132 Ron Artest LALK SF 0.752
133 Rodney Stuckey DETR PG 0.749
134 Shelden Williams BOST PF 0.748
135 Oleksiy Pecherov MINN C 0.748
136 Aaron Brooks HOUS PG 0.747
137 Boris Diaw CHAR PF 0.746
138 C.J. Watson GOLS PG 0.746
139 Brendan Haywood WASH C 0.744
140 Emeka Okafor NORL C 0.742
141 Taj Gibson CHIC PF 0.741
142 J.R. Smith DENV SG 0.738
143 Mike Miller WASH SF 0.732
144 Channing Frye PHNX C 0.731
145 Louis Amundson PHNX PF 0.731
146 Elton Brand PHIL PF 0.726
147 D.J. Mbenga LALK C 0.725
148 Tayshaun Prince DETR SF 0.724
149 Francisco Garcia SACR SG 0.724
150 Tyler Hansbrough INDI PF 0.724
151 Trevor Ariza HOUS SG 0.723
152 Allen Iverson PHIL SG 0.722
153 Rashard Lewis ORLA PF 0.721
154 Richard Jefferson SANA SF 0.721
155 Luc Richard Mbah a Moute MILW SF 0.721
156 Jamal Crawford ATLA SG 0.721
157 Brad Miller CHIC C 0.720
158 Josh Boone NJRS C 0.718
159 Jason Richardson PHNX SG 0.718
160 Sebastian Telfair LACL PG 0.717
161 Marvin Williams ATLA PF 0.716
162 David Andersen HOUS C 0.715
163 Caron Butler DALL SF 0.715
164 Michael Beasley MIAM PF 0.714
165 George Hill SANA PG 0.713
166 Ronnie Brewer UTAH SG 0.712
167 D.J. Augustin CHAR PG 0.712
168 Monta Ellis GOLS PG 0.711
169 Sean May SACR PF 0.710
170 Anthony Tolliver GOLS PF 0.709
171 Kenyon Martin DENV PF 0.709
172 Tyson Chandler CHAR C 0.709
173 Rodrigue Beaubois DALL PG 0.707
174 Stephen Jackson GOLS SF 0.704
175 Shane Battier HOUS SF 0.703
176 Stephen Graham CHAR SF 0.702
177 Mike Conley MEMP PG 0.702
178 Earl Watson INDI PG 0.701
179 T.J. Ford INDI PG 0.700

GOOD ROLE PLAYERS / OFTEN GOOD 6TH MAN PLAYERS
180 Ramon Sessions MINN PG 0.699
181 Corey Maggette GOLS SF 0.699
182 Marcin Gortat ORLA PF 0.698
183 Terrence Williams NJRS SG 0.698
184 Jarrett Jack TORO PG 0.698
185 James Singleton WASH SF 0.696
186 JaVale McGee WASH C 0.694
187 Jose Juan Barea DALL PG 0.694
188 Marcus Thornton NORL SG 0.693
189 Daequan Cook MIAM SG 0.691
190 Jordan Farmar LALK PG 0.689
191 Kirk Hinrich CHIC PG 0.689
192 Carl Landry SACR PF 0.689
193 Shannon Brown LALK PG 0.687
194 Anthony Carter DENV PG 0.686
195 Jason Thompson SACR PF 0.686
196 Mike Dunleavy INDI SF 0.686
197 Robin Lopez PHNX C 0.684
198 Spencer Hawes SACR C 0.680
199 Rudy Fernandez PORT SG 0.678
200 Drew Gooden LACL PF 0.678
201 Steve Blake LACL PG 0.677
202 Bobby Simmons NJRS SF 0.676
203 Larry Hughes NWYR SG 0.675
204 Jerry Stackhouse MILW SF 0.675
205 Quentin Richardson MIAM SG 0.675
206 Rudy Gay MEMP SF 0.675
207 Darko Milicic MINN C 0.674
208 Drew Gooden DALL PF 0.674
209 Reggie Williams GOLS SF 0.673
210 Ronald Murray CHAR SG 0.671
211 Grant Hill PHNX SF 0.669
212 Nate Robinson BOST PG 0.668
213 Travis Outlaw LACL SF 0.668
214 Steve Blake PORT PG 0.667
215 Devin Harris NJRS PG 0.665
216 Antawn Jamison WASH PF 0.665
217 Danilo Gallinari NWYR SF 0.664
218 Wilson Chandler NWYR SF 0.664
219 Gerald Henderson CHAR SG 0.664
220 Tony Allen BOST SG 0.663
221 Kyrylo Fesenko UTAH C 0.662
222 Anthony Morrow GOLS SG 0.661
223 Jordan Hill HOUS PF 0.661
224 Jared Dudley PHNX SF 0.660
225 Daniel Gibson CLEV PG 0.660
226 Jeff Green OKLA PF 0.659
227 Josh McRoberts INDI PF 0.659
228 Anthony Johnson ORLA PG 0.658
229 J.J. Redick ORLA SG 0.658
230 Al Harrington NWYR PF 0.655
231 Luther Head INDI PG 0.654
232 Nicolas Batum PORT SF 0.653
233 Theo Ratliff CHAR C 0.650
234 Mario Chalmers MIAM PG 0.648
235 Brandon Bass ORLA PF 0.648
236 Kris Humphries NJRS PF 0.646
237 Chris Duhon NWYR PG 0.643
238 Nenad Krstic OKLA C 0.642
239 Kris Humphries DALL PF 0.642

SATISFACTORY ROLE PLAYERS / USUALLY DO NOT START
240 Rasho Nesterovic TORO C 0.637
241 Hedo Turkoglu TORO SF 0.635
242 Johan Petro DENV C 0.635
243 Randy Foye WASH PG 0.634
244 Jrue Holiday PHIL PG 0.633
245 Mickael Pietrus ORLA SG 0.631
246 Jared Jeffries NWYR PF 0.627
247 Leandro Barbosa PHNX SG 0.626
248 Joel Anthony MIAM C 0.624
249 O.J. Mayo MEMP SG 0.622
250 Chase Budinger HOUS SF 0.621
251 Roger Mason SANA SG 0.619
252 Caron Butler WASH SF 0.617
253 Peja Stojakovic NORL SF 0.615
254 Marreese Speights PHIL PF 0.613
255 Jamaal Tinsley MEMP PG 0.613
256 Bobby Brown NORL PG 0.611
257 Jonas Jerebko DETR SF 0.610
258 Omri Casspi SACR SF 0.609
259 Kurt Thomas MILW PF 0.608
260 Thaddeus Young PHIL SF 0.607
261 Brandon Rush INDI SG 0.606
262 Hasheem Thabeet MEMP C 0.605
263 Damien Wilkins MINN SG 0.601
264 Rodney Carney PHIL SF 0.601
265 Earl Boykins WASH PG 0.599
266 J.J. Hickson CLEV PF 0.599
267 Willie Green PHIL SG 0.598
268 Anthony Parker CLEV SG 0.596
269 Jamaal Magloire MIAM C 0.594
270 Wesley Matthews UTAH SG 0.592
271 Devean George GOLS SG 0.592
272 Richard Hamilton DETR SG 0.592
273 Kevin Martin SACR SG 0.591
274 Andrea Bargnani TORO C 0.591
275 Ryan Gomes MINN SF 0.589
276 Thabo Sefolosha OKLA SF 0.589
277 Rafer Alston NJRS PG 0.589
278 Tracy McGrady NWYR SG 0.588
279 Marco Belinelli TORO SG 0.587
280 Michael Finley BOST SF 0.585
281 Marcus Williams MEMP PG 0.583
282 Martell Webster PORT SG 0.583
283 Charlie Villanueva DETR PF 0.582

MARGINAL ROLE PLAYERS / RARELY START
284 Derek Fisher LALK PG 0.578
285 Jannero Pargo CHIC PG 0.577
286 Toney Douglas NWYR PG 0.577
287 Chris Hunter GOLS PF 0.576
288 Derrick Brown CHAR SF 0.575
289 Yi Jianlian NJRS PF 0.575
290 Nathan Jawai MINN PF 0.575
291 Ime Udoka SACR SG 0.574
292 Sergio Rodriguez NWYR PG 0.574
293 Arron Afflalo DENV SG 0.573
294 Kevin Martin HOUS SG 0.572
295 Hakim Warrick MILW PF 0.571
296 Al Thornton WASH SF 0.569
297 Will Bynum DETR PG 0.568
298 Jonny Flynn MINN PG 0.568
299 James Posey NORL SF 0.564
300 Mikki Moore GOLS C 0.561
301 Darius Songaila NORL PF 0.561
302 Jerryd Bayless PORT PG 0.556
303 Jon Brockman SACR PF 0.554
304 Sasha Vujacic LALK SG 0.554
305 Dante Cunningham PORT SF 0.551
306 Michael Redd MILW SG 0.551
307 Eric Gordon LACL SG 0.550
308 C.J. Miles UTAH SF 0.549
309 Al Thornton LACL SF 0.547
310 Julian Wright NORL SF 0.545
311 Jeff Teague ATLA PG 0.544
312 Marquis Daniels BOST SG 0.543
313 Dahntay Jones INDI SG 0.542
314 Chris Douglas-Roberts NJRS SG 0.541
315 Zaza Pachulia ATLA C 0.538
316 Etan Thomas OKLA C 0.538
317 Sonny Weems TORO SG 0.537
318 Devin Brown NORL SG 0.533
319 Jason Maxiell DETR PF 0.532
320 Bill Walker NWYR SG 0.532
321 Courtney Lee NJRS SG 0.528
322 James Jones MIAM SF 0.525
323 Donte Greene SACR SF 0.524
324 Kenny Thomas SACR PF 0.523
325 Wayne Ellington MINN SG 0.521
326 Juwan Howard PORT PF 0.520

POOR PLAYERS / SHOULD NEVER START
327 Charlie Bell MILW SG 0.518
328 Corey Brewer MINN SF 0.518
329 Hakim Warrick CHIC PF 0.514
330 DeAndre Jordan LACL C 0.512
331 Rasual Butler LACL SG 0.509
332 Glen Davis BOST PF 0.508
333 Sam Young MEMP SF 0.508
334 Austin Daye DETR SF 0.507
335 Ronald Murray CHIC SG 0.504
336 Vladimir Radmanovic GOLS SF 0.494
337 Solomon Jones INDI PF 0.493
338 Ben Gordon DETR SG 0.491
339 James Johnson CHIC PF 0.487
340 Rafer Alston MIAM PG 0.482
341 Eduardo Najera DALL PF 0.482
342 Chucky Atkins DETR PG 0.477
343 Earl Clark PHNX SF 0.474
344 Joey Graham DENV SF 0.473
345 Fabricio Oberto WASH C 0.468
346 Jason Smith PHIL PF 0.466
347 Andres Nocioni SACR SF 0.464
348 Jared Jeffries HOUS PF 0.462
349 Nick Young WASH SG 0.462
350 Maurice Evans ATLA SF 0.462
351 Keith Bogans SANA SG 0.462
352 Josh Howard DALL SF 0.460

VERY POOR PLAYERS
353 Eddie House NWYR SG 0.454
354 Joe Smith ATLA PF 0.453
355 Kwame Brown DETR C 0.452
356 Antoine Wright TORO SF 0.451
357 Darrell Arthur MEMP PF 0.443
358 Jarvis Hayes NJRS SF 0.438
359 Ricky Davis LACL SF 0.437
360 Mardy Collins LACL PG 0.436
361 Malik Hairston SANA SG 0.433
362 Jeff Pendergraph PORT PF 0.432
363 Jermaine Taylor HOUS SG 0.428
364 Chris Wilcox DETR C 0.417
365 DeMar DeRozan TORO SG 0.414
366 Jodie Meeks MILW SG 0.413
367 Quinton Ross DALL SF 0.406

EXTREMELY POOR PLAYERS
368 Morris Peterson NORL SG 0.394
369 Josh Powell LALK PF 0.386
370 Jason Kapono PHIL SG 0.383
371 Jawad Williams CLEV SF 0.369
372 DeMarre Carroll MEMP SF 0.357
373 Ryan Hollins MINN C 0.351
374 Steve Novak LACL SF 0.345
375 Trenton Hassell NJRS SF 0.342
376 Brian Scalabrine BOST C 0.329
377 Michael Finley SANA SF 0.321
378 Sasha Pavlovic MINN SG 0.314
379 DeShawn Stevenson WASH SG 0.287
380 Malik Allen DENV PF 0.282
381 DaJuan Summers DETR SF 0.266

SCALE FOR REGULAR SEASON REAL PLAYER RATINGS
Perfect for all Practical Purposes / Major Historic Super Star 1.100 and more
Historic Super Star 1.000 1.099
Super Star 0.900 0.999
A Star Player / A well above normal starter 0.820 0.899
Very Good Player / A solid starter 0.760 0.819
Major Role Player / Good enough to start 0.700 0.759
Good Role Player / Often a good 6th man 0.640 0.699
Satisfactory Role Player / Usually do not start 0.580 0.639
Marginal Role Player / Rarely start 0.520 0.579
Poor Player / Should never start 0.460 0.519
Very Poor Player 0.400 0.459
Extremely Poor Player .399 and less

AVERAGE RATINGS BY POSITION
Not all positions are created equal. These are the average ratings by position among all NBA players who play 300 minutes or more. There are very few small forwards and shooting guards who are superstars. Most (but definitely not all) superstars are players who can play point guard, power forward, or center.

Point Guard .750
Shooting Guard .640
Small Forward .640
Power Forward .720
Center .750
All Positions / All Players (NBA Overall Average) .700

PLAYOFF GRADE PLAYERS
Playoff Grade Players have ratings of .560 and higher. Players with ratings below .560 should not play in the playoffs unless the team is forced to play them so that they have two players at a position and/or so that the team has at least eight players playing in the playoffs and/or because the coach is absolutely certain the low rating player will play better in the playoffs than he did in the regular season.

REGULAR SEASON STARTING PLAYERS
All starters on all teams should have ratings of .575 and higher. If a team has no player at a postion with at least a .575 rating, then it is extremely deficient at that position due to injuries or due to management incompetence.

THE ALL IMPORTANT, AWARD WINNING REAL PLAYER RATINGS USER GUIDE
The above are a few hightlights from the User Guide for Real Player Ratings. For complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide. The User Guide for Real Player Ratings is a necessary reference for anyone who wants to truly understand the value of, the validity of, and the ways you can use the Real Player Rating performance measures.

Also, you should become a regular visitor to Quest for the Ring if you want to get the full advantage of reading and using Real Player Ratings Series performance measures. The more you visit and check out ratings, the more quickly and easily you will be able to evaluate what you are seeing.

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