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BOOKMARK OR THERE WON'T BE A LATER

Google shows mostly pre-2000, well advertised, big staff, and big corporation sites in search results. Mostly the same old, often stale sites are shown, sites that editorially only go so far and no farther. This site is about the opposite of what is shown in search results. The vast majority of those who return to this Site use a bookmark since using Google Search to find it is more difficult to do. If you do not bookmark this page in some way, you will probably not be able to find it again. If you are a first time visitor, here is your Welcome and Introduction.

SCROLL DOWN for specific articles you are following a link to..........ALL QUEST PAGES FULLY LOAD in about 10 seconds or less on cable broadband.

Choose and click on a report and your tab will reload with that report showing about 1/10 the way down the page, below the two title listing panels just below here.

There are actually many more ways to choose and read Reports. For a complete description of all options, see this User Guide article.

REPORTS--#21 THROUGH #40


Saturday, May 14, 2011

Real Player Ratings for the 2011 West Semifinal Game Six: Memphis Grizzlies 95 Oklahoma Thunder 83

2011 SEMIFINAL OKLAHOMA THUNDER VS MEMPHIS GRIZZLIES GAME SIX REAL PLAYER RATINGS
MAY 13 2011
MEMPHIS, TENNESSEE
MEMPHIS GRIZZLIES 95 OKLAHOMA THUNDER 83
BEST OF SEVEN SERIES TIED 3-3

KEY PLAYERS WHO DID NOT PLAY
--These are the above average players who would have or should have played but did not.

--The reason is shown after the player if and only if it is known with at least 85% certainty.

--Usually the reason is known with 100% certainty.

--If the reason is not known with at least 85% certainty, the reason "unknown" is given.

--Injuries are NOT perfectly reported and information about them is archived nowhere on the Internet. Therefore, it is possible that when Quest for the Ring identifies "coaching error" or "unknown" as the reason, the real reason may have been an injury.

--If the reason "traded" is shown then in many cases a player who was obtained in that trade played instead.

GRIZZLIES Rudy Gay >>> injured

THUNDER All above average players played in this game.

REAL PLAYER RATINGS FOR THIS GAME
--Real Player Rating shows you the real basketball quality of players quickly and accurately.

--Players who played at least 7 minutes in the game are included.

--Each player's hidden defending rating from the regular season is used as the Hidden Defending Adjustment (HDA). Obviously, players in any individual game including this one were not exactly as good defenders as they were on the average during the regular season. But since there is no way to provide HDA for individual games and since it is better to have some reasonable HDA than none at all, we use the season HDA as a reasonable substitute.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Zach Randolph, PF 1.160 GRIZZLIES
Mike Conley, PG 1.050 GRIZZLIES
Marc Gasol, C 0.867 GRIZZLIES
Nick Collison, PF 0.864 THUNDER
Eric Maynor, PG 0.861 THUNDER
Russell Westbrook, PG 0.816 THUNDER
Kendrick Perkins, C 0.815 THUNDER
James Harden, SG 0.804 THUNDER
O.J. Mayo, SG 0.803 GRIZZLIES
Tony Allen, SG 0.732 GRIZZLIES
Darrell Arthur, PF 0.715 GRIZZLIES
Shane Battier, SF 0.576 GRIZZLIES
Serge Ibaka, PF 0.451 THUNDER
Sam Young, SG 0.410 GRIZZLIES
Thabo Sefolosha, SG 0.335 THUNDER
Daequan Cook, SG 0.300 THUNDER
Kevin Durant, SF 0.275 THUNDER
Greivis Vasquez, PG 0.268 GRIZZLIES
Nazr Mohammed, C 0.231 THUNDER

SCALE FOR REGULAR SEASON REAL PLAYER RATINGS FOR A SINGLE GAME
Perfect Player for all Practical Purposes / Major Historic Super Star 1.200 and more
Historic Super Star 1.080 1.199
Super Star 0.960 1.079
A Star Player / A well above normal starter 0.860 0.959
Very Good Player / A solid starter 0.780 0.859
Major Role Player / Good enough to start 0.700 0.779
Good Role Player / Often a good 6th man, can possibly start 0.620 0.699
Satisfactory Role Player / Generally should not start 0.540 0.619
Marginal Role Player / Should not start except in an emergency 0.460 0.539
Poor Player / Should never start 0.380 0.459
Very Poor Player 0.300 0.379
Extremely Poor Player 0.299 and less

AVERAGE RATINGS BY POSITION
Not all positions are created equal. In pro basketball, point guard and center are the most important positions, power forward is in the middle, and small forward and shooting guard are the least important. (Some teams will have a different pattern.) The following are good estimates for average ratings by position among all NBA players who play 300 minutes or more. There are very few small forwards and shooting guards who don't fit at other positions who are superstars. Most superstars are players who can play point guard, power forward, or center.

Point Guard .750
Shooting Guard .635
Small Forward .645
Power Forward .715
Center .755
All Positions / All Players (NBA Overall Average) .700

To quickly and fairly compare two players who play different positions, convert their Ratings as follows:

Point Guards: Subtract .050; for example, .700 becomes .650
Shooting Guards: Add .065; for example, .700 becomes .765
Small Forwards: Add .055; for example, .700 becomes .755
Power Forwards: Subtract .015; for example, .700 becomes .685
Centers: Subtract .055; for example, .700 becomes .645

REAL PLAYER PRODUCTION FOR THIS GAME
--Shows the real basketball production (or quantity) of players.

--Players who played at least 7 minutes in the game are included.

--An estimate of the value of hidden defending production is included in the total production for all players shown; as described above hidden defending ratings from the regular season are used.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Zach Randolph, PF 46.42 GRIZZLIES
Mike Conley, PG 42.00 GRIZZLIES
Marc Gasol, C 33.81 GRIZZLIES
James Harden, SG 31.36 THUNDER
O.J. Mayo, SG 31.32 GRIZZLIES
Russell Westbrook, PG 30.20 THUNDER
Kendrick Perkins, C 26.90 THUNDER
Nick Collison, PF 17.29 THUNDER
Shane Battier, SF 16.71 GRIZZLIES
Tony Allen, SG 15.37 GRIZZLIES
Serge Ibaka, PF 11.28 THUNDER
Kevin Durant, SF 10.19 THUNDER
Eric Maynor, PG 9.47 THUNDER
Darrell Arthur, PF 8.58 GRIZZLIES
Thabo Sefolosha, SG 5.35 THUNDER
Sam Young, SG 4.92 GRIZZLIES
Daequan Cook, SG 3.91 THUNDER
Greivis Vasquez, PG 2.14 GRIZZLIES
Nazr Mohammed, C 1.85 THUNDER

=============== OFFENSIVE AND DEFENSIVE SUB RATINGS FOR THIS GAME ===============

OFFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' offense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is not a part of the offensive sub rating.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Mike Conley, PG 0.610 GRIZZLIES
Zach Randolph, PF 0.546 GRIZZLIES
Russell Westbrook, PG 0.516 THUNDER
James Harden, SG 0.437 THUNDER
Darrell Arthur, PF 0.437 GRIZZLIES
Eric Maynor, PG 0.412 THUNDER
O.J. Mayo, SG 0.405 GRIZZLIES
Tony Allen, SG 0.292 GRIZZLIES
Sam Young, SG 0.257 GRIZZLIES
Nick Collison, PF 0.243 THUNDER
Shane Battier, SF 0.234 GRIZZLIES
Greivis Vasquez, PG 0.211 GRIZZLIES
Marc Gasol, C 0.207 GRIZZLIES
Kendrick Perkins, C 0.193 THUNDER
Serge Ibaka, PF 0.175 THUNDER
Thabo Sefolosha, SG 0.056 THUNDER
Kevin Durant, SF 0.027 THUNDER
Nazr Mohammed, C -0.210 THUNDER
Daequan Cook, SG -0.252 THUNDER

THE AVERAGE OFFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .385

DEFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' defense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is included as described above.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Marc Gasol, C 0.660 GRIZZLIES
Kendrick Perkins, C 0.622 THUNDER
Nick Collison, PF 0.622 THUNDER
Zach Randolph, PF 0.614 GRIZZLIES
Daequan Cook, SG 0.553 THUNDER
Eric Maynor, PG 0.449 THUNDER
Nazr Mohammed, C 0.441 THUNDER
Mike Conley, PG 0.440 GRIZZLIES
Tony Allen, SG 0.440 GRIZZLIES
O.J. Mayo, SG 0.398 GRIZZLIES
James Harden, SG 0.367 THUNDER
Shane Battier, SF 0.342 GRIZZLIES
Russell Westbrook, PG 0.301 THUNDER
Thabo Sefolosha, SG 0.279 THUNDER
Darrell Arthur, PF 0.278 GRIZZLIES
Serge Ibaka, PF 0.276 THUNDER
Kevin Durant, SF 0.249 THUNDER
Sam Young, SG 0.153 GRIZZLIES
Greivis Vasquez, PG 0.057 GRIZZLIES

THE AVERAGE DEFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .315

The breakdown between hidden and unhidden defending is available on request.

THE ALL IMPORTANT, AWARD WINNING REAL PLAYER RATINGS USER GUIDE
For complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide. The User Guide for Real Player Ratings is a necessary reference for anyone who wants to truly understand the value of, the validity of, and the ways you can use the Real Player Rating performance measures.

Also, you should become a regular visitor to Quest for the Ring if you want to get the full advantage of reading and using Real Player Ratings Series performance measures. The more you visit and check out ratings, the more quickly and easily you will be able to evaluate what you are seeing.

ABOUT REAL PLAYER RATINGS REPORTS
Of the several dozen types of Reports that Quest for the Ring (QFTR) produces, Team Real Player Rating Reports are among the most important. A Real Player Rating Report gives you four very important ratings for every player in the Report:

--Overall Real Player Rating
--Real Player Production
--Offensive Sub Rating
--Defensive Sub Rating

These Reports are formatted reports. Formatted reports have a pre-set format and there is little or no custom commentary included. The whole idea of formatted reports is to provide a very large amount of important information very efficiently. The carefully planned and long evolved and perfected formatting eliminates the need for time-consuming custom text reporting in contexts where there is really no need for it and where there may be no time for it. But to fully understand a formatted Report you need to be familiar with the User Guide for it.

In contrast to formatted reports, QFTR breaks new ground in general and reveals its latest discoveries about basketball in particular in free form (non-formatted) text reports. While formatted posts are "on the reservation", non-formatted text reports are where QFTR "goes off the reservation". Both types of reports are essential; having just one type without the other type would reduce the value of QFTR by MORE than half.

QFTR is considering some kind of labelling system for posts that will allow visitors to even more easily than ever get to content they want or need.

There are two things you can do to get the full value out of RPR Reports. First, you can read parts or all of the User Guide for them (the link to the Guide is below). Second, you can simply visit a lot and see a lot of Reports and then you will automatically become better at interpreting what you see.

During the regular season beginning in late January (when we can first validly calculate the hidden defending adjustments) QFTR posts Team Real Player Ratings for major contending teams and other selected teams as time permits. Between the end of the regular season and before the Conference Finals begin (in late April and in early May) QFTR posts the final ratings for approximately the ten best teams as of the beginning of the playoffs. If there is a major upset in round one and/or round two by a team whose ratings were not yet posted, QFTR will make sure to post those asap.

These final ratings can be used in team grids that are very important parts of any playoff series preview.

Unfortunately, production time limits that are caused partly by limited traffic mean that only a small number of playoff series previews can be produced. Remember, you can help QFTR get more production time by posting links to QFTR wherever you can, and then QFTR will link back to you on request (click the contact link under the banner).

Game Real Player Ratings Reports are produced for every NBA Championship game, every NBA Conference Final game, and for selected NBA semifinal games. For the semifinals, normally, the most interesting semifinal (round two) series will be selected (out of the four of them) and Real Player Ratings for every game in that series will be posted.

After the playoffs are completely over and the off-season arrives, QFTR has enough time to produce and publish a final annual Real Player Ratings Report for all thirty NBA teams. These annual records of who was really the best and who really did what are scheduled to be posted in late June and in early July. They are posted in alphabetic order by team starting with the Atlanta Hawks and ending with the Washington Wizards. The ones for the top teams that were posted in late April-early May are repeated so there is a complete set in alpha and chronological sequence.

If you ever spend quality time at QFTR you will discover that there are other types of Real Player Rating Reports. Many of these appear in the summer. Among the most important ones that come out in the summer are the League-Wide Real Player Ratings Reports. Also, don't miss the Real Player Ratings Reports by position if you are a serious basketball person.

This section was a limited and brief overview of Real Player Ratings Reports in general. What you need if you want to understand how the Ratings are constructed and why QFTR knows they are the best possible ratings is the User Guide for Real Player Ratings. This User Guide was last revised and updated in May 2010; a new revision is "on order" and is expected to be completed in May or June of 2011. The May 2010 edition is still very useful; the only section of it that is not completely accurate is the one where the specific factors are shown; the factors have been adjusted a little to reflect the latest information and understanding QFTR has about exactly how playoff games are won. There has also been a significant improvement in the calibration and validation of Real Player Ratings components.

So for complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide.

Real Player Ratings for the 2011 West Semifinal Game Five: Oklahoma Thunder 99 Memphis Grizzlies 72

2011 SEMIFINAL OKLAHOMA THUNDER VS MEMPHIS GRIZZLIES GAME FIVE REAL PLAYER RATINGS
MAY 11 2011
OKLAHOMA CITY, OKLAHOMA
OKLAHOMA THUNDER 99 MEMPHIS GRIZZLIES 72
OKLAHOMA LEADS BEST OF SEVEN SERIES TIED 3-2

KEY PLAYERS WHO DID NOT PLAY
--These are the above average players who would have or should have played but did not.

--The reason is shown after the player if and only if it is known with at least 85% certainty.

--Usually the reason is known with 100% certainty.

--If the reason is not known with at least 85% certainty, the reason "unknown" is given.

--Injuries are NOT perfectly reported and information about them is archived nowhere on the Internet. Therefore, it is possible that when Quest for the Ring identifies "coaching error" or "unknown" as the reason, the real reason may have been an injury.

--If the reason "traded" is shown then in many cases a player who was obtained in that trade played instead.

GRIZZLIES Rudy Gay >>> injured

THUNDER All above average players played in this game.

REAL PLAYER RATINGS FOR THIS GAME
--Real Player Rating shows you the real basketball quality of players quickly and accurately.

--Players who played at least 7 minutes in the game are included.

--Each player's hidden defending rating from the regular season is used as the Hidden Defending Adjustment (HDA). Obviously, players in any individual game including this one were not exactly as good defenders as they were on the average during the regular season. But since there is no way to provide HDA for individual games and since it is better to have some reasonable HDA than none at all, we use the season HDA as a reasonable substitute.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Daequan Cook, SG 1.674 THUNDER
Greivis Vasquez, PG 1.215 GRIZZLIES
Nazr Mohammed, C 1.131 THUNDER
Marc Gasol, C 0.994 GRIZZLIES
Nick Collison, PF 0.991 THUNDER
Darrell Arthur, PF 0.934 GRIZZLIES
Serge Ibaka, PF 0.904 THUNDER
James Harden, SG 0.874 THUNDER
Kevin Durant, SF 0.857 THUNDER
Russell Westbrook, PG 0.786 THUNDER
Eric Maynor, PG 0.688 THUNDER
O.J. Mayo, SG 0.454 GRIZZLIES
Mike Conley, PG 0.406 GRIZZLIES
Thabo Sefolosha, SG 0.286 THUNDER
Zach Randolph, PF 0.285 GRIZZLIES
Tony Allen, SG 0.271 GRIZZLIES
Sam Young, SG 0.208 GRIZZLIES
Kendrick Perkins, C 0.144 THUNDER
Shane Battier, SF 0.096 GRIZZLIES

SCALE FOR REGULAR SEASON REAL PLAYER RATINGS FOR A SINGLE GAME
Perfect Player for all Practical Purposes / Major Historic Super Star 1.200 and more
Historic Super Star 1.080 1.199
Super Star 0.960 1.079
A Star Player / A well above normal starter 0.860 0.959
Very Good Player / A solid starter 0.780 0.859
Major Role Player / Good enough to start 0.700 0.779
Good Role Player / Often a good 6th man, can possibly start 0.620 0.699
Satisfactory Role Player / Generally should not start 0.540 0.619
Marginal Role Player / Should not start except in an emergency 0.460 0.539
Poor Player / Should never start 0.380 0.459
Very Poor Player 0.300 0.379
Extremely Poor Player 0.299 and less

AVERAGE RATINGS BY POSITION
Not all positions are created equal. In pro basketball, point guard and center are the most important positions, power forward is in the middle, and small forward and shooting guard are the least important. (Some teams will have a different pattern.) The following are good estimates for average ratings by position among all NBA players who play 300 minutes or more. There are very few small forwards and shooting guards who don't fit at other positions who are superstars. Most superstars are players who can play point guard, power forward, or center.

Point Guard .750
Shooting Guard .635
Small Forward .645
Power Forward .715
Center .755
All Positions / All Players (NBA Overall Average) .700

To quickly and fairly compare two players who play different positions, convert their Ratings as follows:

Point Guards: Subtract .050; for example, .700 becomes .650
Shooting Guards: Add .065; for example, .700 becomes .765
Small Forwards: Add .055; for example, .700 becomes .755
Power Forwards: Subtract .015; for example, .700 becomes .685
Centers: Subtract .055; for example, .700 becomes .645

REAL PLAYER PRODUCTION FOR THIS GAME
--Shows the real basketball production (or quantity) of players.

--Players who played at least 7 minutes in the game are included.

--An estimate of the value of hidden defending production is included in the total production for all players shown; as described above hidden defending ratings from the regular season are used.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Marc Gasol, C 30.81 GRIZZLIES
Daequan Cook, SG 30.13 THUNDER
Kevin Durant, SF 26.58 THUNDER
Nazr Mohammed, C 24.88 THUNDER
Nick Collison, PF 24.77 THUNDER
James Harden, SG 22.72 THUNDER
Russell Westbrook, PG 19.65 THUNDER
Greivis Vasquez, PG 19.44 GRIZZLIES
Serge Ibaka, PF 18.98 THUNDER
Eric Maynor, PG 15.83 THUNDER
Darrell Arthur, PF 14.01 GRIZZLIES
Mike Conley, PG 12.99 GRIZZLIES
O.J. Mayo, SG 12.27 GRIZZLIES
Zach Randolph, PF 10.25 GRIZZLIES
Tony Allen, SG 7.32 GRIZZLIES
Thabo Sefolosha, SG 4.58 THUNDER
Sam Young, SG 4.57 GRIZZLIES
Kendrick Perkins, C 3.31 THUNDER
Shane Battier, SF 1.43 GRIZZLIES

=============== OFFENSIVE AND DEFENSIVE SUB RATINGS FOR THIS GAME ===============

OFFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' offense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is not a part of the offensive sub rating.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Daequan Cook, SG 1.294 THUNDER
Greivis Vasquez, PG 0.881 GRIZZLIES
Russell Westbrook, PG 0.528 THUNDER
James Harden, SG 0.482 THUNDER
Nazr Mohammed, C 0.473 THUNDER
Nick Collison, PF 0.464 THUNDER
Kevin Durant, SF 0.377 THUNDER
Eric Maynor, PG 0.370 THUNDER
Serge Ibaka, PF 0.331 THUNDER
O.J. Mayo, SG 0.316 GRIZZLIES
Darrell Arthur, PF 0.309 GRIZZLIES
Marc Gasol, C 0.265 GRIZZLIES
Mike Conley, PG 0.072 GRIZZLIES
Thabo Sefolosha, SG -0.011 THUNDER
Tony Allen, SG -0.038 GRIZZLIES
Zach Randolph, PF -0.106 GRIZZLIES
Sam Young, SG -0.119 GRIZZLIES
Kendrick Perkins, C -0.124 THUNDER
Shane Battier, SF -0.284 GRIZZLIES

THE AVERAGE OFFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .385

DEFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' defense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is included as described above.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Marc Gasol, C 0.729 GRIZZLIES
Nazr Mohammed, C 0.658 THUNDER
Darrell Arthur, PF 0.624 GRIZZLIES
Serge Ibaka, PF 0.572 THUNDER
Nick Collison, PF 0.527 THUNDER
Kevin Durant, SF 0.480 THUNDER
James Harden, SG 0.391 THUNDER
Zach Randolph, PF 0.391 GRIZZLIES
Daequan Cook, SG 0.380 THUNDER
Shane Battier, SF 0.379 GRIZZLIES
Greivis Vasquez, PG 0.334 GRIZZLIES
Mike Conley, PG 0.334 GRIZZLIES
Sam Young, SG 0.327 GRIZZLIES
Eric Maynor, PG 0.318 THUNDER
Tony Allen, SG 0.309 GRIZZLIES
Thabo Sefolosha, SG 0.297 THUNDER
Kendrick Perkins, C 0.268 THUNDER
Russell Westbrook, PG 0.259 THUNDER
O.J. Mayo, SG 0.138 GRIZZLIES

THE AVERAGE DEFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .315

The breakdown between hidden and unhidden defending is available on request.

THE ALL IMPORTANT, AWARD WINNING REAL PLAYER RATINGS USER GUIDE
For complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide. The User Guide for Real Player Ratings is a necessary reference for anyone who wants to truly understand the value of, the validity of, and the ways you can use the Real Player Rating performance measures.

Also, you should become a regular visitor to Quest for the Ring if you want to get the full advantage of reading and using Real Player Ratings Series performance measures. The more you visit and check out ratings, the more quickly and easily you will be able to evaluate what you are seeing.

ABOUT REAL PLAYER RATINGS REPORTS
Of the several dozen types of Reports that Quest for the Ring (QFTR) produces, Team Real Player Rating Reports are among the most important. A Real Player Rating Report gives you four very important ratings for every player in the Report:

--Overall Real Player Rating
--Real Player Production
--Offensive Sub Rating
--Defensive Sub Rating

These Reports are formatted reports. Formatted reports have a pre-set format and there is little or no custom commentary included. The whole idea of formatted reports is to provide a very large amount of important information very efficiently. The carefully planned and long evolved and perfected formatting eliminates the need for time-consuming custom text reporting in contexts where there is really no need for it. But to fully understand a formatted Report you need to be familiar with the User Guide for it.

There are two things you can do to get the full value out of RPR Reports. First, you can read parts or all of the User Guide for them (the link to the Guide is below). Second, you can simply visit a lot and see a lot of Reports and then you will automatically become better at interpreting what you see.

In contrast to formatted reports, QFTR breaks new ground in general and reveals its latest discoveries about basketball in particular in free form (non-formatted) text reports. While formatted posts are "on the reservation", non-formatted text reports are where QFTR "goes off the reservation". Both types of reports are essential; having just one type without the other type would reduce the value of QFTR by MORE than half.

QFTR is considering some kind of labelling system for posts that will allow visitors to even more easily than ever get to content they want or need.

During the regular season beginning in late January (when we can first validly calculate the hidden defending adjustments) QFTR posts Team Real Player Ratings for major contending teams and other selected teams as time permits. Between the end of the regular season and before the Conference Finals begin (in late April and in early May) QFTR posts the final ratings for approximately the ten best teams as of the beginning of the playoffs. If there is a major upset in round one and/or round two by a team whose ratings were not yet posted, QFTR will make sure to post those asap.

These final ratings can be used in team grids that are very important parts of any playoff series preview.

Unfortunately, production time limits that are caused partly by limited traffic mean that only a small number of playoff series previews can be produced. Remember, you can help QFTR get more production time by posting links to QFTR wherever you can, and then QFTR will link back to you on request (click the contact link under the banner).

Game Real Player Ratings Reports are produced for every NBA Championship game, every NBA Conference Final game, and for selected NBA semifinal games. For the semifinals, normally, the most interesting semifinal (round two) series will be selected (out of the four of them) and Real Player Ratings for every game in that series will be posted.

After the playoffs are completely over and the off-season arrives, QFTR has enough time to produce and publish a final annual Real Player Ratings Report for all thirty NBA teams. These annual records of who was really the best and who really did what are scheduled to be posted in late June and in early July. They are posted in alphabetic order by team starting with the Atlanta Hawks and ending with the Washington Wizards. The ones for the top teams that were posted in late April-early May are repeated so there is a complete set in alpha and chronological sequence.

If you ever spend quality time at QFTR you will discover that there are other types of Real Player Rating Reports. Many of these appear in the summer. Among the most important ones that come out in the summer are the League-Wide Real Player Ratings Reports. Also, don't miss the Real Player Ratings Reports by position if you are a serious basketball person.

This section was a limited and brief overview of Real Player Ratings Reports in general. What you need if you want to understand how the Ratings are constructed and why QFTR knows they are the best possible ratings is the User Guide for Real Player Ratings. This User Guide was last revised and updated in May 2010; a new revision is "on order" and is expected to be completed in May or June of 2011. The May 2010 edition is still very useful; the only section of it that is not completely accurate is the one where the specific factors are shown; the factors have been adjusted a little to reflect the latest information and understanding QFTR has about exactly how playoff games are won. There has also been a significant improvement in the calibration and validation of Real Player Ratings components.

So for complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide.

Real Player Ratings for the 2011 East Semifinal Game Five: Miami Heat 97 Boston Celtics 87

2011 EAST SEMIFINAL MIAMI HEAT VS BOSTON CELTICS GAME FIVE REAL PLAYER RATINGS
MAY 11 2011
MIAMI, FLORIDA
MIAMI HEAT 97 BOSTON CELTICS 87
MIAMI WINS BEST OF SEVEN SERIES 4-1

KEY PLAYERS WHO DID NOT PLAY
--These are the above average players who would have or should have played but did not.

--The reason is shown after the player if and only if it is known with at least 85% certainty.

--Usually the reason is known with 100% certainty.

--If the reason is not known with at least 85% certainty, the reason "unknown" is given.

--Injuries are NOT perfectly reported and information about them is archived nowhere on the Internet. Therefore, it is possible that when Quest for the Ring identifies "coaching error" or "unknown" as the reason, the real reason may have been an injury.

--If the reason "traded" is shown then in many cases a player who was obtained in that trade played instead.

CELTICS Marquis Daniels >>> traded
CELTICS Kendrick Perkins >>> traded
CELTICS Shaquille O'Neal >>> injured
CELTICS Von Wafer >>> Two better players at the position played

HEAT Udonis Haslem >>> coaching error or possibly effects of previous injury
HEAT Eddie House >>> coaching error

REAL PLAYER RATINGS FOR THIS GAME
--Real Player Rating shows you the real basketball quality of players quickly and accurately.

--Players who played at least 7 minutes in the game are included.

--Each player's hidden defending rating from the regular season is used as the Hidden Defending Adjustment (HDA). Obviously, players in any individual game including this one were not exactly as good defenders as they were on the average during the regular season. But since there is no way to provide HDA for individual games and since it is better to have some reasonable HDA than none at all, we use the season HDA as a reasonable substitute.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Dwyane Wade, SG 1.285 HEAT
LeBron James, SF 1.033 HEAT
Nenad Krstic, C 0.998 CELTICS
Chris Bosh, PF 0.988 HEAT
Ray Allen, SG 0.941 CELTICS
Glen Davis, PF 0.759 CELTICS
Jeff Green, F 0.729 CELTICS
Kevin Garnett, PF 0.711 CELTICS
Rajon Rondo, PG 0.596 CELTICS
Paul Pierce, SF 0.500 CELTICS
Mike Bibby, PG 0.381 HEAT
Jermaine O'Neal, C 0.355 CELTICS
James Jones, SF 0.347 HEAT
Delonte West, SG 0.321 CELTICS
Joel Anthony, C 0.275 HEAT
Juwan Howard, PF 0.263 HEAT
Mario Chalmers, PG 0.129 HEAT

SCALE FOR REGULAR SEASON REAL PLAYER RATINGS FOR A SINGLE GAME
Perfect Player for all Practical Purposes / Major Historic Super Star 1.200 and more
Historic Super Star 1.080 1.199
Super Star 0.960 1.079
A Star Player / A well above normal starter 0.860 0.959
Very Good Player / A solid starter 0.780 0.859
Major Role Player / Good enough to start 0.700 0.779
Good Role Player / Often a good 6th man, can possibly start 0.620 0.699
Satisfactory Role Player / Generally should not start 0.540 0.619
Marginal Role Player / Should not start except in an emergency 0.460 0.539
Poor Player / Should never start 0.380 0.459
Very Poor Player 0.300 0.379
Extremely Poor Player 0.299 and less

AVERAGE RATINGS BY POSITION
Not all positions are created equal. In pro basketball, point guard and center are the most important positions, power forward is in the middle, and small forward and shooting guard are the least important. (Some teams will have a different pattern.) The following are good estimates for average ratings by position among all NBA players who play 300 minutes or more. There are very few small forwards and shooting guards who don't fit at other positions who are superstars. Most superstars are players who can play point guard, power forward, or center.

Point Guard .750
Shooting Guard .635
Small Forward .645
Power Forward .715
Center .755
All Positions / All Players (NBA Overall Average) .700

To quickly and fairly compare two players who play different positions, convert their Ratings as follows:

Point Guards: Subtract .050; for example, .700 becomes .650
Shooting Guards: Add .065; for example, .700 becomes .765
Small Forwards: Add .055; for example, .700 becomes .755
Power Forwards: Subtract .015; for example, .700 becomes .685
Centers: Subtract .055; for example, .700 becomes .645

REAL PLAYER PRODUCTION FOR THIS GAME
--Shows the real basketball production (or quantity) of players.

--Players who played at least 7 minutes in the game are included.

--An estimate of the value of hidden defending production is included in the total production for all players shown; as described above hidden defending ratings from the regular season are used.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Dwyane Wade, SG 55.26 HEAT
LeBron James, SF 47.52 HEAT
Ray Allen, SG 41.39 CELTICS
Chris Bosh, PF 39.52 HEAT
Kevin Garnett, PF 27.02 CELTICS
Rajon Rondo, PG 17.89 CELTICS
Jeff Green, F 17.50 CELTICS
Paul Pierce, SF 17.48 CELTICS
Nenad Krstic, C 15.96 CELTICS
Glen Davis, PF 12.14 CELTICS
Mike Bibby, PG 7.62 HEAT
James Jones, SF 7.29 HEAT
Joel Anthony, C 6.61 HEAT
Delonte West, SG 6.42 CELTICS
Jermaine O'Neal, C 6.03 CELTICS
Juwan Howard, PF 5.00 HEAT
Mario Chalmers, PG 3.09 HEAT

=============== OFFENSIVE AND DEFENSIVE SUB RATINGS FOR THIS GAME ===============

OFFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' offense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is not a part of the offensive sub rating.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Dwyane Wade, SG 0.717 HEAT
LeBron James, SF 0.604 HEAT
Nenad Krstic, C 0.548 CELTICS
Ray Allen, SG 0.502 CELTICS
Chris Bosh, PF 0.493 HEAT
Glen Davis, PF 0.481 CELTICS
Jeff Green, F 0.361 CELTICS
Rajon Rondo, PG 0.244 CELTICS
Paul Pierce, SF 0.212 CELTICS
Mike Bibby, PG 0.201 HEAT
Kevin Garnett, PF 0.069 CELTICS
Delonte West, SG 0.057 CELTICS
James Jones, SF 0.041 HEAT
Juwan Howard, PF 0.009 HEAT
Mario Chalmers, PG -0.021 HEAT
Jermaine O'Neal, C -0.084 CELTICS
Joel Anthony, C -0.118 HEAT

THE AVERAGE OFFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .385

DEFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' defense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is included as described above.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Kevin Garnett, PF 0.642 CELTICS
Dwyane Wade, SG 0.568 HEAT
Chris Bosh, PF 0.495 HEAT
Nenad Krstic, C 0.449 CELTICS
Jermaine O'Neal, C 0.439 CELTICS
Ray Allen, SG 0.439 CELTICS
LeBron James, SF 0.429 HEAT
Joel Anthony, C 0.394 HEAT
Jeff Green, F 0.368 CELTICS
Rajon Rondo, PG 0.353 CELTICS
James Jones, SF 0.306 HEAT
Paul Pierce, SF 0.287 CELTICS
Glen Davis, PF 0.278 CELTICS
Delonte West, SG 0.264 CELTICS
Juwan Howard, PF 0.254 HEAT
Mike Bibby, PG 0.180 HEAT
Mario Chalmers, PG 0.150

THE AVERAGE DEFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .315

The breakdown between hidden and unhidden defending is available on request.

THE ALL IMPORTANT, AWARD WINNING REAL PLAYER RATINGS USER GUIDE
For complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide. The User Guide for Real Player Ratings is a necessary reference for anyone who wants to truly understand the value of, the validity of, and the ways you can use the Real Player Rating performance measures.

Also, you should become a regular visitor to Quest for the Ring if you want to get the full advantage of reading and using Real Player Ratings Series performance measures. The more you visit and check out ratings, the more quickly and easily you will be able to evaluate what you are seeing.

ABOUT REAL PLAYER RATINGS REPORTS
Of the several dozen types of Reports that Quest for the Ring (QFTR) produces, Team Real Player Rating Reports are among the most important. A Real Player Rating Report gives you four very important ratings for every player in the Report:

--Overall Real Player Rating
--Real Player Production
--Offensive Sub Rating
--Defensive Sub Rating

These Reports are formatted reports. Formatted reports have a pre-set format and there is little or no custom commentary included. The whole idea of formatted reports is to provide a very large amount of important information very efficiently. The carefully planned and long evolved and perfected formatting eliminates the need for time-consuming custom text reporting in contexts where there is really no need for it. But to fully understand a formatted Report you need to be familiar with the User Guide for it.

There are two things you can do to get the full value out of RPR Reports. First, you can read parts or all of the User Guide for them (the link to the Guide is below). Second, you can simply visit a lot and see a lot of Reports and then you will automatically become better at interpreting what you see.

In contrast to formatted reports, QFTR breaks new ground in general and reveals its latest discoveries about basketball in particular in free form (non-formatted) text reports. While formatted posts are "on the reservation", non-formatted text reports are where QFTR "goes off the reservation". Both types of reports are essential; having just one type without the other type would reduce the value of QFTR by MORE than half.

QFTR is considering some kind of labelling system for posts that will allow visitors to even more easily than ever get to content they want or need.

During the regular season beginning in late January (when we can first validly calculate the hidden defending adjustments) QFTR posts Team Real Player Ratings for major contending teams and other selected teams as time permits. Between the end of the regular season and before the Conference Finals begin (in late April and in early May) QFTR posts the final ratings for approximately the ten best teams as of the beginning of the playoffs. If there is a major upset in round one and/or round two by a team whose ratings were not yet posted, QFTR will make sure to post those asap.

These final ratings can be used in team grids that are very important parts of any playoff series preview.

Unfortunately, production time limits that are caused partly by limited traffic mean that only a small number of playoff series previews can be produced. Remember, you can help QFTR get more production time by posting links to QFTR wherever you can, and then QFTR will link back to you on request (click the contact link under the banner).

Game Real Player Ratings Reports are produced for every NBA Championship game, every NBA Conference Final game, and for selected NBA semifinal games. For the semifinals, normally, the most interesting semifinal (round two) series will be selected (out of the four of them) and Real Player Ratings for every game in that series will be posted.

After the playoffs are completely over and the off-season arrives, QFTR has enough time to produce and publish a final annual Real Player Ratings Report for all thirty NBA teams. These annual records of who was really the best and who really did what are scheduled to be posted in late June and in early July. They are posted in alphabetic order by team starting with the Atlanta Hawks and ending with the Washington Wizards. The ones for the top teams that were posted in late April-early May are repeated so there is a complete set in alpha and chronological sequence.

If you ever spend quality time at QFTR you will discover that there are other types of Real Player Rating Reports. Many of these appear in the summer. Among the most important ones that come out in the summer are the League-Wide Real Player Ratings Reports. Also, don't miss the Real Player Ratings Reports by position if you are a serious basketball person.

This section was a limited and brief overview of Real Player Ratings Reports in general. What you need if you want to understand how the Ratings are constructed and why QFTR knows they are the best possible ratings is the User Guide for Real Player Ratings. This User Guide was last revised and updated in May 2010; a new revision is "on order" and is expected to be completed in May or June of 2011. The May 2010 edition is still very useful; the only section of it that is not completely accurate is the one where the specific factors are shown; the factors have been adjusted a little to reflect the latest information and understanding QFTR has about exactly how playoff games are won. There has also been a significant improvement in the calibration and validation of Real Player Ratings components.

So for complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide.

Wednesday, May 11, 2011

Real Player Ratings for the 2011 West Semifinal Game Four: Oklahoma Thunder 133 Memphis Grizzlies 123, 3 Overtimes

2011 SEMIFINAL OKLAHOMA THUNDER VS MEMPHIS GRIZZLIES GAME FOUR REAL PLAYER RATINGS
MAY 9 2011
MEMPHIS, TENNESSEE
OKLAHOMA THUNDER 133 MEMPHIS GRIZZLIES 123, 3 OVERTIMES
BEST OF SEVEN SERIES TIED 2-2

KEY PLAYERS WHO DID NOT PLAY
--These are the above average players who would have or should have played but did not.

--The reason is shown after the player if and only if it is known with at least 85% certainty.

--Usually the reason is known with 100% certainty.

--If the reason is not known with at least 85% certainty, the reason "unknown" is given.

--Injuries are NOT perfectly reported and information about them is archived nowhere on the Internet. Therefore, it is possible that when Quest for the Ring identifies "coaching error" or "unknown" as the reason, the real reason may have been an injury.

--If the reason "traded" is shown then in many cases a player who was obtained in that trade played instead.

GRIZZLIES Rudy Gay >>> injured

THUNDER All above average players played in this game.

REAL PLAYER RATINGS FOR THIS GAME
--Real Player Rating shows you the real basketball quality of players quickly and accurately.

--Players who played at least 7 minutes in the game are included.

--Each player's hidden defending rating from the regular season is used as the Hidden Defending Adjustment (HDA). Obviously, players in any individual game including this one were not exactly as good defenders as they were on the average during the regular season. But since there is no way to provide HDA for individual games and since it is better to have some reasonable HDA than none at all, we use the season HDA as a reasonable substitute.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

James Harden, SG 1.079 THUNDER
Marc Gasol, C 1.055 GRIZZLIES
Russell Westbrook, PG 1.042 THUNDER
Zach Randolph, PF 0.985 GRIZZLIES
Kevin Durant, SF 0.938 THUNDER
O.J. Mayo, SG 0.917 GRIZZLIES
Nazr Mohammed, C 0.851 THUNDER
Greivis Vasquez, PG 0.800 GRIZZLIES
Shane Battier, SF 0.690 GRIZZLIES
Nick Collison, PF 0.664 THUNDER
Mike Conley, PG 0.625 GRIZZLIES
Daequan Cook, SG 0.621 THUNDER
Thabo Sefolosha, SG 0.559 THUNDER
Serge Ibaka, PF 0.402 THUNDER
Eric Maynor, PG 0.332 THUNDER
Kendrick Perkins, C 0.256 THUNDER
Tony Allen, SG 0.221 GRIZZLIES
Sam Young, SG 0.178 GRIZZLIES
Darrell Arthur, PF -0.117 GRIZZLIES

SCALE FOR REGULAR SEASON REAL PLAYER RATINGS FOR A SINGLE GAME
Perfect Player for all Practical Purposes / Major Historic Super Star 1.200 and more
Historic Super Star 1.080 1.199
Super Star 0.960 1.079
A Star Player / A well above normal starter 0.860 0.959
Very Good Player / A solid starter 0.780 0.859
Major Role Player / Good enough to start 0.700 0.779
Good Role Player / Often a good 6th man, can possibly start 0.620 0.699
Satisfactory Role Player / Generally should not start 0.540 0.619
Marginal Role Player / Should not start except in an emergency 0.460 0.539
Poor Player / Should never start 0.380 0.459
Very Poor Player 0.300 0.379
Extremely Poor Player 0.299 and less

AVERAGE RATINGS BY POSITION
Not all positions are created equal. In pro basketball, point guard and center are the most important positions, power forward is in the middle, and small forward and shooting guard are the least important. (Some teams will have a different pattern.) The following are good estimates for average ratings by position among all NBA players who play 300 minutes or more. There are very few small forwards and shooting guards who don't fit at other positions who are superstars. Most superstars are players who can play point guard, power forward, or center.

Point Guard .750
Shooting Guard .635
Small Forward .645
Power Forward .715
Center .755
All Positions / All Players (NBA Overall Average) .700

To quickly and fairly compare two players who play different positions, convert their Ratings as follows:

Point Guards: Subtract .050; for example, .700 becomes .650
Shooting Guards: Add .065; for example, .700 becomes .765
Small Forwards: Add .055; for example, .700 becomes .755
Power Forwards: Subtract .015; for example, .700 becomes .685
Centers: Subtract .055; for example, .700 becomes .645

REAL PLAYER PRODUCTION FOR THIS GAME
--Shows the real basketball production (or quantity) of players.

--Players who played at least 7 minutes in the game are included.

--An estimate of the value of hidden defending production is included in the total production for all players shown; as described above hidden defending ratings from the regular season are used.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Marc Gasol, C 60.11 GRIZZLIES
Zach Randolph, PF 55.16 GRIZZLIES
Kevin Durant, SF 53.48 THUNDER
Russell Westbrook, PG 53.14 THUNDER
James Harden, SG 52.87 THUNDER
O.J. Mayo, SG 33.92 GRIZZLIES
Shane Battier, SF 26.91 GRIZZLIES
Mike Conley, PG 23.75 GRIZZLIES
Nick Collison, PF 23.24 THUNDER
Greivis Vasquez, PG 21.60 GRIZZLIES
Nazr Mohammed, C 17.02 THUNDER
Daequan Cook, SG 14.90 THUNDER
Kendrick Perkins, C 8.96 THUNDER
Thabo Sefolosha, SG 8.38 THUNDER
Tony Allen, SG 7.28 GRIZZLIES
Serge Ibaka, PF 6.83 THUNDER
Eric Maynor, PG 3.99 THUNDER
Sam Young, SG 2.85 GRIZZLIES
Darrell Arthur, PF -1.05 GRIZZLIES

=============== OFFENSIVE AND DEFENSIVE SUB RATINGS FOR THIS GAME ===============

OFFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' offense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is not a part of the offensive sub rating.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

O.J. Mayo, SG 0.787 GRIZZLIES
Russell Westbrook, PG 0.706 THUNDER
James Harden, SG 0.666 THUNDER
Greivis Vasquez, PG 0.570 GRIZZLIES
Zach Randolph, PF 0.547 GRIZZLIES
Marc Gasol, C 0.502 GRIZZLIES
Kevin Durant, SF 0.455 THUNDER
Shane Battier, SF 0.385 GRIZZLIES
Nazr Mohammed, C 0.379 THUNDER
Mike Conley, PG 0.375 GRIZZLIES
Thabo Sefolosha, SG 0.296 THUNDER
Serge Ibaka, PF 0.246 THUNDER
Nick Collison, PF 0.183 THUNDER
Daequan Cook, SG 0.171 THUNDER
Eric Maynor, PG 0.137 THUNDER
Kendrick Perkins, C -0.062 THUNDER
Tony Allen, SG -0.106 GRIZZLIES
Sam Young, SG -0.164 GRIZZLIES
Darrell Arthur, PF -0.343 GRIZZLIES

THE AVERAGE OFFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .385

DEFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' defense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is included as described above.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Marc Gasol, C 0.553 GRIZZLIES
Kevin Durant, SF 0.483 THUNDER
Nick Collison, PF 0.481 THUNDER
Nazr Mohammed, C 0.472 THUNDER
Daequan Cook, SG 0.450 THUNDER
Zach Randolph, PF 0.438 GRIZZLIES
James Harden, SG 0.413 THUNDER
Sam Young, SG 0.343 GRIZZLIES
Russell Westbrook, PG 0.336 THUNDER
Tony Allen, SG 0.327 GRIZZLIES
Kendrick Perkins, C 0.317 THUNDER
Shane Battier, SF 0.305 GRIZZLIES
Thabo Sefolosha, SG 0.262 THUNDER
Mike Conley, PG 0.250 GRIZZLIES
Greivis Vasquez, PG 0.230 GRIZZLIES
Darrell Arthur, PF 0.226 GRIZZLIES
Eric Maynor, PG 0.195 THUNDER
Serge Ibaka, PF 0.156 THUNDER
O.J. Mayo, SG 0.130 GRIZZLIES

THE AVERAGE DEFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .315

The breakdown between hidden and unhidden defending is available on request.

THE ALL IMPORTANT, AWARD WINNING REAL PLAYER RATINGS USER GUIDE
For complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide. The User Guide for Real Player Ratings is a necessary reference for anyone who wants to truly understand the value of, the validity of, and the ways you can use the Real Player Rating performance measures.

Also, you should become a regular visitor to Quest for the Ring if you want to get the full advantage of reading and using Real Player Ratings Series performance measures. The more you visit and check out ratings, the more quickly and easily you will be able to evaluate what you are seeing.

ABOUT REAL PLAYER RATINGS REPORTS
Of the several dozen types of Reports that Quest for the Ring (QFTR) produces, Team Real Player Rating Reports are among the most important. A Real Player Rating Report gives you four very important ratings for every player in the Report:

--Overall Real Player Rating
--Real Player Production
--Offensive Sub Rating
--Defensive Sub Rating

These Reports are formatted reports. Formatted reports have a pre-set format and there is little or no custom commentary included. The whole idea of formatted reports is to provide a very large amount of important information very efficiently. The carefully planned and long evolved and perfected formatting eliminates the need for time-consuming custom text reporting in contexts where there is really no need for it. But to fully understand a formatted Report you need to be familiar with the User Guide for it.

There are two things you can do to get the full value out of RPR Reports. First, you can read parts or all of the User Guide for them (the link to the Guide is below). Second, you can simply visit a lot and see a lot of Reports and then you will automatically become better at interpreting what you see.

In contrast to formatted reports, QFTR breaks new ground in general and reveals its latest discoveries about basketball in particular in free form (non-formatted) text reports. While formatted posts are "on the reservation", non-formatted text reports are where QFTR "goes off the reservation". Both types of reports are essential; having just one type without the other type would reduce the value of QFTR by MORE than half.

QFTR is considering some kind of labelling system for posts that will allow visitors to even more easily than ever get to content they want or need.

During the regular season beginning in late January (when we can first validly calculate the hidden defending adjustments) QFTR posts Team Real Player Ratings for major contending teams and other selected teams as time permits. Between the end of the regular season and before the Conference Finals begin (in late April and in early May) QFTR posts the final ratings for approximately the ten best teams as of the beginning of the playoffs. If there is a major upset in round one and/or round two by a team whose ratings were not yet posted, QFTR will make sure to post those asap.

These final ratings can be used in team grids that are very important parts of any playoff series preview.

Unfortunately, production time limits that are caused partly by limited traffic mean that only a small number of playoff series previews can be produced. Remember, you can help QFTR get more production time by posting links to QFTR wherever you can, and then QFTR will link back to you on request (click the contact link under the banner).

Game Real Player Ratings Reports are produced for every NBA Championship game, every NBA Conference Final game, and for selected NBA semifinal games. For the semifinals, normally, the most interesting semifinal (round two) series will be selected (out of the four of them) and Real Player Ratings for every game in that series will be posted.

After the playoffs are completely over and the off-season arrives, QFTR has enough time to produce and publish a final annual Real Player Ratings Report for all thirty NBA teams. These annual records of who was really the best and who really did what are scheduled to be posted in late June and in early July. They are posted in alphabetic order by team starting with the Atlanta Hawks and ending with the Washington Wizards. The ones for the top teams that were posted in late April-early May are repeated so there is a complete set in alpha and chronological sequence.

If you ever spend quality time at QFTR you will discover that there are other types of Real Player Rating Reports. Many of these appear in the summer. Among the most important ones that come out in the summer are the League-Wide Real Player Ratings Reports. Also, don't miss the Real Player Ratings Reports by position if you are a serious basketball person.

This section was a limited and brief overview of Real Player Ratings Reports in general. What you need if you want to understand how the Ratings are constructed and why QFTR knows they are the best possible ratings is the User Guide for Real Player Ratings. This User Guide was last revised and updated in May 2010; a new revision is "on order" and is expected to be completed in May or June of 2011. The May 2010 edition is still very useful; the only section of it that is not completely accurate is the one where the specific factors are shown; the factors have been adjusted a little to reflect the latest information and understanding QFTR has about exactly how playoff games are won. There has also been a significant improvement in the calibration and validation of Real Player Ratings components.

So for complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide.

Real Player Ratings for the 2011 East Semifinal Game Four: Miami Heat 98 Boston Celtics 90, Overtime

2011 EAST SEMIFINAL MIAMI HEAT VS BOSTON CELTICS GAME FOUR REAL PLAYER RATINGS
MAY 9 2011
BOSTON, MASSACHUSETTS
MIAMI HEAT 98 BOSTON CELTICS 90, OVERTIME
MIAMI LEADS BEST OF SEVEN SERIES 3-1

KEY PLAYERS WHO DID NOT PLAY
--These are the above average players who would have or should have played but did not.

--The reason is shown after the player if and only if it is known with at least 85% certainty.

--Usually the reason is known with 100% certainty.

--If the reason is not known with at least 85% certainty, the reason "unknown" is given.

--Injuries are NOT perfectly reported and information about them is archived nowhere on the Internet. Therefore, it is possible that when Quest for the Ring identifies "coaching error" or "unknown" as the reason, the real reason may have been an injury.

--If the reason "traded" is shown then in many cases a player who was obtained in that trade played instead.

CELTICS Marquis Daniels >>> traded
CELTICS Kendrick Perkins >>> traded
CELTICS Shaquille O'Neal >>> played only 4 minutes > coaching error or possibly effects of previous injury
CELTICS Nenad Kristic >>> Two players as good or better at the position played
CELTICS Von Wafer >>> Two better players at the position played

HEAT Udonis Haslem >>> played only 3 minutes > coaching error or possibly effects of previous injury
HEAT Eddie House >>> played only 3 minutes > coaching error

REAL PLAYER RATINGS FOR THIS GAME
--Real Player Rating shows you the real basketball quality of players quickly and accurately.

--Players who played at least 7 minutes in the game are included.

--Each player's hidden defending rating from the regular season is used as the Hidden Defending Adjustment (HDA). Obviously, players in any individual game including this one were not exactly as good defenders as they were on the average during the regular season. But since there is no way to provide HDA for individual games and since it is better to have some reasonable HDA than none at all, we use the season HDA as a reasonable substitute.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

LeBron James, SF 1.147 HEAT
Paul Pierce, SF 1.023 CELTICS
Chris Bosh, PF 0.939 HEAT
Dwyane Wade, SG 0.929 HEAT
Jermaine O'Neal, C 0.902 CELTICS
Delonte West, SG 0.645 CELTICS
Rajon Rondo, PG 0.643 CELTICS
Ray Allen, SG 0.639 CELTICS
Kevin Garnett, PF 0.606 CELTICS
Joel Anthony, C 0.549 HEAT
Jeff Green, F 0.524 CELTICS
Mario Chalmers, PG 0.445 HEAT
James Jones, SF 0.403 HEAT
Glen Davis, PF 0.143 CELTICS
Mike Bibby, PG -0.158 HEAT
Mike Miller, SG -0.362 HEAT

SCALE FOR REGULAR SEASON REAL PLAYER RATINGS FOR A SINGLE GAME
Perfect Player for all Practical Purposes / Major Historic Super Star 1.200 and more
Historic Super Star 1.080 1.199
Super Star 0.960 1.079
A Star Player / A well above normal starter 0.860 0.959
Very Good Player / A solid starter 0.780 0.859
Major Role Player / Good enough to start 0.700 0.779
Good Role Player / Often a good 6th man, can possibly start 0.620 0.699
Satisfactory Role Player / Generally should not start 0.540 0.619
Marginal Role Player / Should not start except in an emergency 0.460 0.539
Poor Player / Should never start 0.380 0.459
Very Poor Player 0.300 0.379
Extremely Poor Player 0.299 and less

AVERAGE RATINGS BY POSITION
Not all positions are created equal. In pro basketball, point guard and center are the most important positions, power forward is in the middle, and small forward and shooting guard are the least important. (Some teams will have a different pattern.) The following are good estimates for average ratings by position among all NBA players who play 300 minutes or more. There are very few small forwards and shooting guards who don't fit at other positions who are superstars. Most superstars are players who can play point guard, power forward, or center.

Point Guard .750
Shooting Guard .635
Small Forward .645
Power Forward .715
Center .755
All Positions / All Players (NBA Overall Average) .700

To quickly and fairly compare two players who play different positions, convert their Ratings as follows:

Point Guards: Subtract .050; for example, .700 becomes .650
Shooting Guards: Add .065; for example, .700 becomes .765
Small Forwards: Add .055; for example, .700 becomes .755
Power Forwards: Subtract .015; for example, .700 becomes .685
Centers: Subtract .055; for example, .700 becomes .645

REAL PLAYER PRODUCTION FOR THIS GAME
--Shows the real basketball production (or quantity) of players.

--Players who played at least 7 minutes in the game are included.

--An estimate of the value of hidden defending production is included in the total production for all players shown; as described above hidden defending ratings from the regular season are used.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

LeBron James, SF 57.35 HEAT
Paul Pierce, SF 46.04 CELTICS
Chris Bosh, PF 42.27 HEAT
Dwyane Wade, SG 41.81 HEAT
Ray Allen, SG 28.77 CELTICS
Jermaine O'Neal, C 25.26 CELTICS
Kevin Garnett, PF 24.86 CELTICS
Rajon Rondo, PG 24.44 CELTICS
Delonte West, SG 19.36 CELTICS
Joel Anthony, C 17.03 HEAT
James Jones, SF 12.08 HEAT
Mario Chalmers, PG 11.57 HEAT
Jeff Green, F 8.91 CELTICS
Glen Davis, PF 2.43 CELTICS
Mike Miller, SG -2.54 HEAT
Mike Bibby, PG -3.31 HEAT

=============== OFFENSIVE AND DEFENSIVE SUB RATINGS FOR THIS GAME ===============

OFFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' offense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is not a part of the offensive sub rating.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Dwyane Wade, SG 0.609 HEAT
LeBron James, SF 0.561 HEAT
Paul Pierce, SF 0.458 CELTICS
Jermaine O'Neal, C 0.451 CELTICS
Chris Bosh, PF 0.390 HEAT
Rajon Rondo, PG 0.385 CELTICS
Jeff Green, F 0.296 CELTICS
Ray Allen, SG 0.284 CELTICS
Delonte West, SG 0.163 CELTICS
Joel Anthony, C 0.094 HEAT
Mario Chalmers, PG 0.090 HEAT
James Jones, SF 0.015 HEAT
Glen Davis, PF -0.018 CELTICS
Kevin Garnett, PF -0.085 CELTICS
Mike Bibby, PG -0.156 HEAT
Mike Miller, SG -0.289 HEAT

THE AVERAGE OFFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .385

DEFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' defense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is included as described above.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Kevin Garnett, PF 0.691 CELTICS
LeBron James, SF 0.586 HEAT
Paul Pierce, SF 0.565 CELTICS
Chris Bosh, PF 0.549 HEAT
Delonte West, SG 0.483 CELTICS
Joel Anthony, C 0.455 HEAT
Jermaine O'Neal, C 0.451 CELTICS
James Jones, SF 0.387 HEAT
Ray Allen, SG 0.355 CELTICS
Mario Chalmers, PG 0.355 HEAT
Dwyane Wade, SG 0.320 HEAT
Rajon Rondo, PG 0.258 CELTICS
Jeff Green, F 0.228 CELTICS
Glen Davis, PF 0.161 CELTICS
Mike Bibby, PG -0.002 HEAT
Mike Miller, SG -0.073 HEAT

THE AVERAGE DEFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .315

The breakdown between hidden and unhidden defending is available on request.

THE ALL IMPORTANT, AWARD WINNING REAL PLAYER RATINGS USER GUIDE
For complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide. The User Guide for Real Player Ratings is a necessary reference for anyone who wants to truly understand the value of, the validity of, and the ways you can use the Real Player Rating performance measures.

Also, you should become a regular visitor to Quest for the Ring if you want to get the full advantage of reading and using Real Player Ratings Series performance measures. The more you visit and check out ratings, the more quickly and easily you will be able to evaluate what you are seeing.

ABOUT REAL PLAYER RATINGS REPORTS
Of the several dozen types of Reports that Quest for the Ring (QFTR) produces, Team Real Player Rating Reports are among the most important. A Real Player Rating Report gives you four very important ratings for every player in the Report:

--Overall Real Player Rating
--Real Player Production
--Offensive Sub Rating
--Defensive Sub Rating

These Reports are formatted reports. Formatted reports have a pre-set format and there is little or no custom commentary included. The whole idea of formatted reports is to provide a very large amount of important information very efficiently. The carefully planned and long evolved and perfected formatting eliminates the need for time-consuming custom text reporting in contexts where there is really no need for it. But to fully understand a formatted Report you need to be familiar with the User Guide for it.

There are two things you can do to get the full value out of RPR Reports. First, you can read parts or all of the User Guide for them (the link to the Guide is below). Second, you can simply visit a lot and see a lot of Reports and then you will automatically become better at interpreting what you see.

In contrast to formatted reports, QFTR breaks new ground in general and reveals its latest discoveries about basketball in particular in free form (non-formatted) text reports. While formatted posts are "on the reservation", non-formatted text reports are where QFTR "goes off the reservation". Both types of reports are essential; having just one type without the other type would reduce the value of QFTR by MORE than half.

QFTR is considering some kind of labelling system for posts that will allow visitors to even more easily than ever get to content they want or need.

During the regular season beginning in late January (when we can first validly calculate the hidden defending adjustments) QFTR posts Team Real Player Ratings for major contending teams and other selected teams as time permits. Between the end of the regular season and before the Conference Finals begin (in late April and in early May) QFTR posts the final ratings for approximately the ten best teams as of the beginning of the playoffs. If there is a major upset in round one and/or round two by a team whose ratings were not yet posted, QFTR will make sure to post those asap.

These final ratings can be used in team grids that are very important parts of any playoff series preview.

Unfortunately, production time limits that are caused partly by limited traffic mean that only a small number of playoff series previews can be produced. Remember, you can help QFTR get more production time by posting links to QFTR wherever you can, and then QFTR will link back to you on request (click the contact link under the banner).

Game Real Player Ratings Reports are produced for every NBA Championship game, every NBA Conference Final game, and for selected NBA semifinal games. For the semifinals, normally, the most interesting semifinal (round two) series will be selected (out of the four of them) and Real Player Ratings for every game in that series will be posted.

After the playoffs are completely over and the off-season arrives, QFTR has enough time to produce and publish a final annual Real Player Ratings Report for all thirty NBA teams. These annual records of who was really the best and who really did what are scheduled to be posted in late June and in early July. They are posted in alphabetic order by team starting with the Atlanta Hawks and ending with the Washington Wizards. The ones for the top teams that were posted in late April-early May are repeated so there is a complete set in alpha and chronological sequence.

If you ever spend quality time at QFTR you will discover that there are other types of Real Player Rating Reports. Many of these appear in the summer. Among the most important ones that come out in the summer are the League-Wide Real Player Ratings Reports. Also, don't miss the Real Player Ratings Reports by position if you are a serious basketball person.

This section was a limited and brief overview of Real Player Ratings Reports in general. What you need if you want to understand how the Ratings are constructed and why QFTR knows they are the best possible ratings is the User Guide for Real Player Ratings. This User Guide was last revised and updated in May 2010; a new revision is "on order" and is expected to be completed in May or June of 2011. The May 2010 edition is still very useful; the only section of it that is not completely accurate is the one where the specific factors are shown; the factors have been adjusted a little to reflect the latest information and understanding QFTR has about exactly how playoff games are won. There has also been a significant improvement in the calibration and validation of Real Player Ratings components.

So for complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide.

Monday, May 9, 2011

Real Player Ratings for the 2011 East Semifinal Game Three: Boston Celtics 97 Miami Heat 81

2011 SEMIFINAL OKLAHOMA THUNDER VS MEMPHIS GRIZZLIES GAME THREE REAL PLAYER RATINGS
MAY 7 2011
BOSTON, MASSACHUSETTS
BOSTON CELTICS 97 MIAMI HEAT 81
MIAMI LEADS BEST OF SEVEN SERIES 2-1

KEY PLAYERS WHO DID NOT PLAY
--These are the above average players who would have or should have played but did not.

--The reason is shown after the player if and only if it is known with at least 85% certainty.

--Usually the reason is known with 100% certainty.

--If the reason is not known with at least 85% certainty, the reason "unknown" is given.

--Injuries are NOT perfectly reported and information about them is archived nowhere on the Internet. Therefore, it is possible that when Quest for the Ring identifies "coaching error" or "unknown" as the reason, the real reason may have been an injury.

--If the reason "traded" is shown then in many cases a player who was obtained in that trade played instead.

CELTICS Marquis Daniels >>> traded
CELTICS Kendrick Perkins >>> traded
CELTICS Nenad Kristic >>> Two players as good or better at the position played
CELTICS Von Wafer >>> two better players at the position played

HEAT Udonis Haslem >>> injured
HEAT Eddie House >>> coaching error

REAL PLAYER RATINGS FOR THIS GAME
--Real Player Rating shows you the real basketball quality of players quickly and accurately.

--Players who played at least 7 minutes in the game are included.

--Each player's hidden defending rating from the regular season is used as the Hidden Defending Adjustment (HDA). Obviously, players in any individual game including this one were not exactly as good defenders as they were on the average during the regular season. But since there is no way to provide HDA for individual games and since it is better to have some reasonable HDA than none at all, we use the season HDA as a reasonable substitute.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Kevin Garnett, PF 1.722 CELTICS
Mario Chalmers, PG 1.381 HEAT
Paul Pierce, SF 1.306 CELTICS
Joel Anthony, C 1.072 HEAT
Dwyane Wade, SG 1.012 HEAT
Jermaine O'Neal, C 0.799 CELTICS
Rajon Rondo, PG 0.779 CELTICS
Jeff Green, F 0.731 CELTICS
Ray Allen, SG 0.712 CELTICS
Delonte West, SG 0.707 CELTICS
LeBron James, SF 0.671 HEAT
Glen Davis, PF 0.633 CELTICS
Zydrunas Ilgauskas, C 0.615 HEAT
Chris Bosh, PF 0.534 HEAT
James Jones, SF 0.354 HEAT
Shaquille O'Neal, C 0.298 CELTICS
Mike Bibby, PG -0.326 HEAT

SCALE FOR REGULAR SEASON REAL PLAYER RATINGS FOR A SINGLE GAME
Perfect Player for all Practical Purposes / Major Historic Super Star 1.200 and more
Historic Super Star 1.080 1.199
Super Star 0.960 1.079
A Star Player / A well above normal starter 0.860 0.959
Very Good Player / A solid starter 0.780 0.859
Major Role Player / Good enough to start 0.700 0.779
Good Role Player / Often a good 6th man, can possibly start 0.620 0.699
Satisfactory Role Player / Generally should not start 0.540 0.619
Marginal Role Player / Should not start except in an emergency 0.460 0.539
Poor Player / Should never start 0.380 0.459
Very Poor Player 0.300 0.379
Extremely Poor Player 0.299 and less

AVERAGE RATINGS BY POSITION
Not all positions are created equal. In pro basketball, point guard and center are the most important positions, power forward is in the middle, and small forward and shooting guard are the least important. (Some teams will have a different pattern.) The following are good estimates for average ratings by position among all NBA players who play 300 minutes or more. There are very few small forwards and shooting guards who don't fit at other positions who are superstars. Most superstars are players who can play point guard, power forward, or center.

Point Guard .750
Shooting Guard .635
Small Forward .645
Power Forward .715
Center .755
All Positions / All Players (NBA Overall Average) .700

To quickly and fairly compare two players who play different positions, convert their Ratings as follows:

Point Guards: Subtract .050; for example, .700 becomes .650
Shooting Guards: Add .065; for example, .700 becomes .765
Small Forwards: Add .055; for example, .700 becomes .755
Power Forwards: Subtract .015; for example, .700 becomes .685
Centers: Subtract .055; for example, .700 becomes .645

REAL PLAYER PRODUCTION FOR THIS GAME
--Shows the real basketball production (or quantity) of players.

--Players who played at least 7 minutes in the game are included.

--An estimate of the value of hidden defending production is included in the total production for all players shown; as described above hidden defending ratings from the regular season are used.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Kevin Garnett, PF 65.43 CELTICS
Paul Pierce, SF 53.55 CELTICS
Mario Chalmers, PG 42.80 HEAT
Dwyane Wade, SG 40.47 HEAT
Joel Anthony, C 39.66 HEAT
LeBron James, SF 28.87 HEAT
Ray Allen, SG 27.75 CELTICS
Rajon Rondo, PG 27.28 CELTICS
Delonte West, SG 17.68 CELTICS
Jermaine O'Neal, C 17.58 CELTICS
Chris Bosh, PF 16.01 HEAT
Jeff Green, F 15.35 CELTICS
James Jones, SF 9.55 HEAT
Glen Davis, PF 6.96 CELTICS
Zydrunas Ilgauskas, C 6.15 HEAT
Shaquille O'Neal, C 2.39 CELTICS
Mike Bibby, PG -5.54 HEAT

=============== OFFENSIVE AND DEFENSIVE SUB RATINGS FOR THIS GAME ===============

OFFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' offense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is not a part of the offensive sub rating.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Kevin Garnett, PF 0.976 CELTICS
Paul Pierce, SF 0.839 CELTICS
Mario Chalmers, PG 0.796 HEAT
Dwyane Wade, SG 0.702 HEAT
Delonte West, SG 0.536 CELTICS
Joel Anthony, C 0.488 HEAT
Ray Allen, SG 0.446 CELTICS
Rajon Rondo, PG 0.408 CELTICS
Jermaine O'Neal, C 0.168 CELTICS
Chris Bosh, PF 0.126 HEAT
Jeff Green, F 0.124 CELTICS
James Jones, SF 0.112 HEAT
Glen Davis, PF 0.111 CELTICS
Zydrunas Ilgauskas, C 0.106 HEAT
LeBron James, SF 0.062 HEAT
Shaquille O'Neal, C -0.063 CELTICS
Mike Bibby, PG -0.337 HEAT

THE AVERAGE OFFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .385

DEFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' defense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is included as described above.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Kevin Garnett, PF 0.746 CELTICS
Jermaine O'Neal, C 0.631 CELTICS
LeBron James, SF 0.609 HEAT
Jeff Green, F 0.607 CELTICS
Joel Anthony, C 0.584 HEAT
Mario Chalmers, PG 0.584 HEAT
Glen Davis, PF 0.522 CELTICS
Zydrunas Ilgauskas, C 0.509 HEAT
Paul Pierce, SF 0.467 CELTICS
Chris Bosh, PF 0.408 HEAT
Rajon Rondo, PG 0.372 CELTICS
Shaquille O'Neal, C 0.362 CELTICS
Dwyane Wade, SG 0.310 HEAT
Ray Allen, SG 0.265 CELTICS
James Jones, SF 0.241 HEAT
Delonte West, SG 0.171 CELTICS
Mike Bibby, PG 0.011 HEAT

THE AVERAGE DEFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .315

The breakdown between hidden and unhidden defending is available on request.

THE ALL IMPORTANT, AWARD WINNING REAL PLAYER RATINGS USER GUIDE
For complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide. The User Guide for Real Player Ratings is a necessary reference for anyone who wants to truly understand the value of, the validity of, and the ways you can use the Real Player Rating performance measures.

Also, you should become a regular visitor to Quest for the Ring if you want to get the full advantage of reading and using Real Player Ratings Series performance measures. The more you visit and check out ratings, the more quickly and easily you will be able to evaluate what you are seeing.

ABOUT REAL PLAYER RATINGS REPORTS
Of the several dozen types of Reports that Quest for the Ring (QFTR) produces, Team Real Player Rating Reports are among the most important. A Real Player Rating Report gives you four very important ratings for every player in the Report:

--Overall Real Player Rating
--Real Player Production
--Offensive Sub Rating
--Defensive Sub Rating

These Reports are formatted reports. Formatted reports have a pre-set format and there is little or no custom commentary included. The whole idea of formatted reports is to provide a very large amount of important information very efficiently. The carefully planned and long evolved and perfected formatting eliminates the need for time-consuming custom text reporting in contexts where there is really no need for it. But to fully understand a formatted Report you need to be familiar with the User Guide for it.

There are two things you can do to get the full value out of RPR Reports. First, you can read parts or all of the User Guide for them (the link to the Guide is below). Second, you can simply visit a lot and see a lot of Reports and then you will automatically become better at interpreting what you see.

In contrast to formatted reports, QFTR breaks new ground in general and reveals its latest discoveries about basketball in particular in free form (non-formatted) text reports. While formatted posts are "on the reservation", non-formatted text reports are where QFTR "goes off the reservation". Both types of reports are essential; having just one type without the other type would reduce the value of QFTR by MORE than half.

QFTR is considering some kind of labelling system for posts that will allow visitors to even more easily than ever get to content they want or need.

During the regular season beginning in late January (when we can first validly calculate the hidden defending adjustments) QFTR posts Team Real Player Ratings for major contending teams and other selected teams as time permits. Between the end of the regular season and before the Conference Finals begin (in late April and in early May) QFTR posts the final ratings for approximately the ten best teams as of the beginning of the playoffs. If there is a major upset in round one and/or round two by a team whose ratings were not yet posted, QFTR will make sure to post those asap.

These final ratings can be used in team grids that are very important parts of any playoff series preview.

Unfortunately, production time limits that are caused partly by limited traffic mean that only a small number of playoff series previews can be produced. Remember, you can help QFTR get more production time by posting links to QFTR wherever you can, and then QFTR will link back to you on request (click the contact link under the banner).

Game Real Player Ratings Reports are produced for every NBA Championship game, every NBA Conference Final game, and for selected NBA semifinal games. For the semifinals, normally, the most interesting semifinal (round two) series will be selected (out of the four of them) and Real Player Ratings for every game in that series will be posted.

After the playoffs are completely over and the off-season arrives, QFTR has enough time to produce and publish a final annual Real Player Ratings Report for all thirty NBA teams. These annual records of who was really the best and who really did what are scheduled to be posted in late June and in early July. They are posted in alphabetic order by team starting with the Atlanta Hawks and ending with the Washington Wizards. The ones for the top teams that were posted in late April-early May are repeated so there is a complete set in alpha and chronological sequence.

If you ever spend quality time at QFTR you will discover that there are other types of Real Player Rating Reports. Many of these appear in the summer. Among the most important ones that come out in the summer are the League-Wide Real Player Ratings Reports. Also, don't miss the Real Player Ratings Reports by position if you are a serious basketball person.

This section was a limited and brief overview of Real Player Ratings Reports in general. What you need if you want to understand how the Ratings are constructed and why QFTR knows they are the best possible ratings is the User Guide for Real Player Ratings. This User Guide was last revised and updated in May 2010; a new revision is "on order" and is expected to be completed in May or June of 2011. The May 2010 edition is still very useful; the only section of it that is not completely accurate is the one where the specific factors are shown; the factors have been adjusted a little to reflect the latest information and understanding QFTR has about exactly how playoff games are won. There has also been a significant improvement in the calibration and validation of Real Player Ratings components.

So for complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide.

Sunday, May 8, 2011

Real Player Ratings for the 2011 West Semifinal Game Three: Memphis Grizzlies 101 Oklahoma Thunder 93, Overtime

2011 SEMIFINAL OKLAHOMA THUNDER VS MEMPHIS GRIZZLIES GAME THREE REAL PLAYER RATINGS
MAY 7 2011
MEMPHIS, TENNESSEE
MEMPHIS GRIZZLIES 101 OKLAHOMA THUNDER 93, OVERTIME
MEMPHIS LEADS BEST OF SEVEN SERIES 2-1

KEY PLAYERS WHO DID NOT PLAY
--These are the above average players who would have or should have played but did not.

--The reason is shown after the player if and only if it is known with at least 85% certainty.

--Usually the reason is known with 100% certainty.

--If the reason is not known with at least 85% certainty, the reason "unknown" is given.

--Injuries are NOT perfectly reported and information about them is archived nowhere on the Internet. Therefore, it is possible that when Quest for the Ring identifies "coaching error" or "unknown" as the reason, the real reason may have been an injury.

--If the reason "traded" is shown then in many cases a player who was obtained in that trade played instead.

GRIZZLIES Rudy Gay >>> injured

THUNDER Nazr Muhammed >>> played only 6 minutes; coaching error

REAL PLAYER RATINGS FOR THIS GAME
--Real Player Rating shows you the real basketball quality of players quickly and accurately.

--Players who played at least 7 minutes in the game are included.

--Each player's hidden defending rating from the regular season is used as the Hidden Defending Adjustment (HDA). Obviously, players in any individual game including this one were not exactly as good defenders as they were on the average during the regular season. But since there is no way to provide HDA for individual games and since it is better to have some reasonable HDA than none at all, we use the season HDA as a reasonable substitute.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

James Harden, G 1.053 THUNDER
Zach Randolph, PF 0.889 GRIZZLIES
O.J. Mayo, SG 0.884 GRIZZLIES
Kendrick Perkins, C 0.866 THUNDER
Serge Ibaka, PF 0.822 THUNDER
Russell Westbrook, PG 0.809 THUNDER
Mike Conley, PG 0.787 GRIZZLIES
Marc Gasol, C 0.751 GRIZZLIES
Eric Maynor, PG 0.688 THUNDER
Tony Allen, SG 0.638 GRIZZLIES
Nick Collison, PF 0.614 THUNDER
Kevin Durant, SF 0.600 THUNDER
Shane Battier, SF 0.585 GRIZZLIES
Thabo Sefolosha, SG 0.563 THUNDER
Sam Young, SG 0.362 GRIZZLIES
Darrell Arthur, PF 0.355 GRIZZLIES
Daequan Cook, SG -0.333 THUNDER

SCALE FOR REGULAR SEASON REAL PLAYER RATINGS FOR A SINGLE GAME
Perfect Player for all Practical Purposes / Major Historic Super Star 1.200 and more
Historic Super Star 1.080 1.199
Super Star 0.960 1.079
A Star Player / A well above normal starter 0.860 0.959
Very Good Player / A solid starter 0.780 0.859
Major Role Player / Good enough to start 0.700 0.779
Good Role Player / Often a good 6th man, can possibly start 0.620 0.699
Satisfactory Role Player / Generally should not start 0.540 0.619
Marginal Role Player / Should not start except in an emergency 0.460 0.539
Poor Player / Should never start 0.380 0.459
Very Poor Player 0.300 0.379
Extremely Poor Player 0.299 and less

AVERAGE RATINGS BY POSITION
Not all positions are created equal. In pro basketball, point guard and center are the most important positions, power forward is in the middle, and small forward and shooting guard are the least important. (Some teams will have a different pattern.) The following are good estimates for average ratings by position among all NBA players who play 300 minutes or more. There are very few small forwards and shooting guards who don't fit at other positions who are superstars. Most superstars are players who can play point guard, power forward, or center.

Point Guard .750
Shooting Guard .635
Small Forward .645
Power Forward .715
Center .755
All Positions / All Players (NBA Overall Average) .700

To quickly and fairly compare two players who play different positions, convert their Ratings as follows:

Point Guards: Subtract .050; for example, .700 becomes .650
Shooting Guards: Add .065; for example, .700 becomes .765
Small Forwards: Add .055; for example, .700 becomes .755
Power Forwards: Subtract .015; for example, .700 becomes .685
Centers: Subtract .055; for example, .700 becomes .645

REAL PLAYER PRODUCTION FOR THIS GAME
--Shows the real basketball production (or quantity) of players.

--Players who played at least 7 minutes in the game are included.

--An estimate of the value of hidden defending production is included in the total production for all players shown; as described above hidden defending ratings from the regular season are used.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Zach Randolph, PF 39.09 GRIZZLIES
O.J. Mayo, SG 37.11 GRIZZLIES
Mike Conley, PG 37.01 GRIZZLIES
Serge Ibaka, PF 35.34 THUNDER
Russell Westbrook, PG 34.78 THUNDER
Marc Gasol, C 29.29 GRIZZLIES
Kevin Durant, SF 28.80 THUNDER
Kendrick Perkins, C 26.85 THUNDER
James Harden, G 26.32 THUNDER
Tony Allen, SG 18.50 GRIZZLIES
Thabo Sefolosha, SG 15.75 THUNDER
Shane Battier, SF 14.62 GRIZZLIES
Nick Collison, PF 14.12 THUNDER
Sam Young, SG 5.78 GRIZZLIES
Eric Maynor, PG 4.54 THUNDER
Darrell Arthur, PF 3.91 GRIZZLIES
Daequan Cook, SG -2.67 THUNDER

=============== OFFENSIVE AND DEFENSIVE SUB RATINGS FOR THIS GAME ===============

OFFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' offense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is not a part of the offensive sub rating.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Russell Westbrook, PG 0.610 THUNDER
James Harden, G 0.525 THUNDER
O.J. Mayo, SG 0.515 GRIZZLIES
Eric Maynor, PG 0.454 THUNDER
Mike Conley, PG 0.363 GRIZZLIES
Kendrick Perkins, C 0.358 THUNDER
Serge Ibaka, PF 0.322 THUNDER
Zach Randolph, PF 0.318 GRIZZLIES
Nick Collison, PF 0.258 THUNDER
Marc Gasol, C 0.253 GRIZZLIES
Shane Battier, SF 0.247 GRIZZLIES
Tony Allen, SG 0.218 GRIZZLIES
Thabo Sefolosha, SG 0.216 THUNDER
Kevin Durant, SF 0.202 THUNDER
Darrell Arthur, PF 0.114 GRIZZLIES
Sam Young, SG -0.232 GRIZZLIES
Daequan Cook, SG -0.380 THUNDER

THE AVERAGE OFFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .385

DEFENSIVE SUB RATINGS FOR THIS GAME
--Shows the real quality of players' defense.

--Players who played at least 7 minutes in the game are included.

--The hidden defending component is included as described above.

--Beginning in 2011 we show just the combined listing; in prior years we separately showed the rank lists by team but this is now considered to be unnecessary.

Sam Young, SG 0.593 GRIZZLIES
Zach Randolph, PF 0.571 GRIZZLIES
James Harden, G 0.528 THUNDER
Kendrick Perkins, C 0.508 THUNDER
Serge Ibaka, PF 0.500 THUNDER
Marc Gasol, C 0.498 GRIZZLIES
Mike Conley, PG 0.424 GRIZZLIES
Tony Allen, SG 0.420 GRIZZLIES
Kevin Durant, SF 0.398 THUNDER
O.J. Mayo, SG 0.369 GRIZZLIES
Nick Collison, PF 0.356 THUNDER
Thabo Sefolosha, SG 0.346 THUNDER
Shane Battier, SF 0.338 GRIZZLIES
Darrell Arthur, PF 0.241 GRIZZLIES
Eric Maynor, PG 0.234 THUNDER
Russell Westbrook, PG 0.199 THUNDER
Daequan Cook, SG 0.047 THUNDER

THE AVERAGE DEFENSIVE SUB RATING
for all NBA players who play 300 minutes or more is about .315

The breakdown between hidden and unhidden defending is available on request.

THE ALL IMPORTANT, AWARD WINNING REAL PLAYER RATINGS USER GUIDE
For complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide. The User Guide for Real Player Ratings is a necessary reference for anyone who wants to truly understand the value of, the validity of, and the ways you can use the Real Player Rating performance measures.

Also, you should become a regular visitor to Quest for the Ring if you want to get the full advantage of reading and using Real Player Ratings Series performance measures. The more you visit and check out ratings, the more quickly and easily you will be able to evaluate what you are seeing.

ABOUT REAL PLAYER RATINGS REPORTS
Of the several dozen types of Reports that Quest for the Ring (QFTR) produces, Team Real Player Rating Reports are among the most important. A Real Player Rating Report gives you four very important ratings for every player in the Report:

--Overall Real Player Rating
--Real Player Production
--Offensive Sub Rating
--Defensive Sub Rating

These Reports are formatted reports. Formatted reports have a pre-set format and there is little or no custom commentary included. The whole idea of formatted reports is to provide a very large amount of important information very efficiently. The carefully planned and long evolved and perfected formatting eliminates the need for time-consuming custom text reporting in contexts where there is really no need for it. But to fully understand a formatted Report you need to be familiar with the User Guide for it.

There are two things you can do to get the full value out of RPR Reports. First, you can read parts or all of the User Guide for them (the link to the Guide is below). Second, you can simply visit a lot and see a lot of Reports and then you will automatically become better at interpreting what you see.

In contrast to formatted reports, QFTR breaks new ground in general and reveals its latest discoveries about basketball in particular in free form (non-formatted) text reports. While formatted posts are "on the reservation", non-formatted text reports are where QFTR "goes off the reservation". Both types of reports are essential; having just one type without the other type would reduce the value of QFTR by MORE than half.

QFTR is considering some kind of labelling system for posts that will allow visitors to even more easily than ever get to content they want or need.

During the regular season beginning in late January (when we can first validly calculate the hidden defending adjustments) QFTR posts Team Real Player Ratings for major contending teams and other selected teams as time permits. Between the end of the regular season and before the Conference Finals begin (in late April and in early May) QFTR posts the final ratings for approximately the ten best teams as of the beginning of the playoffs. If there is a major upset in round one and/or round two by a team whose ratings were not yet posted, QFTR will make sure to post those asap.

These final ratings can be used in team grids that are very important parts of any playoff series preview.

Unfortunately, production time limits that are caused partly by limited traffic mean that only a small number of playoff series previews can be produced. Remember, you can help QFTR get more production time by posting links to QFTR wherever you can, and then QFTR will link back to you on request (click the contact link under the banner).

Game Real Player Ratings Reports are produced for every NBA Championship game, every NBA Conference Final game, and for selected NBA semifinal games. For the semifinals, normally, the most interesting semifinal (round two) series will be selected (out of the four of them) and Real Player Ratings for every game in that series will be posted.

After the playoffs are completely over and the off-season arrives, QFTR has enough time to produce and publish a final annual Real Player Ratings Report for all thirty NBA teams. These annual records of who was really the best and who really did what are scheduled to be posted in late June and in early July. They are posted in alphabetic order by team starting with the Atlanta Hawks and ending with the Washington Wizards. The ones for the top teams that were posted in late April-early May are repeated so there is a complete set in alpha and chronological sequence.

If you ever spend quality time at QFTR you will discover that there are other types of Real Player Rating Reports. Many of these appear in the summer. Among the most important ones that come out in the summer are the League-Wide Real Player Ratings Reports. Also, don't miss the Real Player Ratings Reports by position if you are a serious basketball person.

This section was a limited and brief overview of Real Player Ratings Reports in general. What you need if you want to understand how the Ratings are constructed and why QFTR knows they are the best possible ratings is the User Guide for Real Player Ratings. This User Guide was last revised and updated in May 2010; a new revision is "on order" and is expected to be completed in May or June of 2011. The May 2010 edition is still very useful; the only section of it that is not completely accurate is the one where the specific factors are shown; the factors have been adjusted a little to reflect the latest information and understanding QFTR has about exactly how playoff games are won. There has also been a significant improvement in the calibration and validation of Real Player Ratings components.

So for complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide.

Post your response to anything on Quest HERE

GIVE US THE JUICE TO PRODUCE REPORTS MORE QUICKLY

Although there is a guaranteed minimum rate of Report production regardless of traffic, IT IS IN YOUR POWER to help double or triple the number of and frequency of Reports. Simply take two or three minutes as often as you can to recommend Quest and post links to Quest on your favorite sports and other sites. The resulting automatic increase of traffic will in turn increase the resources that go in to producing Quest, which in turn speeds up reporting. If you want, e-mail how you helped (include the url of where you posted a link to Quest) and we will throw some Internet love back to where you tell us on the Internet. Thank you.

Here are some quick links that you can use to find a place where you might post a link to Quest and/or to Quest content.

Share/Bookmark


HOLD MOUSE HERE TO EXPAND THIS MENU OF PLACES ON WHICH YOU CAN POST A LINK TO QUEST:


BASKETBALL SITES THAT ARE OPEN FOR CONTENT FROM ANYONE
Note: Beware of "layered" sites. None of the following are layered sites, which are sites that allow contributions from the public only in hard to find, low traffic areas, while the main areas are off limits for public input and are only for a chosen few. All of the following have at least some notable traffic, and all of them allow relatively equal and open participation. The order is from most recommended to least recommended, based on about half a dozen factors.

Bleacher Report Open Posting Site
Inside Hoops NBA Forum
Real GM NBA and Team Forums
Pro Sports Daily NBA Forum
Basketball Forum NBA Forum
Sporting News NBA Forum
Hoops Hype NBA Forum
Armchair GM Open Posting Site
SportsTwo NBA Forum
NBA Dimensions NBA Forum
OTR Basketball Forums NBA Forum
NBA Boards NBA Forum
NBA Wire NBA Forum
KFFL NBA Forum

Note: there are other forums, but they are all very low traffic and activity compared to the ones above.

MESSAGE BOARDS AT HUGE COROPORATIONS
The Fox NBA board is very low traffic, and the MSNBC NBA board doesn't exist anymore. The CBS Sports NBA Message Board is a layered site; you can NOT post topics nor expect to be considered seriously there until you have spent a few years posting there. We do not recommend CBS Sports. So the only real, fully open NBA forum hosted by a big corporation is the ESPN message board. Be forewarned though that the ESPN board is dominated by very young fans who make very short comments. On the other hand, it is a high traffic site, so we won't stop you from posting a Quest link at ESPN if you want to.

ESPN NBA Message Board

LAKERS SIGN IN HOLLYWOOD

LAKERS SIGN IN HOLLYWOOD
The Nuggets are scary, but Lakers fans can breathe a sigh of relief when they think of who coaches them!

>>>I WANT TO STICK WITH THE WAY OTHER SITES PRESENT POSTS
Due to the number of, uniqueness of, and importance of the many other home page features we have, only one Report loads at a time, currently the one just above. To see the next Report (which would be the one that came out just before the one above) on this home page, click "Older Posts" that is at the very bottom of the Report showing above, just above the section header "Your Ball: Take Your Best Shot".

>>ALTERNATIVE HOME PAGES
There are three home pages, all of which have all of the Reports but which have completely different features appearing on the sidebar and below the one Report that is shown at a time. These pages have been designed so that they fully load in about 10 seconds (no more super long load times we used to be known for.)

HOME PAGE A: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
HOME PAGE B: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
HOME PAGE C: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES

>>REPORT READERS: Complete freedom to rapidly choose and read what you need or want to read. The latest 40 Reports are found near the top of all three of the primary home pages (linked to just above) while Reports #41-#100 are found in three separate readers placed at various points down the page on all three primary home pages.

>>EXPRESS VERSION: Every Single Report but no Features: a Fast Loading Page: Click Here

>>FAST BREAK VERSION: The Latest 100 Reports via Report Readers Only; no Features, a Fast Loading Page: Click Here

>>QUEST ARCHIVE HOME PAGES--REPORT ARCHIVES AND A SMALL NUMBER OF CLASSIC FEATURES THAT WON'T FIT ON OTHER HOME PAGES
QUEST 4: REPORTS 101-200
QUEST 5: REPORTS 201-300
QUEST 6: REPORTS 301-400
QUEST 7: REPORTS 401-500
QUEST 8: REPORTS 501-600
QUEST 9: REPORTS 601-700
QUEST 10: REPORTS 701-800

>>FEATURES ONLY HOME PAGES: NO REPORTS, JUST FEATURES THAT WE CAN'T FIT ANYWHERE ELSE
QUEST OVERTIME
QUEST CLASSIC

>>COMPLETE TITLE INDEX: : A Complete Report Title Index, with Express Version Links to all Reports

>>LATEST 25 Reports: Direct links to the latest 25 Reports (with no truncated titles as you find with the poorly designed Google archive). This is located near the very bottom of this page.

>>GOOGLE ARCHIVE you will find this, with Reports shown by week not very far below.

>>I'M NEW AND I DON'T KNOW WHERE I WANT TO GO: Welcome to the Real Zone. Simply browse the page and see for yourself what is here. You will not be disappointed.

>>OR YOU CAN DO A CUSTOM GOOGLE SEARCH OF THE 13 BOOKS AND COUNTING CONTAINED ON THIS SITE>>>>>

SEARCH THE QUEST FOR THE RING--THE EQUIVALENT OF MORE THAN 15 BOOKS ABOUT BASKETBALL

Custom Search
SEARCH THE 15 BOOKS / 1.5 MILLION WORDS

TWO WAYS TO LOOK AT HOW LONG QUEST FOR THE RING HAS BEEN KEEPING IT REAL

The above shows you in two different ways the exact amount of time since The Quest for the Ring began to completely explain how the Quest is won, while having as much fun as possible at the expense of basketball pretenders and player haters. The first panel shows how long it has been in each of seven units. The second panel shows how long it has been in the more usual "remainder" way.

QUEST FOR THE RING SOMETIMES GOES INTO HIATUS
Regardless of any temporary unavoidable absences, the Quest is in this project to explain in detail for the very long term--indefinitely, for many, many, many years ahead. At this writing we have the equivalent of 15 basketball books under our belt and we plan on doing dozens more. Count on us being right where basketball is at, which is here, actually.

Blog Archive


QUEST REPORTS #41 TO #60, GOING BACK IN TIME


QUEST IS FREE BUT ABOUT 3 MINUTES OF YOUR TIME CAN GET YOU MORE OF IT

Although there is a guaranteed minimum rate of Report production regardless of traffic, it is in your power to help increase the number of and frequency of Quest Reports. All Quest sites are developed and produced according to both superseding criteria and site traffic. Like all sites started in recent years, Quest receives very little help from Google and other search engines. The search engines mostly serve to keep the older, popular sites popular; they preserve the same old, same old status quo.

The amount of reporting and the frequency of Quest Reports could easily be double what it is were site traffic higher. If Quest obtained the traffic we know it deserves, than production would go from the equivalent of roughly three books about basketball a year to at least five and to as many as six books a year!

WE NEED A GRAND TOTAL OF ABOUT 3 MINUTES OF YOUR TIME
Please take three or four minutes every now and then to recommend Quest and post links to Quest on your favorite sports and other sites. In other words, wherever possible use us to back up what you are posting and writing. The resulting automatic increase of traffic will in turn increase the resources that go in to producing Quest home page Reports. After helping us, feel free to e-mail how you helped and we will throw some Internet love back to your Internet hangout. The email address is thequestforthering1. This is a gmail address, so you use @gmail.com after that address.

QUEST FOR THE RING USER GUIDE

QUEST FOR THE RING USER GUIDE: YOU CAN QUICKLY LOCATE AND GET THE SITE INFORMATION YOU NEED OR WANT RIGHT HERE

LATEST 25 REPORTS THREE AT A TIME -- TO LOAD THE NEXT THREE, CLICK ">" AT THE TOP ON THE RIGHT



QUEST REPORTS #61 TO #80, GOING BACK IN TIME


WORD IS BOND

WELCOME TO THE QUEST--THINGS ARE VERY DIFFERENT HERE

WELCOME TO THE QUEST FOR THE RING, ALSO KNOWN AS THE REAL ZONE
This is one of the most serious basketball sites on the internet, focusing on how and why playoff games and NBA Championships are won. We also love to take comedy and music breaks, but not every day.

WELCOME TO THE QUEST FOR THE RING. YOU HAVE LEFT THE HYPE ZONE AND HAVE ARRIVED IN THE REAL ZONE. Please check any rose colored glasses at the door. The Hype Zone is where you can find out about the personalities and the styles and how popular they are and what they are up to lately. The Real Zone is where we DO NOT think personalities and styles and how popular or unpopular they are things to waste time on just for ratings or traffic.

Instead of hype, here we post as much truth about how NBA playoff games and Championships are won as we can 365 days a year and at at any hour of the day or night. Please have a productive visit, and a nice trip back to the Hype Zone when your visit is over.


A SMALL SAMPLE OF CURRENT AND SOON TO COME QUEST FOR THE RING REAL ZONE TOPICS
--How and Why the 2010 Los Angeles Lakers, the 2010 Cleveland Cavaliers, and the 2010 Boston Celtics Win or Lose in the 2010 Playoffs
--The right "amount of" LeBron James
--How players we know deserve to win a first or second Ring can get one, highly talented players such as Chris Paul, Chris Bosh, Rajon Rondo, and Dwyane Wade.
--How and why the Denver Nuggets Franchise has repeatedly fooled the public, and possibly themselves for that matter. (No, we still have not completely finished with the Nuggets, thanks to how successful they were in 2008-09, albeit there was no chance of a Championship; Continuing, much done already)
--How and why much of what you may think you know about Allen Iverson is dead wrong (Continuing, much done already)
--How and why the playoffs are something completely different from the regular season, and why your team may be simply not prepared for them despite a lot of regular season wins

A SMALL SAMPLE OF ALREADY COMPLETED QUEST FOR THE RING REAL ZONE TOPICS
--How and why Carmelo Anthony has been downsized due to a quest for "well-roundedness," and why this is really bad
--How and why the owner of the Nuggets shortchanged and cheated his team out of a possible Championship
--How and why being physical alone can not win you a Championship
--How and why the Nuggets' high fouling defense will take them only so far
--How and why George Karl is doing more harm than good with respect to J.R. Smith
--How and why George Karl's obsession with personalities is wrong and bad for any team
--How and why George Karl and the Nuggets can not win in the playoffs (2007, 2008) or a West final (2009). If Quest commits a foul, we own up to it, as we do right here: we thought the Nuggets could not win in the playoffs in 2009. They did win 10 games before being eliminated by the Lakers in the West final, so in response we corrected our evaluation of what you can do with the Nuggets' unique 2009 approach to basketball without, however, going overboard.
--How and why George Karl cheats the fans and the franchise out of performance and development of "reserve" players
--How and why playmaking is so important, probably more than you think, and how you manage playmakers correctly.
--How and why you have probably been fooled regarding the Nuggets' 2008 off-season and their 2008-09 defense

UNIQUE SITE DESIGN
The Quest is organized in a completely different way from what you are used to on the internet. We have combined the best features of the blog and the conventional web site formats, the latter being the norm for large organizations. However, since we do not like the idea of using flash to "wow" visitors, we do not use flash except within video and other discrete components. So we are state of the art in terms of expanding the power of visitors to get exactly what they want very quickly, but we do not have the latest flash gadgetry just to "keep up with the Joneses". More broadly, you will find that Quest for the Ring never seeks to keep up with the Joneses, simply because the Joneses never had the nerve and the intelligence to do what we do.

2009: A PROFESSIONAL ORGANIZATION COMES TO QUEST
Just before the 2009-10 season tipped, the very large number of features and links to important resources were strategically reorganized and placed within an easy to use and clearly labelled section system. So ended the era of the rapidly developed, sprawling and slightly disorganized Quest, and so began the era of the big but under careful control and extremely well organized and professional Quest for the Ring.

The Quest Home Page consists of numerous types of content, organized carefully into the new sections as of November 2009. Features can be any educational and / or entertaining thing you can think of, including everything from music players to videos to photos to breaking NBA news readers to top teams performance breakdown pages.

Quest for the Ring has a world class link system for those who know what they are looking for and wish to find and engage the appropriate link, But the Quest visitor does not HAVE to hunt for links to have an intelligent and entertaining experience. The Quest home page is big enough and chock loaded enough that link hunting is not absolutely necessary the way it normally is at many other basketball sites.

THERE MUST BE TEN WAYS TO READ REPORTS [PAUL SIMON LOL]
There are close to ten ways to find out about, select, and read Quest Reports! The standard, traditional blog presentation is available as one of the many ways to choose, access, and read reports. On the Home Page, only one report loads in the traditional format in order to keep this page as quick loading as possible.
See the "Total Freedom of Navigation" section for complete details about how to find, choose, and read reports.

One key place to find Older Reports is on sequentially numbered url's thequestforthering2.blogspot.com, thequestforthering3.blogspot.com, and so forth.

THE QUEST USER GUIDE VERSUS an about page
Other sites most often have undeveloped and limited in scope "about pages" which is usually all they have for what we call a "User Guide". Our User Guide material is a vast improvement, quantitatively and qualitatively, over a mere "about page" While many other sites don't help their visitors to make the best use of the content, we do. Also, the User Guide is chock loaded with invitations to visitors to participate in all kinds of ways, including for example advertising for free, link exchange, and getting a team site supported by Quest.

SEARCH THE QUEST FOR THE RING, THE EQUIVALENT OF MORE THAN 15 BOOKS ABOUT BASKETBALL

Custom Search
SEARCH THE 15 BOOKS / 1.5 MILLION WORDS

QUEST REPORTS #81 TO #100 GOING BACK IN TIME

RECOMMENDED SCHOOL--CLICK FOR DETAILS


VIDEOS

QUEST FOR THE RING VIDEOS--The primary Quest video page with video juke boxes for all 30 teams

QUEST FOR THE RING VIDEOS #2--Specially chosen video juke boxes and individual videos

QUEST FOR THE RING PRIMARY HOME PAGE B--A few key video players are here

LATEST NBA.COM NBA VIDEOS
LATEST YAHOO SPORTS NBA / BASKETBALL VIDEOS
LATEST CBS SPORTSLINE NBA VIDEOS

MOST RECENT LEAGUE WIDE REAL PLAYER RATINGS

Note: This is generally a once a year, end of season Report. For many teams and players, more recent ratings are often available.

NBA REAL PLAYER RATINGS
2009-10 REGULAR SEASON

POSITION AND TEAM CODES
In the Real Player and related ratings shown for the League, two codes follow each players' name (and before his rating). The first code tells you the players' team and the second one tells you his position.

TEAM CODES
ATLA Atlanta Hawks
BOST Boston Celtics
CHAR Charlotte Bobcats
CHIC Chicago Bulls
CLEV Cleveland Cavaliers
DALL Dallas Mavericks
DENV Denver Nuggets
DETR Detroit Pistons
GOLS Golden State Warriors
HOUS Houston Rockets
INDI Indiana Pacers
LACL Los Angeles Clippers
LALK Los Angeles Lakers
MEMP Memphis Grizzlies
MIAM Miami Heat
MILW Milwaukee Bucks
MINN Minnesota Timberwolves
NJRS New Jersey Nets
NORL New Orleans Hornets
NWYR New York Knicks
OKLA Oklahoma Thunder
ORLA Orlando Magic
PHIL Philadelphia 76'ers
PHNX Phoenix Suns
PORT Portland Trailblazers
SACR Sacramento Kings
SANA San Antonio Spurs
TORO Toronto Raptors
UTAH Utah Jazz
WASH Washington Wizards

POSITION CODES
PG Point Guard
SG Shooting Guard
SF Small Forward
PF Power Forward
C Center

SCALE FOR REGULAR SEASON REAL PLAYER RATINGS
Perfect for all Practical Purposes / Major Historic Super Star 1.100 and more
Historic Super Star 1.000 1.099
Super Star 0.900 0.999
A Star Player / A well above normal starter 0.820 0.899
Very Good Player / A solid starter 0.760 0.819
Major Role Player / Good enough to start 0.700 0.759
Good Role Player / Often a good 6th man 0.640 0.699
Satisfactory Role Player / Preferably should not start 0.580 0.639
Marginal Role Player / Generally should not start 0.520 0.579
Poor Player / Should never start 0.460 0.519
Very Poor Player 0.400 0.459
Extremely Poor Player .399 and less

NBA REAL PLAYER RATINGS
2009-10 REGULAR SEASON

--Shows the real quality of players
--Includes all tracked actions and also includes untracked or hidden defending
--The average Real Player Rating for all players who play 300 minutes or more is about .700.
--All players who have played at least 300 minutes are included here and in all other ratings to follow in coming days

MAJOR HISTORIC SUPERSTARS
1 LeBron James CLEV SF 1.382
2 Tim Duncan SANA PF 1.254
3 Chris Paul NORL PG 1.202
4 Dwight Howard ORLA C 1.121
5 Andrew Bogut MILW C 1.112

HISTORIC SUPERSTARS
6 Steve Nash PHNX PG 1.095
7 Jason Kidd DALL PG 1.092
8 Rajon Rondo BOST PG 1.084
9 Deron Williams UTAH PG 1.076
10 Dwyane Wade MIAM SG 1.075
11 Marcus Camby LACL C 1.071
12 Pau Gasol LALK PF 1.065
13 Greg Oden PORT C 1.060
14 Kevin Durant OKLA SF 1.051
15 Dirk Nowitzki DALL PF 1.034
16 Josh Smith ATLA SF 1.033
17 Kevin Garnett BOST PF 1.033
18 Manu Ginobili SANA SG 1.023
19 Kobe Bryant LALK SG 1.005

SUPERSTARS
20 Carlos Boozer UTAH PF 0.994
21 Lamar Odom LALK PF 0.982
22 Andrei Kirilenko UTAH SF 0.976
23 Chris Bosh TORO PF 0.972
24 David Lee NWYR C 0.971
25 Al Horford ATLA C 0.970
26 Marcus Camby PORT C 0.967
27 Jameer Nelson ORLA PG 0.959
28 Joakim Noah CHIC C 0.955
29 John Salmons MILW SF 0.937
30 Andrew Bynum LALK C 0.936
31 Troy Murphy INDI PF 0.934
32 Kevin Love MINN PF 0.934
33 Anderson Varejao CLEV C 0.933
34 Brendan Haywood DALL C 0.929
35 Vince Carter ORLA SG 0.928
36 Gerald Wallace CHAR SF 0.918
37 Sergio Rodriguez SACR PG 0.908
38 Tyrus Thomas CHIC PF 0.904
39 Derrick Rose CHIC PG 0.903

STARS
40 Baron Davis LACL PG 0.899
41 Russell Westbrook OKLA PG 0.897
42 Zach Randolph MEMP PF 0.885
43 Danny Granger INDI SF 0.885
44 Marc Gasol MEMP C 0.885
45 Joe Johnson ATLA SG 0.883
46 Chauncey Billups DENV PG 0.883
47 Roy Hibbert INDI C 0.880
48 Ben Wallace DETR C 0.877
49 Andre Miller PORT PG 0.874
50 Carmelo Anthony DENV SF 0.874
51 Brandon Jennings MILW PG 0.870
52 Tyrus Thomas CHAR PF 0.870
53 A.J. Price INDI PG 0.868
54 Paul Millsap UTAH PF 0.866
55 Craig Smith LACL PF 0.865
56 Samuel Dalembert PHIL C 0.864
57 Andre Iguodala PHIL SG 0.858
58 Raymond Felton CHAR PG 0.857
59 Delonte West CLEV SG 0.856
60 Al Jefferson MINN C 0.856
61 Eric Maynor OKLA PG 0.856
62 Serge Ibaka OKLA PF 0.855
63 Nene Hilario DENV C 0.852
64 Chris Andersen DENV PF 0.849
65 Shaquille O'Neal CLEV C 0.842
66 Brandon Roy PORT SG 0.842
67 Ryan Anderson ORLA PF 0.840
68 Antonio McDyess SANA PF 0.839
69 Tony Parker SANA PG 0.837
70 Paul Pierce BOST SF 0.836
71 Mo Williams CLEV PG 0.835
72 Kyle Lowry HOUS PG 0.835
73 Ersan Ilyasova MILW SF 0.828
74 Amare Stoudemire PHNX PF 0.828
75 Luke Ridnour MILW PG 0.827
76 Erick Dampier DALL C 0.826
77 Tyreke Evans SACR PG 0.825
78 Andris Biedrins GOLS C 0.825
79 Kyle Korver UTAH SG 0.824
80 Anthony Randolph GOLS PF 0.820

VERY GOOD PLAYERS / SOLID STARTERS
81 Eric Maynor UTAH PG 0.819
82 Carlos Arroyo MIAM PG 0.819
83 Antawn Jamison CLEV PF 0.819
84 Nazr Mohammed CHAR C 0.818
85 Luol Deng CHIC SF 0.817
86 Dorell Wright MIAM SG 0.817
87 LaMarcus Aldridge PORT PF 0.817
88 Carl Landry HOUS PF 0.816
89 Luis Scola HOUS PF 0.816
90 Nick Collison OKLA PF 0.812
91 Carlos Delfino MILW SG 0.809
92 Kendrick Perkins BOST C 0.807
93 Jermaine O'Neal MIAM C 0.805
94 Nate Robinson NWYR PG 0.804
95 Goran Dragic PHNX PG 0.803
96 Mike Bibby ATLA PG 0.803
97 Stephen Curry GOLS PG 0.803
98 Mehmet Okur UTAH C 0.800
99 Jose Calderon TORO PG 0.797
100 Jason Terry DALL SG 0.791
101 Ronnie Price UTAH PG 0.784
102 DeJuan Blair SANA PF 0.784
103 Chris Kaman LACL C 0.783
104 Shaun Livingston WASH PG 0.783
105 Joel Przybilla PORT C 0.782
106 David West NORL PF 0.781
107 John Salmons CHIC SF 0.776
108 Matt Barnes ORLA SF 0.775
109 Darren Collison NORL PG 0.775
110 Ronny Turiaf GOLS C 0.774
111 Udonis Haslem MIAM PF 0.774
112 Shawn Marion DALL SF 0.772
113 Jason Williams ORLA PG 0.771
114 Keyon Dooling NJRS PG 0.771
115 Andray Blatche WASH C 0.770
116 James Harden OKLA SG 0.770
117 Brook Lopez NJRS C 0.770
118 Ray Allen BOST SG 0.770
119 Amir Johnson TORO SF 0.769
120 Ty Lawson DENV PG 0.768
121 Beno Udrih SACR PG 0.768
122 Chuck Hayes HOUS PF 0.765
123 Matt Bonner SANA PF 0.763
124 Reggie Evans TORO PF 0.763
125 Gilbert Arenas WASH PG 0.760

MAJOR ROLE PLAYERS / GOOD ENOUGH TO START
126 Zydrunas Ilgauskas CLEV C 0.758
127 Rasheed Wallace BOST PF 0.757
128 Lou Williams PHIL SG 0.756
129 Stephen Jackson CHAR SF 0.754
130 Dan Gadzuric MILW C 0.754
131 Jamario Moon CLEV SF 0.754
132 Ron Artest LALK SF 0.752
133 Rodney Stuckey DETR PG 0.749
134 Shelden Williams BOST PF 0.748
135 Oleksiy Pecherov MINN C 0.748
136 Aaron Brooks HOUS PG 0.747
137 Boris Diaw CHAR PF 0.746
138 C.J. Watson GOLS PG 0.746
139 Brendan Haywood WASH C 0.744
140 Emeka Okafor NORL C 0.742
141 Taj Gibson CHIC PF 0.741
142 J.R. Smith DENV SG 0.738
143 Mike Miller WASH SF 0.732
144 Channing Frye PHNX C 0.731
145 Louis Amundson PHNX PF 0.731
146 Elton Brand PHIL PF 0.726
147 D.J. Mbenga LALK C 0.725
148 Tayshaun Prince DETR SF 0.724
149 Francisco Garcia SACR SG 0.724
150 Tyler Hansbrough INDI PF 0.724
151 Trevor Ariza HOUS SG 0.723
152 Allen Iverson PHIL SG 0.722
153 Rashard Lewis ORLA PF 0.721
154 Richard Jefferson SANA SF 0.721
155 Luc Richard Mbah a Moute MILW SF 0.721
156 Jamal Crawford ATLA SG 0.721
157 Brad Miller CHIC C 0.720
158 Josh Boone NJRS C 0.718
159 Jason Richardson PHNX SG 0.718
160 Sebastian Telfair LACL PG 0.717
161 Marvin Williams ATLA PF 0.716
162 David Andersen HOUS C 0.715
163 Caron Butler DALL SF 0.715
164 Michael Beasley MIAM PF 0.714
165 George Hill SANA PG 0.713
166 Ronnie Brewer UTAH SG 0.712
167 D.J. Augustin CHAR PG 0.712
168 Monta Ellis GOLS PG 0.711
169 Sean May SACR PF 0.710
170 Anthony Tolliver GOLS PF 0.709
171 Kenyon Martin DENV PF 0.709
172 Tyson Chandler CHAR C 0.709
173 Rodrigue Beaubois DALL PG 0.707
174 Stephen Jackson GOLS SF 0.704
175 Shane Battier HOUS SF 0.703
176 Stephen Graham CHAR SF 0.702
177 Mike Conley MEMP PG 0.702
178 Earl Watson INDI PG 0.701
179 T.J. Ford INDI PG 0.700

GOOD ROLE PLAYERS / OFTEN GOOD 6TH MAN PLAYERS
180 Ramon Sessions MINN PG 0.699
181 Corey Maggette GOLS SF 0.699
182 Marcin Gortat ORLA PF 0.698
183 Terrence Williams NJRS SG 0.698
184 Jarrett Jack TORO PG 0.698
185 James Singleton WASH SF 0.696
186 JaVale McGee WASH C 0.694
187 Jose Juan Barea DALL PG 0.694
188 Marcus Thornton NORL SG 0.693
189 Daequan Cook MIAM SG 0.691
190 Jordan Farmar LALK PG 0.689
191 Kirk Hinrich CHIC PG 0.689
192 Carl Landry SACR PF 0.689
193 Shannon Brown LALK PG 0.687
194 Anthony Carter DENV PG 0.686
195 Jason Thompson SACR PF 0.686
196 Mike Dunleavy INDI SF 0.686
197 Robin Lopez PHNX C 0.684
198 Spencer Hawes SACR C 0.680
199 Rudy Fernandez PORT SG 0.678
200 Drew Gooden LACL PF 0.678
201 Steve Blake LACL PG 0.677
202 Bobby Simmons NJRS SF 0.676
203 Larry Hughes NWYR SG 0.675
204 Jerry Stackhouse MILW SF 0.675
205 Quentin Richardson MIAM SG 0.675
206 Rudy Gay MEMP SF 0.675
207 Darko Milicic MINN C 0.674
208 Drew Gooden DALL PF 0.674
209 Reggie Williams GOLS SF 0.673
210 Ronald Murray CHAR SG 0.671
211 Grant Hill PHNX SF 0.669
212 Nate Robinson BOST PG 0.668
213 Travis Outlaw LACL SF 0.668
214 Steve Blake PORT PG 0.667
215 Devin Harris NJRS PG 0.665
216 Antawn Jamison WASH PF 0.665
217 Danilo Gallinari NWYR SF 0.664
218 Wilson Chandler NWYR SF 0.664
219 Gerald Henderson CHAR SG 0.664
220 Tony Allen BOST SG 0.663
221 Kyrylo Fesenko UTAH C 0.662
222 Anthony Morrow GOLS SG 0.661
223 Jordan Hill HOUS PF 0.661
224 Jared Dudley PHNX SF 0.660
225 Daniel Gibson CLEV PG 0.660
226 Jeff Green OKLA PF 0.659
227 Josh McRoberts INDI PF 0.659
228 Anthony Johnson ORLA PG 0.658
229 J.J. Redick ORLA SG 0.658
230 Al Harrington NWYR PF 0.655
231 Luther Head INDI PG 0.654
232 Nicolas Batum PORT SF 0.653
233 Theo Ratliff CHAR C 0.650
234 Mario Chalmers MIAM PG 0.648
235 Brandon Bass ORLA PF 0.648
236 Kris Humphries NJRS PF 0.646
237 Chris Duhon NWYR PG 0.643
238 Nenad Krstic OKLA C 0.642
239 Kris Humphries DALL PF 0.642

SATISFACTORY ROLE PLAYERS / USUALLY DO NOT START
240 Rasho Nesterovic TORO C 0.637
241 Hedo Turkoglu TORO SF 0.635
242 Johan Petro DENV C 0.635
243 Randy Foye WASH PG 0.634
244 Jrue Holiday PHIL PG 0.633
245 Mickael Pietrus ORLA SG 0.631
246 Jared Jeffries NWYR PF 0.627
247 Leandro Barbosa PHNX SG 0.626
248 Joel Anthony MIAM C 0.624
249 O.J. Mayo MEMP SG 0.622
250 Chase Budinger HOUS SF 0.621
251 Roger Mason SANA SG 0.619
252 Caron Butler WASH SF 0.617
253 Peja Stojakovic NORL SF 0.615
254 Marreese Speights PHIL PF 0.613
255 Jamaal Tinsley MEMP PG 0.613
256 Bobby Brown NORL PG 0.611
257 Jonas Jerebko DETR SF 0.610
258 Omri Casspi SACR SF 0.609
259 Kurt Thomas MILW PF 0.608
260 Thaddeus Young PHIL SF 0.607
261 Brandon Rush INDI SG 0.606
262 Hasheem Thabeet MEMP C 0.605
263 Damien Wilkins MINN SG 0.601
264 Rodney Carney PHIL SF 0.601
265 Earl Boykins WASH PG 0.599
266 J.J. Hickson CLEV PF 0.599
267 Willie Green PHIL SG 0.598
268 Anthony Parker CLEV SG 0.596
269 Jamaal Magloire MIAM C 0.594
270 Wesley Matthews UTAH SG 0.592
271 Devean George GOLS SG 0.592
272 Richard Hamilton DETR SG 0.592
273 Kevin Martin SACR SG 0.591
274 Andrea Bargnani TORO C 0.591
275 Ryan Gomes MINN SF 0.589
276 Thabo Sefolosha OKLA SF 0.589
277 Rafer Alston NJRS PG 0.589
278 Tracy McGrady NWYR SG 0.588
279 Marco Belinelli TORO SG 0.587
280 Michael Finley BOST SF 0.585
281 Marcus Williams MEMP PG 0.583
282 Martell Webster PORT SG 0.583
283 Charlie Villanueva DETR PF 0.582

MARGINAL ROLE PLAYERS / RARELY START
284 Derek Fisher LALK PG 0.578
285 Jannero Pargo CHIC PG 0.577
286 Toney Douglas NWYR PG 0.577
287 Chris Hunter GOLS PF 0.576
288 Derrick Brown CHAR SF 0.575
289 Yi Jianlian NJRS PF 0.575
290 Nathan Jawai MINN PF 0.575
291 Ime Udoka SACR SG 0.574
292 Sergio Rodriguez NWYR PG 0.574
293 Arron Afflalo DENV SG 0.573
294 Kevin Martin HOUS SG 0.572
295 Hakim Warrick MILW PF 0.571
296 Al Thornton WASH SF 0.569
297 Will Bynum DETR PG 0.568
298 Jonny Flynn MINN PG 0.568
299 James Posey NORL SF 0.564
300 Mikki Moore GOLS C 0.561
301 Darius Songaila NORL PF 0.561
302 Jerryd Bayless PORT PG 0.556
303 Jon Brockman SACR PF 0.554
304 Sasha Vujacic LALK SG 0.554
305 Dante Cunningham PORT SF 0.551
306 Michael Redd MILW SG 0.551
307 Eric Gordon LACL SG 0.550
308 C.J. Miles UTAH SF 0.549
309 Al Thornton LACL SF 0.547
310 Julian Wright NORL SF 0.545
311 Jeff Teague ATLA PG 0.544
312 Marquis Daniels BOST SG 0.543
313 Dahntay Jones INDI SG 0.542
314 Chris Douglas-Roberts NJRS SG 0.541
315 Zaza Pachulia ATLA C 0.538
316 Etan Thomas OKLA C 0.538
317 Sonny Weems TORO SG 0.537
318 Devin Brown NORL SG 0.533
319 Jason Maxiell DETR PF 0.532
320 Bill Walker NWYR SG 0.532
321 Courtney Lee NJRS SG 0.528
322 James Jones MIAM SF 0.525
323 Donte Greene SACR SF 0.524
324 Kenny Thomas SACR PF 0.523
325 Wayne Ellington MINN SG 0.521
326 Juwan Howard PORT PF 0.520

POOR PLAYERS / SHOULD NEVER START
327 Charlie Bell MILW SG 0.518
328 Corey Brewer MINN SF 0.518
329 Hakim Warrick CHIC PF 0.514
330 DeAndre Jordan LACL C 0.512
331 Rasual Butler LACL SG 0.509
332 Glen Davis BOST PF 0.508
333 Sam Young MEMP SF 0.508
334 Austin Daye DETR SF 0.507
335 Ronald Murray CHIC SG 0.504
336 Vladimir Radmanovic GOLS SF 0.494
337 Solomon Jones INDI PF 0.493
338 Ben Gordon DETR SG 0.491
339 James Johnson CHIC PF 0.487
340 Rafer Alston MIAM PG 0.482
341 Eduardo Najera DALL PF 0.482
342 Chucky Atkins DETR PG 0.477
343 Earl Clark PHNX SF 0.474
344 Joey Graham DENV SF 0.473
345 Fabricio Oberto WASH C 0.468
346 Jason Smith PHIL PF 0.466
347 Andres Nocioni SACR SF 0.464
348 Jared Jeffries HOUS PF 0.462
349 Nick Young WASH SG 0.462
350 Maurice Evans ATLA SF 0.462
351 Keith Bogans SANA SG 0.462
352 Josh Howard DALL SF 0.460

VERY POOR PLAYERS
353 Eddie House NWYR SG 0.454
354 Joe Smith ATLA PF 0.453
355 Kwame Brown DETR C 0.452
356 Antoine Wright TORO SF 0.451
357 Darrell Arthur MEMP PF 0.443
358 Jarvis Hayes NJRS SF 0.438
359 Ricky Davis LACL SF 0.437
360 Mardy Collins LACL PG 0.436
361 Malik Hairston SANA SG 0.433
362 Jeff Pendergraph PORT PF 0.432
363 Jermaine Taylor HOUS SG 0.428
364 Chris Wilcox DETR C 0.417
365 DeMar DeRozan TORO SG 0.414
366 Jodie Meeks MILW SG 0.413
367 Quinton Ross DALL SF 0.406

EXTREMELY POOR PLAYERS
368 Morris Peterson NORL SG 0.394
369 Josh Powell LALK PF 0.386
370 Jason Kapono PHIL SG 0.383
371 Jawad Williams CLEV SF 0.369
372 DeMarre Carroll MEMP SF 0.357
373 Ryan Hollins MINN C 0.351
374 Steve Novak LACL SF 0.345
375 Trenton Hassell NJRS SF 0.342
376 Brian Scalabrine BOST C 0.329
377 Michael Finley SANA SF 0.321
378 Sasha Pavlovic MINN SG 0.314
379 DeShawn Stevenson WASH SG 0.287
380 Malik Allen DENV PF 0.282
381 DaJuan Summers DETR SF 0.266

SCALE FOR REGULAR SEASON REAL PLAYER RATINGS
Perfect for all Practical Purposes / Major Historic Super Star 1.100 and more
Historic Super Star 1.000 1.099
Super Star 0.900 0.999
A Star Player / A well above normal starter 0.820 0.899
Very Good Player / A solid starter 0.760 0.819
Major Role Player / Good enough to start 0.700 0.759
Good Role Player / Often a good 6th man 0.640 0.699
Satisfactory Role Player / Usually do not start 0.580 0.639
Marginal Role Player / Rarely start 0.520 0.579
Poor Player / Should never start 0.460 0.519
Very Poor Player 0.400 0.459
Extremely Poor Player .399 and less

AVERAGE RATINGS BY POSITION
Not all positions are created equal. These are the average ratings by position among all NBA players who play 300 minutes or more. There are very few small forwards and shooting guards who are superstars. Most (but definitely not all) superstars are players who can play point guard, power forward, or center.

Point Guard .750
Shooting Guard .640
Small Forward .640
Power Forward .720
Center .750
All Positions / All Players (NBA Overall Average) .700

PLAYOFF GRADE PLAYERS
Playoff Grade Players have ratings of .560 and higher. Players with ratings below .560 should not play in the playoffs unless the team is forced to play them so that they have two players at a position and/or so that the team has at least eight players playing in the playoffs and/or because the coach is absolutely certain the low rating player will play better in the playoffs than he did in the regular season.

REGULAR SEASON STARTING PLAYERS
All starters on all teams should have ratings of .575 and higher. If a team has no player at a postion with at least a .575 rating, then it is extremely deficient at that position due to injuries or due to management incompetence.

THE ALL IMPORTANT, AWARD WINNING REAL PLAYER RATINGS USER GUIDE
The above are a few hightlights from the User Guide for Real Player Ratings. For complete details regarding how the Real Player Ratings are designed, how and why they work, and how exactly you can use them, see the User Guide. The User Guide for Real Player Ratings is a necessary reference for anyone who wants to truly understand the value of, the validity of, and the ways you can use the Real Player Rating performance measures.

Also, you should become a regular visitor to Quest for the Ring if you want to get the full advantage of reading and using Real Player Ratings Series performance measures. The more you visit and check out ratings, the more quickly and easily you will be able to evaluate what you are seeing.

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